November 12, 2012
On Mon, 12 Nov 2012 00:46:06 +0100
Timon Gehr <timon.gehr@gmx.ch> wrote:

> On 11/11/2012 09:40 PM, Nick Sabalausky wrote:
> > On Sun, 11 Nov 2012 19:37:45 +0100
> > Timon Gehr <timon.gehr@gmx.ch> wrote:
> >
> >> On 11/11/2012 03:45 PM, Peter Alexander wrote:
> >>>
> >>> Collatz sequence.
> >>>
> >>> struct Collatz(int n)
> >>> {
> >>>       enum next = n % 2 == 0 ? n / 2 : 3 * n + 1;
> >>>       Collatz!(next)* foo;
> >>> }
> >>>
> >>> It's an unsolved problem in mathematics whether or not this instantiates an infinite number of templates.
> >>
> >> The possible inputs are finite, so the property is decidable.
> >
> > Technically, yea, but I think upwards of ~4 billion template instantiations is quite unrealistic, to the point of being effectively undecidable.
> >
> 
> Undecidability has a precise definition in theoretical computer science. It means that there is no algorithm that implements the given predicate. It is a lot stronger than impracticality of implementation.
> 

I'm not disagreeing with that. But when the question is "Should the compiler loop for days trying to instantiate millions, if not billions of types for a design that's flawed and impractical (due to said explosion of type instantiations)?", or something along those lines, then the question of "undecidable versus unrealistic" becomes irrelevent.

If there's laziness techniques that can drastically reduce the number of instantiations the compiler actually needs to analyze/create, then fine, but at some point it *still* has a decision to make of "Geez, we've just created hundreds (thousands?) of recursive instantiations, and in at least this particular case we have no fucking idea how many more we might need, should we continue for a ridiculous amount of time/resources, or just tell the user he's using an impractical approach?" When you're facing that judgement call, it really doesn't matter whether that "ridiculous amount of time/resources" is technically finite or not.

November 12, 2012
Nick Sabalausky wrote:

> tell the user he's using an impractical approach

... it is ncurrently ot the duty of the compiler to decide what a practical approach might be. Therefore the coder has to notify this to the compiler.

-manfred

November 12, 2012
On Mon, 12 Nov 2012 08:46:42 +0000 (UTC)
Manfred Nowak <svv1999@hotmail.com> wrote:

> Nick Sabalausky wrote:
> 
> > tell the user he's using an impractical approach
> 
> ... it is ncurrently ot the duty of the compiler to decide what a practical approach might be. Therefore the coder has to notify this to the compiler.
> 
> -manfred
> 

I didn't really mean to claim that it was or wasn't (I can see reasonable points on both sides of that). My only point was just that theoretical decidability wasn't really relevant since it's trumped by practical limitations anyway.

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