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February 11, 2013 Valgrind issues in druntime | ||||
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Hi all- I was testing some programs out with Valgrind, when I decided to try to check a D program I had. I was a little surprised to discover that there were a couple of issues detected - and more so to learn that all four of them were in druntime. It's only 360 bytes total, but I feel like it should be possible to fix them. Unfortunately, I have never really looked at druntime's source before, so I haven't gotten very far with my searching. I found that one of these issues has already been submitted, but there's no news since October of 2011: http://d.puremagic.com/issues/show_bug.cgi?id=6830 What is the procedure I should follow for this? Mark it as confirmed and add the other three valgrind cases? Thank you, -Matt |
February 11, 2013 Re: Valgrind issues in druntime | ||||
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Posted in reply to Matt Soucy | I am not sure, but druntime is not expected to have no issues in valgrind.
On Monday, 11 February 2013 at 19:17:59 UTC, Matt Soucy wrote:
> Hi all-
> I was testing some programs out with Valgrind, when I decided to try to
> check a D program I had. I was a little surprised to discover that there were a couple of issues detected - and more so to learn that all four of them were in druntime. It's only 360 bytes total, but I feel like it should be possible to fix them.
> Unfortunately, I have never really looked at druntime's source before, so I haven't gotten very far with my searching. I found that one of these issues has already been submitted, but there's no news since October of 2011:
> http://d.puremagic.com/issues/show_bug.cgi?id=6830
> What is the procedure I should follow for this? Mark it as confirmed and add the other three valgrind cases?
> Thank you,
> -Matt
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February 13, 2013 Re: Valgrind issues in druntime | ||||
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Posted in reply to Matt Soucy | On 02/11/2013 08:17 PM, Matt Soucy wrote: > Hi all- > I was testing some programs out with Valgrind, when I decided to try to > check a D program I had. I was a little surprised to discover that there > were a couple of issues detected - and more so to learn that all four of > them were in druntime. It's only 360 bytes total, but I feel like it > should be possible to fix them. I'm happy to merge any fix for these issues, there also was one recently. https://github.com/D-Programming-Language/druntime/commit/5d01f01b54126fc84c27e133f48f3548bcffd15f > Unfortunately, I have never really looked at druntime's source before, > so I haven't gotten very far with my searching. I found that one of > these issues has already been submitted, but there's no news since > October of 2011: > http://d.puremagic.com/issues/show_bug.cgi?id=6830 > What is the procedure I should follow for this? Mark it as confirmed and > add the other three valgrind cases? Yes, please post any useful information in Bugzilla. > Thank you, > -Matt |
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