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August 26, 2001 Clear screen | ||||
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hi I've noticed that other dos and win compilers have conio.h that contains code for clear screen. _clrscr What is the equivalent for Digital Mars? Thanks in advance |
August 26, 2001 Re: Clear screen | ||||
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Posted in reply to qwertier9023 | #include <disp.h> disp_move(0,0); disp_eeop(); qwertier9023 wrote in message <9ma8nu$oc7$1@digitaldaemon.com>... > >hi >I've noticed that other dos and win compilers have conio.h that contains >code for clear screen. _clrscr What is the equivalent for Digital Mars? >Thanks in advance > > |
October 29, 2001 Re: Clear screen | ||||
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Posted in reply to qwertier9023 | > --code for clear screen. _clrscr What is the equivalent for Digital Mars? #include <dos.h> void clrscr() { union REGS reg; reg.x.ax=0x0600; reg.h.bh=7; reg.x.cx=0; reg.x.dx=0x184F; int86(0x10,®,®); reg.h.ah=0x2; reg.x.dx=0; reg.h.bh=0; int86(0x10,®,®); } |
October 29, 2001 Re: Clear screen | ||||
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Posted in reply to Kenneth Roger | You could rewrite this with
int86x/int86x_real and using REGS, REGS and SREGS...
Check bios.h and dos.h
Jan
Kenneth Roger wrote:
> > --code for clear screen. _clrscr What is the equivalent for Digital Mars?
>
> #include <dos.h>
> void clrscr()
> {
> union REGS reg;
> reg.x.ax=0x0600;
> reg.h.bh=7;
> reg.x.cx=0;
> reg.x.dx=0x184F;
> int86(0x10,®,®);
> reg.h.ah=0x2;
> reg.x.dx=0;
> reg.h.bh=0;
> int86(0x10,®,®);
> }
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October 30, 2001 Re: Clear screen | ||||
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Posted in reply to qwertier9023 | > --clear screen. _clrscr What is the equivalent for Digital Mars? The console window peepers can do it this way. #include <windows.h> void clrscr() { HANDLE hout; DWORD nc, ncw; CONSOLE_SCREEN_BUFFER_INFO sbi; COORD home; home.X=home.Y=0; hout=GetStdHandle(STD_OUTPUT_HANDLE); if(hout==INVALID_HANDLE_VALUE) return; GetConsoleScreenBufferInfo(hout,&sbi); nc=sbi.dwSize.X*sbi.dwSize.Y; FillConsoleOutputAttribute(hout,sbi.wAttributes,nc,home,&ncw); FillConsoleOutputCharacter(hout,' ',nc,home,&ncw); SetConsoleCursorPosition(hout,home); } |
October 30, 2001 Re: Clear screen | ||||
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Posted in reply to Kenneth Roger | Kenneth Roger a écrit :
> > --code for clear screen. _clrscr What is the equivalent for Digital Mars?
>
> #include <dos.h>
> void clrscr()
> {
> union REGS reg;
> reg.x.ax=0x0600;
> reg.h.bh=7;
> reg.x.cx=0;
> reg.x.dx=0x184F;
> int86(0x10,®,®);
> reg.h.ah=0x2;
> reg.x.dx=0;
> reg.h.bh=0;
> int86(0x10,®,®);
> }
doesn't it work like that ?
may be you just have to replace int86 by int86_real
Roland
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October 31, 2001 Re: Clear screen | ||||
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Posted in reply to Kenneth Roger | www.digitalmars.com/faq.html#clrscr "Kenneth Roger" <kennethroger@prodigy.net> wrote in message news:9rk756$r8h$1@digitaldaemon.com... > > --code for clear screen. _clrscr What is the equivalent for Digital Mars? > > #include <dos.h> > void clrscr() > { > union REGS reg; > reg.x.ax=0x0600; > reg.h.bh=7; > reg.x.cx=0; > reg.x.dx=0x184F; > int86(0x10,®,®); > reg.h.ah=0x2; > reg.x.dx=0; > reg.h.bh=0; > int86(0x10,®,®); > } > > > |
November 13, 2013 Re: Clear screen | ||||
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Posted in reply to qwertier9023 | how can I clear the screen for example I input first letter (A) and second letter (B) and show the result AB then after pressing enter it will clear the screen before it display again the Input first letter Input first letter : A Input second letter: B result: AB Input first letter: _ it should not be displaying the previous output like this... After showing the result it should be cleared the previous output before it shows the input first letter again... |
November 21, 2013 Re: Clear screen | ||||
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Posted in reply to Vincent | Hello, On Wed, 13 Nov 2013 19:05:50 +0100, "Vincent" <spawn_rock2000@yahoo.com> wrote: >how can I clear the screen for example I input first letter (A) and second letter (B) and show the result AB then after pressing enter it will clear the screen before it display again the Input first letter > > >Input first letter : A >Input second letter: B >result: AB >Input first letter: _ > >it should not be displaying the previous output like this... After showing the result it should be cleared the previous output before it shows the input first letter again... You can use the display routines as declared in DISP.H The code can be like this: #include <disp.h> #include <conio.h> int main() { char a, b; disp_open(); // Init package do { disp_move(0,0); // top of screen disp_eeop(); // erase to end of page disp_puts("Input first letter :"); disp_flush(); a = _getche(); // read char with echo disp_puts("\nInput second letter :"); disp_flush(); b = _getche(); disp_printf("\nresult: %c%c\n", a, b); disp_puts("Press any key to repeat"); disp_flush(); _getch(); // wait so that result can be seen }while(a != ' '); disp_close(); return 0; }//main - Heinz |
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