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September 16, 2017 Binary serialization of a struct | ||||
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Are there any simple direct serialization libraries where I can mark elements of a class or struct that I want serialized with an attribute and it will take care of all the rest(including recursive structures, arrays, etc) then deserialize back in to the structs? I want something straight forward without allot of plumbing on my end. |
September 16, 2017 Re: Binary serialization of a struct | ||||
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Posted in reply to Joseph | On Saturday, 16 September 2017 at 03:30:51 UTC, Joseph wrote: > Are there any simple direct serialization libraries where I can mark elements of a class or struct that I want serialized with an attribute and it will take care of all the rest(including recursive structures, arrays, etc) then deserialize back in to the structs? > > I want something straight forward without allot of plumbing on my end. Have you checked Cerealed ? From the looks of it, it supports a @NoCereal attribute which does the opposite of what you're looking for. Not sure how it handles nested structs, but there are examples in the test/directory : https://github.com/atilaneves/cerealed/ |
September 16, 2017 Re: Binary serialization of a struct | ||||
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Posted in reply to Joseph | On Saturday, 16 September 2017 at 03:30:51 UTC, Joseph wrote: > Are there any simple direct serialization libraries... > I want something straight forward without allot of plumbing on my end. You may also take a look at https://github.com/sdegtiarev/persistentObject This is small module for binary serialization. |
September 19, 2017 Re: Binary serialization of a struct | ||||
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Posted in reply to Joseph | On Saturday, 16 September 2017 at 03:30:51 UTC, Joseph wrote: > Are there any simple direct serialization libraries where I can mark elements of a class or struct that I want serialized with an attribute and it will take care of all the rest(including recursive structures, arrays, etc) then deserialize back in to the structs? > > I want something straight forward without allot of plumbing on my end. https://github.com/huntlabs/common/blob/master/source/zhang2018/common/Serialize.d only a single file . can serialize/deserialize struct,class,array. |
September 19, 2017 Re: Binary serialization of a struct | ||||
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Posted in reply to Joseph | On Saturday, 16 September 2017 at 03:30:51 UTC, Joseph wrote: > Are there any simple direct serialization libraries where I can mark elements of a class or struct that I want serialized with an attribute and it will take care of all the rest(including recursive structures, arrays, etc) then deserialize back in to the structs? > > I want something straight forward without allot of plumbing on my end. https://github.com/msgpack/msgpack-d is about as simple as it can get: import std.file; import msgpack; struct S { int x; float y; string z; } void main() { S input = S(10, 25.5, "message"); // serialize data ubyte[] inData = pack(input); // write data to a file write("file.dat", inData); // read data from a file ubyte[] outData = cast(ubyte[])read("file.dat"); // unserialize the data S target = outData.unpack!S(); // verify data is the same assert(target.x == input.x); assert(target.y == input.y); assert(target.z == input.z); } |
December 07, 2017 Re: Binary serialization of a struct | ||||
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Posted in reply to Nordlöw | On Tuesday, 19 September 2017 at 06:32:52 UTC, Nordlöw wrote:
>> I want something straight forward without allot of plumbing on my end.
>
> https://github.com/msgpack/msgpack-d
I can't unittest my 32-bit code:
$ MODEL=32 make -f posix.mak unittest
[...]
src/msgpack/packer.d(1139): Error: function core.stdc.stdlib.malloc (uint size) is not callable using argument types (ulong)
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December 08, 2017 Re: Binary serialization of a struct | ||||
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Posted in reply to Azi Hassan | On Saturday, 16 September 2017 at 13:15:54 UTC, Azi Hassan wrote:
> On Saturday, 16 September 2017 at 03:30:51 UTC, Joseph wrote:
>> Are there any simple direct serialization libraries where I can mark elements of a class or struct that I want serialized with an attribute and it will take care of all the rest(including recursive structures, arrays, etc) then deserialize back in to the structs?
>>
>> I want something straight forward without allot of plumbing on my end.
>
> Have you checked Cerealed ? From the looks of it, it supports a @NoCereal attribute which does the opposite of what you're looking for. Not sure how it handles nested structs, but there are examples in the test/directory : https://github.com/atilaneves/cerealed/
Cerealed is definitely my favourite library out there for binary serialization. High quality.
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December 08, 2017 Re: Binary serialization of a struct | ||||
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Posted in reply to kdevel Attachments:
| You should use size_t instead of ulong, but on 32bit you would have still problem because you are trying assign 2^32 which is too big to hold in 32bit On Thu, Dec 7, 2017 at 11:42 PM, kdevel via Digitalmars-d-learn < digitalmars-d-learn@puremagic.com> wrote: > On Tuesday, 19 September 2017 at 06:32:52 UTC, Nordlöw wrote: > >> I want something straight forward without allot of plumbing on my end. >>> >> >> https://github.com/msgpack/msgpack-d >> > > I can't unittest my 32-bit code: > > $ MODEL=32 make -f posix.mak unittest > [...] > src/msgpack/packer.d(1139): Error: function core.stdc.stdlib.malloc (uint > size) is not callable using argument types (ulong) > > > |
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