September 26, 2004
i found few "translations" of opengl headers to D
i wonder which one i should use so i feel
opengl should be made part of phobos.
it would be very cool if we can compile
same opengl programs under windows/linux without
changing the source and without additional libraries.

feel free to support me ;]


September 26, 2004
bobef wrote:

> feel free to support me ;]

Well, no ;) There are far to many possible underlying implementations for that to be a smart thing to do. Also, OpenGL grows fast, whereas a standard library should be as stable as possible (not barring new additions, but still).

> i found few "translations" of opengl headers to D
> i wonder which one i should use so i feel
> opengl should be made part of phobos.
> it would be very cool if we can compile
> same opengl programs under windows/linux without
> changing the source and without additional libraries.
>

You should use the one that works best for you. Derelict
(http://www.dsource.org/projects/derelict) might fit the bill.

Lars Ivar Igesund