August 20, 2005
I just tripped over a nasty 'feature' of D.

The two lines below compiled okay!

  void foo(uint A) { ... }
  foo(-1);

The -1 was implicitly converted to 4294967295. WTF!

Is there any good reason why a signed value should be implicitly converted to an unsigned value?

-- 
Derek Parnell
Melbourne, Australia
21/08/2005 9:43:30 AM
August 21, 2005
In article <1vs47npbgypcu.1m42hzm9045ba.dlg@40tude.net>, Derek Parnell says...
>
>I just tripped over a nasty 'feature' of D.
>
>The two lines below compiled okay!
>
>  void foo(uint A) { ... }
>  foo(-1);
>
>The -1 was implicitly converted to 4294967295. WTF!
>
>Is there any good reason why a signed value should be implicitly converted to an unsigned value?

I don't see one either. It should give a warning at least.

Uint/int conversion can result in data problems, as seen above. I thought that sort of thing was being avoided in D with implicit conversions?

I say require a cast to force conversion.
--AJG.