February 20, 2006
> I'm dabbling with GDC under MinGW myself, will package it if I succeed
> 

:) If you release MinGW packaged + a working gdb, that'd be great! You
might help spreading a good language to the poor old world.

>> I see you have converted the OpenGL headers, was it difficult are there any special cases?
> 
> Not too many, I have a perl script that did most of the translating.
> 
>> For OpenGL I use GLEW (http://glew.sourceforge.net/) and I might try to convert it. That's why I'm asking.
> 
> It said "C++" on the box, so it might be somewhat trickier. Try it :-)

I think it is C just as OpenGL.h is but it is enormous almost 1Mb of code.

>> I've tried the original .libs too they also cannot be recognized.
>
> If you want to use them with DMC/DMD, you need to convert them first.
>
> There should be a tool to do this for you:
> ftp://ftp.digitalmars.com/coffimplib.zip

Thank you! Now I've managed to link SDL_image.lib but now I have this
error:

 Error 42: Symbol Undefined __init_6events9SDL_Event

I see you have discussed it in another thread with another Chris (I'll change my name to Cris now).

I've downloaded the packaged 1.2.8 version, because I don't usually use
cvs but it seems I have to download a client now.
February 20, 2006
Cris wrote:
>  Error 42: Symbol Undefined __init_6events9SDL_Event
> 
> I see you have discussed it in another thread with another Chris (I'll change my name to Cris now).

That's from the D wrapper. Just include sdl/*.d as well.

--anders
February 20, 2006
Anders F Björklund wrote:
> Cris wrote:
>>  Error 42: Symbol Undefined __init_6events9SDL_Event
>>
>> I see you have discussed it in another thread with another Chris (I'll change my name to Cris now).
> 
> That's from the D wrapper. Just include sdl/*.d as well.
> 
> --anders


Hmmm, how do you mean I should include sdl/*.d as well? (Note: I use
Code::Blocks IDE to compile and I don't know what parameters it passes
to DMD.exe)

I've already have "import SDL" or you mean I have to import all .d files
in the project? I have to try that.

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