Thread overview
Mutable and pure - Should we move this discussion offsite?
Apr 04, 2008
guslay
Apr 04, 2008
Paul D Anderson
Apr 05, 2008
Bill Baxter
Apr 05, 2008
Janice Caron
April 04, 2008
It seems to me that we have reached the limits of the public forum format. Any further reflection will be lost in the noise.

I think all the arguments that could me made are out there. If we want the discussion to progress, we need a way to structure and expose the arguments, definitions, examples and counter-examples in a systematic approach.

I propose either,

A - We move the discussion to a wiki ( http://www.prowiki.org/wiki4d/wiki.cgi ? ).

B - People interested can individually, or collectively, submit a comprehensive proposal (iso-c++ style, yeah).


It would give breading room to other subjects, and a more efficient way to invest our energy. I hope that Walter will play along, and expose the flaws in our collective judgment, or correct misinformation.

Themes that could be discussed:

- Key concepts definition.
- Why mutable is useful.
- How mutable can be emulated? How is this equivalent?
- What is the impact on the language?
- What is a pure function?
- What's the impact of mutable on pure function? Could mutable members go undetected inside a pure function?
- Etc........


April 04, 2008
guslay Wrote:

> It seems to me that we have reached the limits of the public forum format. Any further reflection will be lost in the noise.
> 
> I think all the arguments that could me made are out there. If we want the discussion to progress, we need a way to structure and expose the arguments, definitions, examples and counter-examples in a systematic approach.
> 
> I propose either,
> 

I agree.

> A - We move the discussion to a wiki ( http://www.prowiki.org/wiki4d/wiki.cgi ? ).
> 
> B - People interested can individually, or collectively, submit a comprehensive proposal (iso-c++ style, yeah).
> 
> 
> It would give breading room to other subjects, and a more efficient way to invest our energy. I hope that Walter will play along, and expose the flaws in our collective judgment, or correct misinformation.
> 
> Themes that could be discussed:
> 
> - Key concepts definition.
> - Why mutable is useful.
> - How mutable can be emulated? How is this equivalent?
> - What is the impact on the language?
> - What is a pure function?
> - What's the impact of mutable on pure function? Could mutable members go undetected inside a pure function?
> - Etc........
> 
> 

April 05, 2008
guslay wrote:
> It seems to me that we have reached the limits of the public forum format. Any further reflection will be lost in the noise.
> 
> I think all the arguments that could me made are out there. If we want the discussion to progress, we need a way to structure and expose the arguments, definitions, examples and counter-examples in a systematic approach.
> 
> I propose either,
> 
> A - We move the discussion to a wiki ( http://www.prowiki.org/wiki4d/wiki.cgi ? ).

I think we should move the discussion to the bug tracker.
Because that seems to be the only way to get Andrei involved.

--bb
April 05, 2008
On 04/04/2008, guslay <guslay@gmail.com> wrote:
>  I propose either,
>
>  A - We move the discussion to a wiki ( http://www.prowiki.org/wiki4d/wiki.cgi ? ).

Discussions don't move, they split. If you start a new discussion somewhere else, all that will happen is that there will then be two discussions.


>  B - People interested can individually, or collectively, submit a comprehensive proposal (iso-c++ style, yeah).

I think we are close to being ready to do that. So - submit how, and to where?