Thread overview | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
|
February 12, 2016 IDE - Coedit 2 | ||||
---|---|---|---|---|
| ||||
see https://github.com/BBasile/Coedit/releases/tag/2_gold |
February 12, 2016 Re: IDE - Coedit 2 | ||||
---|---|---|---|---|
| ||||
Posted in reply to Basile Burg | On Friday, 12 February 2016 at 16:09:36 UTC, Basile Burg wrote:
> see https://github.com/BBasile/Coedit/releases/tag/2_gold
I was just overjoyed to install this and hit "w" ctl+space and see writeln! It takes a bit of effort to get this stuff packaged so well. Great work!
|
February 12, 2016 Re: IDE - Coedit 2 | ||||
---|---|---|---|---|
| ||||
Posted in reply to Taylor Hillegeist | On Friday, 12 February 2016 at 16:54:56 UTC, Taylor Hillegeist wrote:
> On Friday, 12 February 2016 at 16:09:36 UTC, Basile Burg wrote:
>> see https://github.com/BBasile/Coedit/releases/tag/2_gold
>
> I was just overjoyed to install this and hit "w" ctl+space and see writeln! It takes a bit of effort to get this stuff packaged so well. Great work!
Thx. We can thank Brian Schott too, what I call the "IDE-level-features" in CE are possible thanks to DCD and libdparse.
|
February 13, 2016 Re: IDE - Coedit 2 | ||||
---|---|---|---|---|
| ||||
Posted in reply to Basile Burg | On Friday, 12 February 2016 at 17:05:39 UTC, Basile Burg wrote:
> On Friday, 12 February 2016 at 16:54:56 UTC, Taylor Hillegeist wrote:
>> On Friday, 12 February 2016 at 16:09:36 UTC, Basile Burg wrote:
>>> see https://github.com/BBasile/Coedit/releases/tag/2_gold
>>
>> I was just overjoyed to install this and hit "w" ctl+space and see writeln! It takes a bit of effort to get this stuff packaged so well. Great work!
>
> Thx. We can thank Brian Schott too, what I call the "IDE-level-features" in CE are possible thanks to DCD and libdparse.
Basile,
I just want to say thank you for releasing this! I've really enjoying using Coedit for doing D development. Thanks for your hard work.
Robert
|
February 13, 2016 Re: IDE - Coedit 2 | ||||
---|---|---|---|---|
| ||||
Posted in reply to Basile Burg | On Friday, 12 February 2016 at 16:09:36 UTC, Basile Burg wrote:
> see https://github.com/BBasile/Coedit/releases/tag/2_gold
Are you planning to support osx too someday ?
--Stephan
|
February 17, 2016 Re: IDE - Coedit 2 | ||||
---|---|---|---|---|
| ||||
Posted in reply to extrawurst | On Saturday, 13 February 2016 at 08:50:39 UTC, extrawurst wrote:
> On Friday, 12 February 2016 at 16:09:36 UTC, Basile Burg wrote:
>> see https://github.com/BBasile/Coedit/releases/tag/2_gold
>
> Are you planning to support osx too someday ?
>
> --Stephan
The few missing details to compile CE under OSX have been added today. However it has to be build by the user, which might not be easy. I cannot help with this (except for eventual bugfixes).
|
February 17, 2016 Re: IDE - Coedit 2 | ||||
---|---|---|---|---|
| ||||
Posted in reply to Basile Burg | On 2016-02-17 14:18, Basile Burg wrote: > The few missing details to compile CE under OSX have been added today. > However it has to be build by the user, which might not be easy. I > cannot help with this (except for eventual bugfixes). Can't you use Travis CI to build it if you don't have a Mac yourself? -- /Jacob Carlborg |
February 17, 2016 Re: IDE - Coedit 2 | ||||
---|---|---|---|---|
| ||||
Posted in reply to Jacob Carlborg | On 2016-02-17 12:19 PM, Jacob Carlborg wrote: > On 2016-02-17 14:18, Basile Burg wrote: > >> The few missing details to compile CE under OSX have been added today. >> However it has to be build by the user, which might not be easy. I >> cannot help with this (except for eventual bugfixes). > > Can't you use Travis CI to build it if you don't have a Mac yourself? > I've been keeping an eye on building Coedit on OSX for a while now, but it blows up on launch. The top bit of the stacktrace: 0 com.apple.CoreFoundation 0x954f7234 __CFRunLoopFindMode + 20 1 com.apple.CoreFoundation 0x955636f9 CFRunLoopTimerSetNextFireDate + 505 2 com.apple.HIToolbox 0x913b8b62 InstallEventLoopTimerInternal + 706 3 com.apple.HIToolbox 0x913ca362 InstallEventLoopTimer + 55 4 com.company.coedit 0x00110276 CARBONINT$_$TCARBONWIDGETSET_$__$$_CREATETIMER$LONGINT$TWSTIMERPROC$$THANDLE + 150 (carbonobject.inc:1570) 5 com.company.coedit 0x0015a997 CUSTOMTIMER$_$TCUSTOMTIMER_$__$$_UPDATETIMER + 135 (customtimer.pas:129) 6 com.company.coedit 0x0015aaef CUSTOMTIMER$_$TCUSTOMTIMER_$__$$_SETENABLED$BOOLEAN + 47 (customtimer.pas:192) 7 com.company.coedit 0x0036d010 CE_WIDGET$_$TCEWIDGET_$__$$_BEGINDELAYEDUPDATE + 64 I'm not sure as to how to proceed from this though... :/ |
February 19, 2016 Re: IDE - Coedit 2 | ||||
---|---|---|---|---|
| ||||
Posted in reply to Andre Kostur | On Thursday, 18 February 2016 at 04:52:13 UTC, Andre Kostur wrote: > On 2016-02-17 12:19 PM, Jacob Carlborg wrote: >> On 2016-02-17 14:18, Basile Burg wrote: >> >>> The few missing details to compile CE under OSX have been added today. >>> However it has to be build by the user, which might not be easy. I >>> cannot help with this (except for eventual bugfixes). >> >> Can't you use Travis CI to build it if you don't have a Mac yourself? >> > > I've been keeping an eye on building Coedit on OSX for a while now, but it blows up on launch. The top bit of the stacktrace: > [...] > I'm not sure as to how to proceed from this though... :/ I'll try to follow and help here: https://github.com/BBasile/Coedit/issues/16 With the hope it'll succeed this time. You can post the stack trace there. Travis might be used in the future. |
Copyright © 1999-2021 by the D Language Foundation