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Grokking ranges: some new algorithms and ranges
Nov 01, 2009
Philippe Sigaud
Nov 01, 2009
Walter Bright
Nov 02, 2009
Philippe Sigaud
Nov 02, 2009
Lutger
Nov 02, 2009
Walter Bright
Nov 02, 2009
Philippe Sigaud
Nov 02, 2009
Lutger
Nov 02, 2009
Sam Hu
Nov 02, 2009
Philippe Sigaud
Nov 02, 2009
Philippe Sigaud
Nov 02, 2009
bearophile
Nov 02, 2009
Philippe Sigaud
November 01, 2009
Hello,

(Uh, first time poster, so hi to all!)

I discovered D2 ranges a few months ago and decided to get a grip on them for the past few weeks by coding some new ranges. As I'm also reading on Haskell, Clojure and Scala, I tried to code in D some functions seen elsewhere.

All in all, I'm having a lot of fun and feel like I'm beginning to grok templates and ranges. I've
a module with some new functions inspired by those of std.range and std.algorithm and was wondering if they could be interesting for someone else.

Here is what I have right now (I've a few other small functions I'll write this week). I hope the list is not too indigest... If someone is interested by discussing them, I'm all ears. I also don't know if it's exactly kasher to post a list like this (at least I didn't attach the module), so tell me if I must move the discussion somewhere else.

Algorithms:

* bimap: an extension of map for mapping binary function on a range -> bimap!"a+b"(r) (functions can be standard functions or strings, like in std.algorithm). Application: difference lists (bimap!"b-a"(r))
* nmap : an extension of bimap to map a n-ary function on a range -> nmap!("a*b+sin(c)", 3)(r). Functions can be standard funs or strings. For strings, you must indicate the desired arity (unary, binary, whatever). Application: moving average: nmap!("(a+b+c+d)*0.25", 4)(r)

btw, this uses a template called naryFun(alias fun, size_t arity) which is the generalization of std.functional.unaryFun and .binaryFun: it produces a templated n-args function from a string, the arguments being in the 'a'-'z' range. I've yet to code a CT heuristics determining the probable arity from the string (I've a runtime one, it works, I just have to translate it into templates).

* bifilter: same idea, extending std.algorithm.filter to work with binary predicates -> filter"a>b"(r) -> returns a lazy range whose elements are the pairs verifying the predicate.
* nfilter: as before, a generalization of this idea: filtering data with a n-ary (n-args) predicate. Returns arrays of length n satisfying the predicate -> nfilter!("a<b && b<c",3)(r)

For all these functions, there is also an optional argument: the numbers of steps taken on the range at each popFront. That is :
int[] r1 = [0,1,2,3,4,5,6,7];
bfilter!"a<b"(r1) : do you want to apply "a<b" on [0,1], [1,2], [2,3] (overlapping segments), ... or on [0,1], [2,3], [4,5] (disjoint segments)?

* tmap: maps a n-args function on n different ranges in parallel (in lockstep) -> nmap!"max"(r1, r2,r3) -> will lazily produce a range with the max of each tuple. For a 'string' function (tmap!"a+b"(r1, r2)) 'a' means elements from the first range, 'b'from  the second, etc.
* tfilter: filters n ranges in parallel with a n-args predicate.
In both cases, the range can have different element types, as long as the predicate or the mapped function is compatible.
Example: say I've r1 = [0,1,2,3], r2 = "abcdef". tmap!"replicate(a+1,b)"(r1, r2) will produce "a", "bb", "ccc", "dddd" and then stops, as r1 is exhausted.

* comprehension: a first try, maybe watered-down, list comprehension for D. The syntax is comprehension!(gen, pred)(ranges). It internally (and lazily) produces the combinations of all input ranges' elements, filter them with n-args pred and apply n-args gen on them.
For example:

// find all pythagorean triplets (triplets (a,b,c) verifying a*a+b*b==c*c) for a,b, and c between 1 and 9.
// numbers(1,10) is just a small range, akin to iota.
auto lc = comprehension!("tuple(a,b,c)", "a*a + b*b == c*c")(numbers(1,10), numbers(1,10), numbers(1,10))
Output : tuple(3,4,5), tuple(4,3,5)

* setComprehension: as before, but elements are given only once. Uses a range wrapper AsSet!R which filter values already produced.
* parallelComprehension: as before, inspired by Haskell. Just iterates the input ranges in parallel (in lockstep), filters them and generates the values.

* flatMap: maps a range-returning function on elements of a range, and flatten the resulting ranges. If I understand 'Programming in Scala' correctly, that may be the last necessary element to have full-blown list comprehension in D...

* reduceR: well, Haskell has fold, foldr, so I guess D needed it also. Reduces a range 'from the right'. Useful for some problems (for example, computing a real given its continued fraction).
* iterate!(fun)(seed): repeatedly apply fun to seed, produces a range of values.
Example:
	auto powersOf2 = iterate!"2*a"(1L); // 1, 2, 4, 8, 16, ... (as longs)
	auto sqrt2 = iterate!"(a+2/a)/2"(1.0); // converges to sqrt(2) -> 1.41421...
* scan / scanR: produces a lazy range with all intermediate values of reduce/reduceR. Useful to get, well, intermediate values.
Example: auto factorials = scan!"a*b"(1L, numbers(1, int.max)) -> 1, 1, 2, 6, 24, 120, ...
* unfold: equivalent to Haskell unfold. It's the opposite of reduce: given a seed value and a function, it will generates an infinite range.
I've some nice examples using it to lazily calculate prime numbers or the continued fraction of a real. It's a cousin of std.range.recurrence.

operation on ranges:

* some!pred(range) returns true iff some element in range verify predicate pred
* all!pred(range) returns true iff all elements in range verify pred.
* drop(n, range) returns a copy of range with the n first values dropped
* dropWhile!pred(range) drops value as long as pred if verified -> dropWhile!"a<3"(r). It works also with a n-args predicate.
* popFrontWhile!pred(range). As st.range.popFrontN, it affects the target range.
* cutAt(n, range): cuts a range in two parts at index n. Returns a tuple.
* cutWhen!pred(range): cuts a range in two parts when pred is verified.
* takeWhile!pred(r): takes value in a range as long as pred is verified. Exists for unary predicates, but also for n-ary predicates.
* contains(r1, r2): returns true iff r1 contains all r2 (as one block)
* rotate(n, range): takes the first n elements, chain them at the end.

new ranges:

* replicateRange(n, range): returns a range copied n times.
* cartesianProduct(r1, r2): a range whose elements are all possible pairs of elements (as tuples).
* combinations(r1, r2, ...) a generalization of cartesianProduct, for n ranges. Lazily produces all possible combinations of elements by taking
one in each input range.
* flatten!level(range): flatten a range of ranges (of rank as deep as you want). Default behavior is maximum flattening:
int[] r1 = [0,1,2,3];
int[][] r2 = [r1, [4], [5,6]];
int[][][] r3 = [r2, [[7], [8]], r2];
assert(equal(flatten(r3), [0,1,2,3,4,5,6,7,8,0,1,2,3,4,5,6][])); // Max flat
* concat: just one level of flattening. Akin the Haskell concat.
* pairRange: a small zip-like range taking a two ranges. Has for values the 2-tuples created by the input ranges values.
* tupleOfRanges: the same, but generalized to n ranges. I coded this even as std.range.zip exists, as Zip produce Proxy tuples (to allow iteration  beyond the shortest range and to allow swapping/sorting), but I needed something with std.typecons.Tuples as element types. That way interoperation between ranges is easier.
* unzip : extracts a range from a PairRange/TupleRange
* permutations. As the name says, it's a range producing all possible permutations of another range's elements. Don't use it on ranges with more than 17 elements, as 18! > size_t.max...
* stutter!n(range): takes a range and repeat n times its elements. Sorry for the name, but repeat and replicate were already taken.
Eg: stutter!3([0,1,2,3][]) -> 0,0,0,1,1,1,2,2,2,3,3,3.
* extremities(range): alternates between range's two extremities. A cousin of std.range.Radial
extremities([0,1,2,3,4,5][]) -> 0,5,1,4,2,3.
* transverse(r1, r2, r3, ...): like std.range.Transversal, but iterates on all 'columns', stopping when one of the ranges is exhausted. Transverse has for element type the common types of the input ranges.
* segment!(segmentLength, segmentStep)(range): segments a range into segmentLength elements segments, advancing by segmentStep steps.
segment!!3([0,1,2,3,4,5,6][]) -> [0,1,2], [1,2,3], [2,3,4], ... (step defaults to 1).
* without(r1, r2): a range like r1, but with elements of r2 dropped.
 "banana".without("aaa") -> "bnn".

Ok, that's about it. Thanks for those who read it all.
I've some other things, but more minor. If someone is interested, I can send them the module (it's only one module for now). I'm no professional coder, so my code may well be awful, I honestly don't know.

I've also some ideas about extending some std.range/algorithm: for example Map could be a bidirectional range if the mapped-on range is bidir, and also have a length or give random-access if possible. Chain has some bugs with infinite ranges which are easily squashed, and so on.

Ah, and I also have a Chainable!() template to inject some templated opCat capabilities in ranges, as long as Chain has some also. It allows you to write delicious-looking code like this:
auto p = [2,3] ~ unfold!nextPrime([2,3]);
auto p2 = filter!"a<100"(p) ~ map!"a%3"(take(100, p)); // Or whatever...


Bye,

Philippe


November 01, 2009
Philippe Sigaud wrote:
> (Uh, first time poster, so hi to all!)

Glad you could join us!


> I discovered D2 ranges a few months ago and decided to get a grip on them for the past
> few weeks by coding some new ranges. As I'm also reading on Haskell, Clojure and Scala,
> I tried to code in D some functions seen elsewhere.
> 
> All in all, I'm having a lot of fun and feel like I'm beginning to grok templates and ranges. I've
> a module with some new functions inspired by those of std.range and std.algorithm and was wondering if they could be interesting for someone else.

What you're doing is great fodder for an article. Care to write one?
November 02, 2009
Philippe Sigaud Wrote:
> I've some other things, but more minor. If someone is interested, I can send them the module (it's only one module for now). > Bye,
> 
> Philippe
> 
> 
May I ask for one copy?Thank you so much.
Sam Hu (samhu.samhu@gmail.com)
November 02, 2009
Philippe Sigaud wrote:
> Hello,
> 
> (Uh, first time poster, so hi to all!)
[snip]

Hi and welcome. This is very interesting work - if you want to contribute it to Phobos at least for inspiration, you may want to put it in the public domain on your website or really anywhere on the Net.

I'm thinking of factoring some of your APIs a bit, for example bimap is really an application of a binary function over two streams, one of which is a delay of the other.


Andrei
November 02, 2009
On Mon, Nov 2, 2009 at 00:47, Walter Bright <newshound1@digitalmars.com>wrote:

> Philippe Sigaud wrote:
>
>> (Uh, first time poster, so hi to all!)
>>
>
> Glad you could join us!
>
>
Thanks, Walter, and thank you for D. I did find the NG easily and even found a way to have gmail read it and put it into my mail box. If only I could remember how I ddi it...

Anyway, all I can say is that entering D was quite easy, as I'm part of your target population: years of C & C++, some Jave, some dabbling in Python. Compared to C++ were I never did any template, templates in D are relatively easy to wrap your mind around.  And I fell in love with the range idea, being immersed in Clojure's Seq or Haskell lists right now.

As some other people here would say, I'm just a run-of-the-mill programmer discovering functional programming and the power of sequences. But eh, those were fun to code.



> I discovered D2 ranges a few months ago and decided to get a grip on them
>> for the past
>> few weeks by coding some new ranges. As I'm also reading on Haskell,
>> Clojure and Scala,
>> I tried to code in D some functions seen elsewhere.
>>
>> All in all, I'm having a lot of fun and feel like I'm beginning to grok
>> templates and ranges. I've
>> a module with some new functions inspired by those of std.range and
>> std.algorithm and was wondering if they could be interesting for someone
>> else.
>>
>
> What you're doing is great fodder for an article. Care to write one?
>


You know, I'm pretty sure my code is no so good to look at. As I said, I'm no professional coder. I guess if all goes well, I can write something on my experience as a complete newbie. My line of work is completely different, so I'm pretty sure I'm rediscovering things known in CS (particulary the functional world) for years...

Philippe


November 02, 2009
On Mon, Nov 2, 2009 at 02:00, Sam Hu <samhu.samhu@nospam.com> wrote:

> Philippe Sigaud Wrote:
> > I've some other things, but more minor. If someone is interested, I can
> send them the module (it's only one module for now). > Bye,
> >
> > Philippe
> >
> >
> May I ask for one copy?Thank you so much.
>

I just send you one, along with the Ddoc-generated html. I know it's still a mess: at the very least, it should be cut into 2-3 modules and functions grouped together by family, and as Andrei said, the next step would to factor everything.

Don't hesitate to bash it on the head and send me some feedback.

Philippe


November 02, 2009
On Mon, Nov 2, 2009 at 05:13, Andrei Alexandrescu < SeeWebsiteForEmail@erdani.org> wrote:

> Philippe Sigaud wrote:
>
>> Hello,
>>
>> (Uh, first time poster, so hi to all!)
>>
> [snip]
>
> Hi and welcome. This is very interesting work -
>

Thanks! And thank you for your good work there, and for the nuggets I found while perusing std.* code.


> if you want to contribute it to Phobos at least for inspiration, you may want to put it in the public domain on your website or really anywhere on the Net.
>

Yes, I see that. I'll open an account on dsource.org tonight (It's 7 am
where I'm sitting).



>
> I'm thinking of factoring some of your APIs a bit, for example bimap is really an application of a binary function over two streams, one of which is a delay of the other.
>

You're perfectly right. Damn, and I saw that somewhere else. It's a way to
transform what a called array ranges into tuple-ranges.
Yes OK, the subjacent segmentation of ranges could be done by delaying some
copy. Um, it's more uniform this way, as everything could be zips and such
and it's even more general : you can create disjoint segments. Thanks!

That shouldn't be too difficult to code: make copies, drop first elements in a ramp, zip them into a tuple-range, iterate on them, eventually with stride.

By the way, if you know any easy/elegant way to transform a standard
function into a typecons.Tuple-accepting one, I'd be quite interested to see
it. I return tuples everywhere and, though doable, I don"t find that to easy
to plug another range on it. It's my main point of ugliness in the code,
from my pov.
At the begining, I just wanted to have some map!(tuplify!foo)(zip(ranges)),
but somehow it didn't work. I'll try that again.

Anyway, I'll go public, clean it somewhat and let this on the backburner from some time, see what comes out of it.

And I've some bugs for std.range (mainly in chain). I gather the right way to do that would be to put it on bugzilla? Is it OK to propose some slight code change? (chain assumes opIndexAssign or .length I think, and has some trouble if there is an infinite range somewhere, hasLength does not work for ranges with .length enclosed in static if, which is a common case, etc.)

Bye,

   Philippe


November 02, 2009
Philippe Sigaud:

Hello, it seems you have re-done with ranges for D2 a good amount of things I did for D1: http://www.fantascienza.net/leonardo/so/libs_d.zip

- bimap/nmap/map: having a single map able to do all that is better. The same for filters.
- setComprehension: better to have a set(range).
- comprehension: see select() in my dlibs.

Bye,
bearophile
November 02, 2009
Philippe Sigaud wrote:

> On Mon, Nov 2, 2009 at 00:47, Walter Bright <newshound1@digitalmars.com>wrote:
...
>> What you're doing is great fodder for an article. Care to write one?
>>
> 
> 
> You know, I'm pretty sure my code is no so good to look at. As I said, I'm no professional coder. I guess if all goes well, I can write something on my experience as a complete newbie. My line of work is completely different, so I'm pretty sure I'm rediscovering things known in CS (particulary the functional world) for years...
> 
> Philippe

If you're up to it, something like a 'post-mortem' style article about your experiences would be very interesting!
November 02, 2009
Lutger wrote:
> Philippe Sigaud wrote:
> 
>> On Mon, Nov 2, 2009 at 00:47, Walter Bright
>> <newshound1@digitalmars.com>wrote:
> ...
>>> What you're doing is great fodder for an article. Care to write one?
>>>
>>
>> You know, I'm pretty sure my code is no so good to look at. As I said, I'm
>> no professional coder. I guess if all goes well, I can write something on
>> my experience as a complete newbie. My line of work is completely
>> different, so I'm pretty sure I'm rediscovering things known in CS
>> (particulary the functional world) for years...
>>
>> Philippe
> 
> If you're up to it, something like a 'post-mortem' style article about your experiences would be very interesting!  

I agree. Don't worry about not being a professional writer, you write well enough.
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