August 18, 2011
On 2011-08-18 10:37, bearophile wrote:
> Jonas Drewsen:
>
>> If a decent package management tool was added to D which could handle downloading the binary lib for you then wouldn't that be an okey solition for you?<
>
> What I think is acceptable is to put now the binary of the Windows library inside the zip of the DMD distribution. Once that decent package management tool will be present and working on Windows, you will be free to remove the binary lib, if you want (but I suggest to not do it, because D std library is suppsed to have few batteries included, and today accessing the web is a basic need. Maybe even the package management tool needs a curl to download the files, so we are back to the start).

Curl could be statically linked and the package manager would have no problem.

> ----------------
>
> dsimcha:
> 	
>> Also, anyone have any luck getting Curl libs to work with DMD on Windows?  The binaries available at http://curl.haxx.se/download.html look like they're COFF.  (<rant>  Why do we still use freakin' OMF?</rant>)  Also, the source doesn't look like it's pleasant to compile.<
>
> See my answer above :-) If I want to use DMD to write a 20 lines long script-line program I will not compile a C lib (and probably a 200 lines long program too).
>
> Bye,
> bearophile


-- 
/Jacob Carlborg
August 18, 2011
Jonathan M Davis:

>It increases the size of the zip file unnecessarily for the majority of users, and anyone using anything other than Windows definitely won't need it.<

This is a silly argument. Have you seen the size of the binary distributions of Python, Java, DotNet? The Haskell installer is 93.6 MB. Java jdk-7-ea-bin is about 100 MB. The DMD zip is very far from there. If this is not acceptable for you still, I see solutions like distribuiting zip with library binaries too and a bare-bones zip for you. Is this good enough for you?


>So yes, we need to make it easy for people to find the appropriate binaries for Windows, but no, we shouldn't distribute them with dmd.<

Downloading files from the net is a common task for even short programs. To lower the entry barrier for D newbies you don't want them to download (or compile) libs.

Bye,
bearophile
August 18, 2011
On 8/18/2011 8:16 AM, bearophile wrote:
> Jonathan M Davis:
>
>> It increases the size of the zip file unnecessarily for the majority of users, and anyone using anything other than Windows definitely won't need it.<
>
> This is a silly argument. Have you seen the size of the binary distributions of Python, Java, DotNet? The Haskell installer is 93.6 MB. Java jdk-7-ea-bin is about 100 MB. The DMD zip is very far from there. If this is not acceptable for you still, I see solutions like distribuiting zip with library binaries too and a bare-bones zip for you. Is this good enough for you?
>

...That and we could get the zip file size back down by using OS-specific zips.  You know what Linux users really don't need?  Windows DMD and Phobos binaries.
August 18, 2011
On 8/18/11 6:48 AM, Jacob Carlborg wrote:
> On 2011-08-18 10:37, bearophile wrote:
>> Jonas Drewsen:
>>
>>> If a decent package management tool was added to D which could handle
>>> downloading the binary lib for you then wouldn't that be an okey
>>> solition for you?<
>>
>> What I think is acceptable is to put now the binary of the Windows
>> library inside the zip of the DMD distribution. Once that decent
>> package management tool will be present and working on Windows, you
>> will be free to remove the binary lib, if you want (but I suggest to
>> not do it, because D std library is suppsed to have few batteries
>> included, and today accessing the web is a basic need. Maybe even the
>> package management tool needs a curl to download the files, so we are
>> back to the start).
>
> Curl could be statically linked and the package manager would have no
> problem.

I think we need to include curl with the Windows distribution. It's reasonable to assume connectivity is a broadly needed feature. We must solve the zip bloating issue for Unix people by breaking the zip per platform. Next to nobody ever wants to have Windows, Linux, FreeBSD, OSX, etc. files in the same distribution.


Andrei

August 18, 2011
On 8/18/11, dsimcha <dsimcha@yahoo.com> wrote:
> ...That and we could get the zip file size back down by using OS-specific zips.  You know what Linux users really don't need?  Windows DMD and Phobos binaries.
>

And vice versa.
August 18, 2011
Andrei Alexandrescu <SeeWebsiteForEmail@erdani.org> wrote:

> I think we need to include curl with the Windows distribution. It's reasonable to assume connectivity is a broadly needed feature. We must solve the zip bloating issue for Unix people by breaking the zip per platform. Next to nobody ever wants to have Windows, Linux, FreeBSD, OSX, etc. files in the same distribution.
> 
> 
> Andrei

+1.

I've seen the per-platform zip suggestions many times, but still till now no actions are taken. :( </whine>
August 18, 2011
On Tue, 16 Aug 2011 13:48:57 +0200, Jonas Drewsen <jdrewsen@nospam.com> wrote:

> Hi all,
>
>     This is a review request for the curl wrapper. Please read the "known issues" in the top of the source file and if possible suggest a solution.
>
> We also need somebody for running the review process. Anyone?
>
> Code:
> 	https://github.com/jcd/phobos/blob/curl-wrapper/etc/curl.d	
> Docs:
> 	http://freeze.steamwinter.com/D/web/phobos/etc_curl.html
>
> Demolish!
>
> /Jonas

Just want to make sure these two code comments don't get lost.

https://github.com/jcd/phobos/commit/9177203c1e54c4be959fb0b81e9d84f3d5e861f9#etc/curl.d-P132
https://github.com/jcd/phobos/commit/9177203c1e54c4be959fb0b81e9d84f3d5e861f9#etc/curl.d-P192

martin
August 18, 2011
Den 17-08-2011 18:21, Timon Gehr skrev:
> On 08/17/2011 05:58 PM, Jonathan M Davis wrote:
>> On Wednesday, August 17, 2011 11:30:06 Steven Schveighoffer wrote:
>>> On Wed, 17 Aug 2011 11:05:56 -0400, jdrewsen<jdrewsen@nospam.com> wrote:
>>>> Den 17-08-2011 15:51, Steven Schveighoffer skrev:
>>>>> On Wed, 17 Aug 2011 05:43:00 -0400, Jonas Drewsen
>>>>> <jdrewsen@nospam.com>
>>>>>
>>>>> wrote:
>>>>>> On 17/08/11 00.21, Jonathan M Davis wrote:
>>>>>>> On Tuesday, August 16, 2011 12:32 Martin Nowak wrote:
>>>>>>>> On Tue, 16 Aug 2011 20:48:51 +0200,
>>>>>>>> jdrewsen<jdrewsen@nospam.com>
>>>>>>>>
>>>>>>>> wrote:
>>>>>>>>> Den 16-08-2011 18:55, Martin Nowak skrev:
>>>>>>>>>> On Tue, 16 Aug 2011 15:13:40 +0200,
>>>>>>>>>> dsimcha<dsimcha@yahoo.com>
>>>>>>>>>>
>>>>>>>>>> wrote:
>>>>>>>>>>> On 8/16/2011 7:48 AM, Jonas Drewsen wrote:
>>>>>>>>>>>> Hi all,
>>>>>>>>>>>>
>>>>>>>>>>>> This is a review request for the curl wrapper. Please
>>>>>>>>>>>> read the
>>>>>>>>>>>> "known
>>>>>>>>>>>> issues" in the top of the source file and if possible
>>>>>>>>>>>> suggest a
>>>>>>>>>>>> solution.
>>>>>>>>>>>>
>>>>>>>>>>>> We also need somebody for running the review process.
>>>>>>>>>>>> Anyone?
>>>>>>>>>>>>
>>>>>>>>>>>> Code:
>>>>>>>>>>>> https://github.com/jcd/phobos/blob/curl-wrapper/etc/curl
>>>>>>>>>>>> .d
>>>>>>>>>>>> Docs:
>>>>>>>>>>>> http://freeze.steamwinter.com/D/web/phobos/etc_curl.html
>>>>>>>>>>>>
>>>>>>>>>>>> Demolish!
>>>>>>>>>>>>
>>>>>>>>>>>> /Jonas
>>>>>>>>>>>
>>>>>>>>>>> From a quick look, this looks very well thought out. I'll
>>>>>>>>>>> review
>>>>>>>>>>> it
>>>>>>>>>>> more thoroughly when I have more time. A few
>>>>>>>>>>> questions/comments
>>>>>>>>>>> from a
>>>>>>>>>>> quick look at the docs:
>>>>>>>>>>>
>>>>>>>>>>> Does the async stuff use D threads, or does Curl have its
>>>>>>>>>>> own
>>>>>>>>>>> async
>>>>>>>>>>> API?
>>>>>>>>>>>
>>>>>>>>>>> In your examples for postData, you have onReceive a
>>>>>>>>>>> ubyte[] and
>>>>>>>>>>> write
>>>>>>>>>>> it out to console. Did you mean to cast this to some kind
>>>>>>>>>>> of
>>>>>>>>>>> string?
>>>>>>>>>>>
>>>>>>>>>>> For onReceive, what's the purpose of the return value?
>>>>>>>>>>>
>>>>>>>>>>> If/when this module makes it into Phobos, are we going to
>>>>>>>>>>> start
>>>>>>>>>>> including a libcurl binary with DMD distributions so that
>>>>>>>>>>> std.curl
>>>>>>>>>>> feels truly **standard** and requires zero extra
>>>>>>>>>>> configuration?
>>>>>>>>>>
>>>>>>>>>> I was also wondering about the async handling. In the
>>>>>>>>>> long-term
>>>>>>>>>> I'd like
>>>>>>>>>> to see a bigger picture for async handling in phobos
>>>>>>>>>> (offering
>>>>>>>>>> some kind
>>>>>>>>>> of futures, maybe event-loops etc.).
>>>>>>>>>> Though this is not a requirement for the curl wrapper now.
>>>>>>>>>> std.parallelism also has some kind of this stuff and file
>>>>>>>>>> reading
>>>>>>>>>> would
>>>>>>>>>> benefit from it too.
>>>>>>>>>
>>>>>>>>> This has been discussed before and I also think this is very
>>>>>>>>> important.
>>>>>>>>> But before that I think some kind of package management should
>>>>>>>>> be
>>>>>>>>> prioritized (A DIP11 implementaion or a more traditional
>>>>>>>>> solution).
>>>>>>>>>
>>>>>>>>>> One thing I spotted at a quick glance, sending to be filled
>>>>>>>>>> buffers to
>>>>>>>>>> another thread should not be done by casting to shared not
>>>>>>>>>> immutable.
>>>>>>>>>
>>>>>>>>> I'm not entirely sure what you mean. There is no use of shared
>>>>>>>>> buffers
>>>>>>>>> in the wrapper. I do cast the buffer between mutable/immutable
>>>>>>>>> because
>>>>>>>>> only immutable or by value data can be passed using
>>>>>>>>> std.concurrency.
>>>>>>>>> Since the buffers are only used by the thread that currently
>>>>>>>>> has the
>>>>>>>>> buffer this is safe. I've previously asked for a non-cast
>>>>>>>>> solution
>>>>>>>>> (ie.
>>>>>>>>> some kind of move between threads semantic for
>>>>>>>>> std.concurrency) but
>>>>>>>>> was
>>>>>>>>> advised that this was the way to do it.
>>>>>>>>>
>>>>>>>>>> martin
>>>>>>>>
>>>>>>>> Pardon the typo. What I meant is that AFAIK casting from
>>>>>>>> immutable to
>>>>>>>> mutable has undefined behavior.
>>>>>>>> The intended method for sending a uint[] buffer to another
>>>>>>>> thread is
>>>>>>>> to
>>>>>>>> cast that
>>>>>>>> buffer to shared (cast(shared(uint[])) and casting away the
>>>>>>>> shared
>>>>>>>> on the
>>>>>>>> receiving side.
>>>>>>>> It is allowed to send shared data using std.concurrency.
>>>>>>>
>>>>>>> Casting away immutability and then altering data is undefined.
>>>>>>> Actually
>>>>>>> casting it away is defined. So, if you have data in one thread
>>>>>>> that
>>>>>>> you know
>>>>>>> is unique, you can cast it to immutable (or
>>>>>>> std.exception.assumeUnique to do
>>>>>>> it) and then send it to another thread. On that thread, you can
>>>>>>> then
>>>>>>> cast it
>>>>>>> to mutable and alter it.
>>>>>>>
>>>>>>> However, you're circumventing the type system when you do this.
>>>>>>> So,
>>>>>>> you have
>>>>>>> to be very careful. You're throwing away the guarantees that the
>>>>>>> compiler
>>>>>>> makes with regards to const and immutable. It _is_ guaranteed to
>>>>>>> work
>>>>>>> though.
>>>>>>> And I'm not sure that there's really any difference between
>>>>>>> casting
>>>>>>> to shared
>>>>>>> and back and casting to immutable and back. In both cases, you're
>>>>>>> circumventing the type system. The main difference would be that
>>>>>>> if
>>>>>>> you
>>>>>>> screwed up with immutable and cast away immutable on something
>>>>>>> that
>>>>>>> really was
>>>>>>> immutable rather than something that you cast to immutable just to
>>>>>>> send it to
>>>>>>> another thread, then you could a segfault when you tried to alter
>>>>>>> it,
>>>>>>> since it
>>>>>>> could be in ROM.
>>>>>>>
>>>>>>> - Jonathan M Davis
>>>>>>
>>>>>> Yeah I know you have to be careful when doing these kind of things.
>>>>>> I
>>>>>> ran into the problem of sending buffers between threads (using
>>>>>> std.concurrency) so that they could be reused. There isn't any "move
>>>>>> ownership" support in place so Andrei suggested I could do it by
>>>>>> casting immutable.
>>>>>>
>>>>>> If anyone knows of a cleaner way to do this please tell.
>>>>>
>>>>> casting to shared and back. Passing shared data should be supported by
>>>>> std.concurrency, and casting away shared is defined as long as you
>>>>> know
>>>>> only one thread owns the data after casting.
>>>>>
>>>>> -Steve
>>>>
>>>> Why is this cleaner than casting to immutable and back?
>>>
>>> Once it's immutable, it can never be mutable again. Casting to immutable
>>> is a one-way street. Yes, you can cast to mutable, but you still can't
>>> change the data unless you want undefined behavior.
>>>
>>> Shared is not like that, an item can be thread-local, then shared, then
>>> thread local again, all the time being mutable. It also reflects better
>>> what the process is (I'm sharing this data with another thread, then
>>> that
>>> thread is taking ownership). There's still the possibility to screw up,
>>> but at least you are not in undefined territory in the
>>> correctly-implemented case.
>>
>> Are you sure? As I understand it, there's no real difference between
>> casting to
>> immutable and back and casting to shared and back. Both circumvent the
>> type
>> system. In the one case, the type system guarantees that the data
>> can't be
>> altered, and you're breaking that guarantee, because you know that it
>> _can_
>> be, since you created the data and know that it's actually mutable.
>
> No. As soon as the data is typed as immutable anywhere it cannot be
> changed anymore. You only break guarantees if you actually try to change
> the data (otherwise std.typecons.assumeUnique would perform its job
> outside defined behavior btw)

I'm thinking down the same lines as Jonathan. Is the behavior for immutable casts that you describe specified in the language reference somewhere?

I have no problem with using shared casts instead of immutable - I just want make sure it is really needed.


>> In the
>> other case, the type system guarantees that the data is thread-local and
>> therefore thread-safe, and you're breaking that guarantee by casting
>> it to
>> shared. On the other end, you're then casting it back, since you know
>> that the
>> data isn't actually shared. In both cases, you're circumventing the
>> compiler's
>> guarantees. In both cases, you've claimed that it's thread for th second
>> thread to use the data, when if you screwed up and left references to
>> it in
>> the first thread, then it isn't. I don't really see the difference.
>>
>> - Jonathan M Davis
>
> You don't break any guarantees when casting away shared if you know that
> the data is actually not shared anymore.
> (Of course, if it is actually still shared between multiple threads,
> this is about as bad as altering data which is typed as immutable
> somewhere.)
>
>
> You don't break any guarantees if you don't actually break them. The
> casts are just there because the compiler is unable to verify that you
> don't.
>
> Therefore casting to immutable and back and then changing data is bad,
> but casting data to shared, transferring ownership to another single
> thread and then casting back to unshared is good.

August 18, 2011
On Thursday, August 18, 2011 14:33 jdrewsen wrote:
> Den 17-08-2011 18:21, Timon Gehr skrev:
> > On 08/17/2011 05:58 PM, Jonathan M Davis wrote:
> >> On Wednesday, August 17, 2011 11:30:06 Steven Schveighoffer wrote:
> >>> On Wed, 17 Aug 2011 11:05:56 -0400, jdrewsen<jdrewsen@nospam.com> wrote:
> >>>> Den 17-08-2011 15:51, Steven Schveighoffer skrev:
> >>>>> On Wed, 17 Aug 2011 05:43:00 -0400, Jonas Drewsen <jdrewsen@nospam.com>
> >>>>> 
> >>>>> wrote:
> >>>>>> On 17/08/11 00.21, Jonathan M Davis wrote:
> >>>>>>> On Tuesday, August 16, 2011 12:32 Martin Nowak wrote:
> >>>>>>>> On Tue, 16 Aug 2011 20:48:51 +0200, jdrewsen<jdrewsen@nospam.com>
> >>>>>>>> 
> >>>>>>>> wrote:
> >>>>>>>>> Den 16-08-2011 18:55, Martin Nowak skrev:
> >>>>>>>>>> On Tue, 16 Aug 2011 15:13:40 +0200, dsimcha<dsimcha@yahoo.com>
> >>>>>>>>>> 
> >>>>>>>>>> wrote:
> >>>>>>>>>>> On 8/16/2011 7:48 AM, Jonas Drewsen wrote:
> >>>>>>>>>>>> Hi all,
> >>>>>>>>>>>> 
> >>>>>>>>>>>> This is a review request for the curl wrapper. Please
> >>>>>>>>>>>> read the
> >>>>>>>>>>>> "known
> >>>>>>>>>>>> issues" in the top of the source file and if possible
> >>>>>>>>>>>> suggest a
> >>>>>>>>>>>> solution.
> >>>>>>>>>>>> 
> >>>>>>>>>>>> We also need somebody for running the review process. Anyone?
> >>>>>>>>>>>> 
> >>>>>>>>>>>> Code:
> >>>>>>>>>>>> https://github.com/jcd/phobos/blob/curl-wrapper/etc/curl
> >>>>>>>>>>>> .d
> >>>>>>>>>>>> Docs:
> >>>>>>>>>>>> http://freeze.steamwinter.com/D/web/phobos/etc_curl.html
> >>>>>>>>>>>> 
> >>>>>>>>>>>> Demolish!
> >>>>>>>>>>>> 
> >>>>>>>>>>>> /Jonas
> >>>>>>>>>>> 
> >>>>>>>>>>> From a quick look, this looks very well thought out. I'll
> >>>>>>>>>>> review
> >>>>>>>>>>> it
> >>>>>>>>>>> more thoroughly when I have more time. A few
> >>>>>>>>>>> questions/comments
> >>>>>>>>>>> from a
> >>>>>>>>>>> quick look at the docs:
> >>>>>>>>>>> 
> >>>>>>>>>>> Does the async stuff use D threads, or does Curl have its
> >>>>>>>>>>> own
> >>>>>>>>>>> async
> >>>>>>>>>>> API?
> >>>>>>>>>>> 
> >>>>>>>>>>> In your examples for postData, you have onReceive a
> >>>>>>>>>>> ubyte[] and
> >>>>>>>>>>> write
> >>>>>>>>>>> it out to console. Did you mean to cast this to some kind
> >>>>>>>>>>> of
> >>>>>>>>>>> string?
> >>>>>>>>>>> 
> >>>>>>>>>>> For onReceive, what's the purpose of the return value?
> >>>>>>>>>>> 
> >>>>>>>>>>> If/when this module makes it into Phobos, are we going to
> >>>>>>>>>>> start
> >>>>>>>>>>> including a libcurl binary with DMD distributions so that
> >>>>>>>>>>> std.curl
> >>>>>>>>>>> feels truly **standard** and requires zero extra
> >>>>>>>>>>> configuration?
> >>>>>>>>>> 
> >>>>>>>>>> I was also wondering about the async handling. In the
> >>>>>>>>>> long-term
> >>>>>>>>>> I'd like
> >>>>>>>>>> to see a bigger picture for async handling in phobos
> >>>>>>>>>> (offering
> >>>>>>>>>> some kind
> >>>>>>>>>> of futures, maybe event-loops etc.).
> >>>>>>>>>> Though this is not a requirement for the curl wrapper now.
> >>>>>>>>>> std.parallelism also has some kind of this stuff and file
> >>>>>>>>>> reading
> >>>>>>>>>> would
> >>>>>>>>>> benefit from it too.
> >>>>>>>>> 
> >>>>>>>>> This has been discussed before and I also think this is very
> >>>>>>>>> important.
> >>>>>>>>> But before that I think some kind of package management should
> >>>>>>>>> be
> >>>>>>>>> prioritized (A DIP11 implementaion or a more traditional
> >>>>>>>>> solution).
> >>>>>>>>> 
> >>>>>>>>>> One thing I spotted at a quick glance, sending to be filled
> >>>>>>>>>> buffers to
> >>>>>>>>>> another thread should not be done by casting to shared not
> >>>>>>>>>> immutable.
> >>>>>>>>> 
> >>>>>>>>> I'm not entirely sure what you mean. There is no use of shared
> >>>>>>>>> buffers
> >>>>>>>>> in the wrapper. I do cast the buffer between mutable/immutable
> >>>>>>>>> because
> >>>>>>>>> only immutable or by value data can be passed using
> >>>>>>>>> std.concurrency.
> >>>>>>>>> Since the buffers are only used by the thread that currently
> >>>>>>>>> has the
> >>>>>>>>> buffer this is safe. I've previously asked for a non-cast
> >>>>>>>>> solution
> >>>>>>>>> (ie.
> >>>>>>>>> some kind of move between threads semantic for
> >>>>>>>>> std.concurrency) but
> >>>>>>>>> was
> >>>>>>>>> advised that this was the way to do it.
> >>>>>>>>> 
> >>>>>>>>>> martin
> >>>>>>>> 
> >>>>>>>> Pardon the typo. What I meant is that AFAIK casting from
> >>>>>>>> immutable to
> >>>>>>>> mutable has undefined behavior.
> >>>>>>>> The intended method for sending a uint[] buffer to another
> >>>>>>>> thread is
> >>>>>>>> to
> >>>>>>>> cast that
> >>>>>>>> buffer to shared (cast(shared(uint[])) and casting away the
> >>>>>>>> shared
> >>>>>>>> on the
> >>>>>>>> receiving side.
> >>>>>>>> It is allowed to send shared data using std.concurrency.
> >>>>>>> 
> >>>>>>> Casting away immutability and then altering data is undefined.
> >>>>>>> Actually
> >>>>>>> casting it away is defined. So, if you have data in one thread
> >>>>>>> that
> >>>>>>> you know
> >>>>>>> is unique, you can cast it to immutable (or
> >>>>>>> std.exception.assumeUnique to do
> >>>>>>> it) and then send it to another thread. On that thread, you can
> >>>>>>> then
> >>>>>>> cast it
> >>>>>>> to mutable and alter it.
> >>>>>>> 
> >>>>>>> However, you're circumventing the type system when you do this.
> >>>>>>> So,
> >>>>>>> you have
> >>>>>>> to be very careful. You're throwing away the guarantees that the
> >>>>>>> compiler
> >>>>>>> makes with regards to const and immutable. It _is_ guaranteed to
> >>>>>>> work
> >>>>>>> though.
> >>>>>>> And I'm not sure that there's really any difference between
> >>>>>>> casting
> >>>>>>> to shared
> >>>>>>> and back and casting to immutable and back. In both cases, you're
> >>>>>>> circumventing the type system. The main difference would be that
> >>>>>>> if
> >>>>>>> you
> >>>>>>> screwed up with immutable and cast away immutable on something
> >>>>>>> that
> >>>>>>> really was
> >>>>>>> immutable rather than something that you cast to immutable just to
> >>>>>>> send it to
> >>>>>>> another thread, then you could a segfault when you tried to alter
> >>>>>>> it,
> >>>>>>> since it
> >>>>>>> could be in ROM.
> >>>>>>> 
> >>>>>>> - Jonathan M Davis
> >>>>>> 
> >>>>>> Yeah I know you have to be careful when doing these kind of things.
> >>>>>> I
> >>>>>> ran into the problem of sending buffers between threads (using
> >>>>>> std.concurrency) so that they could be reused. There isn't any "move
> >>>>>> ownership" support in place so Andrei suggested I could do it by
> >>>>>> casting immutable.
> >>>>>> 
> >>>>>> If anyone knows of a cleaner way to do this please tell.
> >>>>> 
> >>>>> casting to shared and back. Passing shared data should be supported
> >>>>> by std.concurrency, and casting away shared is defined as long as
> >>>>> you know
> >>>>> only one thread owns the data after casting.
> >>>>> 
> >>>>> -Steve
> >>>> 
> >>>> Why is this cleaner than casting to immutable and back?
> >>> 
> >>> Once it's immutable, it can never be mutable again. Casting to immutable is a one-way street. Yes, you can cast to mutable, but you still can't change the data unless you want undefined behavior.
> >>> 
> >>> Shared is not like that, an item can be thread-local, then shared, then
> >>> thread local again, all the time being mutable. It also reflects better
> >>> what the process is (I'm sharing this data with another thread, then
> >>> that
> >>> thread is taking ownership). There's still the possibility to screw up,
> >>> but at least you are not in undefined territory in the
> >>> correctly-implemented case.
> >> 
> >> Are you sure? As I understand it, there's no real difference between
> >> casting to
> >> immutable and back and casting to shared and back. Both circumvent the
> >> type
> >> system. In the one case, the type system guarantees that the data
> >> can't be
> >> altered, and you're breaking that guarantee, because you know that it
> >> _can_
> >> be, since you created the data and know that it's actually mutable.
> > 
> > No. As soon as the data is typed as immutable anywhere it cannot be changed anymore. You only break guarantees if you actually try to change the data (otherwise std.typecons.assumeUnique would perform its job outside defined behavior btw)
> 
> I'm thinking down the same lines as Jonathan. Is the behavior for immutable casts that you describe specified in the language reference somewhere?
> 
> I have no problem with using shared casts instead of immutable - I just want make sure it is really needed.

The behavior of casting a way const or immutable on a value and then mutating it is undefined by the language, because you're breaking the language's guarantees and what happens depends entirely on whether the actual object was actually immutable. However, in the case of casting to immutable and then casting back, you _know_ that the object is mutable, so there's no problem. You're just circumventing the type system which throws away the guarantees that it gives you about immutability, which could screw up optimizations if you had actually did more than just pass the variable around. But that's just not happening here.

As for casting to and from shared and mutating the object, I don't see how it is any more defined than casting to and from immutable and then mutating the object is. In both cases, you circumvented the type system, which breaks the compiler's guarantees and risks bugs if you actually do more than just pass the variable around before casting it back to being thread-local and mutable.

- Jonathan M Davis
August 18, 2011
On 08/18/2011 11:33 PM, jdrewsen wrote:
> Den 17-08-2011 18:21, Timon Gehr skrev:
>> On 08/17/2011 05:58 PM, Jonathan M Davis wrote:
>>> On Wednesday, August 17, 2011 11:30:06 Steven Schveighoffer wrote:
>>>> On Wed, 17 Aug 2011 11:05:56 -0400, jdrewsen<jdrewsen@nospam.com>
>>>> wrote:
>>>>> Den 17-08-2011 15:51, Steven Schveighoffer skrev:
>>>>>> On Wed, 17 Aug 2011 05:43:00 -0400, Jonas Drewsen
>>>>>> <jdrewsen@nospam.com>
>>>>>>
>>>>>> wrote:
>>>>>>> On 17/08/11 00.21, Jonathan M Davis wrote:
>>>>>>>> On Tuesday, August 16, 2011 12:32 Martin Nowak wrote:
>>>>>>>>> On Tue, 16 Aug 2011 20:48:51 +0200,
>>>>>>>>> jdrewsen<jdrewsen@nospam.com>
>>>>>>>>>
>>>>>>>>> wrote:
>>>>>>>>>> Den 16-08-2011 18:55, Martin Nowak skrev:
>>>>>>>>>>> On Tue, 16 Aug 2011 15:13:40 +0200,
>>>>>>>>>>> dsimcha<dsimcha@yahoo.com>
>>>>>>>>>>>
>>>>>>>>>>> wrote:
>>>>>>>>>>>> On 8/16/2011 7:48 AM, Jonas Drewsen wrote:
>>>>>>>>>>>>> Hi all,
>>>>>>>>>>>>>
>>>>>>>>>>>>> This is a review request for the curl wrapper. Please
>>>>>>>>>>>>> read the
>>>>>>>>>>>>> "known
>>>>>>>>>>>>> issues" in the top of the source file and if possible
>>>>>>>>>>>>> suggest a
>>>>>>>>>>>>> solution.
>>>>>>>>>>>>>
>>>>>>>>>>>>> We also need somebody for running the review process.
>>>>>>>>>>>>> Anyone?
>>>>>>>>>>>>>
>>>>>>>>>>>>> Code:
>>>>>>>>>>>>> https://github.com/jcd/phobos/blob/curl-wrapper/etc/curl
>>>>>>>>>>>>> .d
>>>>>>>>>>>>> Docs:
>>>>>>>>>>>>> http://freeze.steamwinter.com/D/web/phobos/etc_curl.html
>>>>>>>>>>>>>
>>>>>>>>>>>>> Demolish!
>>>>>>>>>>>>>
>>>>>>>>>>>>> /Jonas
>>>>>>>>>>>>
>>>>>>>>>>>> From a quick look, this looks very well thought out. I'll
>>>>>>>>>>>> review
>>>>>>>>>>>> it
>>>>>>>>>>>> more thoroughly when I have more time. A few
>>>>>>>>>>>> questions/comments
>>>>>>>>>>>> from a
>>>>>>>>>>>> quick look at the docs:
>>>>>>>>>>>>
>>>>>>>>>>>> Does the async stuff use D threads, or does Curl have its
>>>>>>>>>>>> own
>>>>>>>>>>>> async
>>>>>>>>>>>> API?
>>>>>>>>>>>>
>>>>>>>>>>>> In your examples for postData, you have onReceive a
>>>>>>>>>>>> ubyte[] and
>>>>>>>>>>>> write
>>>>>>>>>>>> it out to console. Did you mean to cast this to some kind
>>>>>>>>>>>> of
>>>>>>>>>>>> string?
>>>>>>>>>>>>
>>>>>>>>>>>> For onReceive, what's the purpose of the return value?
>>>>>>>>>>>>
>>>>>>>>>>>> If/when this module makes it into Phobos, are we going to
>>>>>>>>>>>> start
>>>>>>>>>>>> including a libcurl binary with DMD distributions so that
>>>>>>>>>>>> std.curl
>>>>>>>>>>>> feels truly **standard** and requires zero extra
>>>>>>>>>>>> configuration?
>>>>>>>>>>>
>>>>>>>>>>> I was also wondering about the async handling. In the
>>>>>>>>>>> long-term
>>>>>>>>>>> I'd like
>>>>>>>>>>> to see a bigger picture for async handling in phobos
>>>>>>>>>>> (offering
>>>>>>>>>>> some kind
>>>>>>>>>>> of futures, maybe event-loops etc.).
>>>>>>>>>>> Though this is not a requirement for the curl wrapper now.
>>>>>>>>>>> std.parallelism also has some kind of this stuff and file
>>>>>>>>>>> reading
>>>>>>>>>>> would
>>>>>>>>>>> benefit from it too.
>>>>>>>>>>
>>>>>>>>>> This has been discussed before and I also think this is very
>>>>>>>>>> important.
>>>>>>>>>> But before that I think some kind of package management should
>>>>>>>>>> be
>>>>>>>>>> prioritized (A DIP11 implementaion or a more traditional
>>>>>>>>>> solution).
>>>>>>>>>>
>>>>>>>>>>> One thing I spotted at a quick glance, sending to be filled
>>>>>>>>>>> buffers to
>>>>>>>>>>> another thread should not be done by casting to shared not
>>>>>>>>>>> immutable.
>>>>>>>>>>
>>>>>>>>>> I'm not entirely sure what you mean. There is no use of shared
>>>>>>>>>> buffers
>>>>>>>>>> in the wrapper. I do cast the buffer between mutable/immutable
>>>>>>>>>> because
>>>>>>>>>> only immutable or by value data can be passed using
>>>>>>>>>> std.concurrency.
>>>>>>>>>> Since the buffers are only used by the thread that currently
>>>>>>>>>> has the
>>>>>>>>>> buffer this is safe. I've previously asked for a non-cast
>>>>>>>>>> solution
>>>>>>>>>> (ie.
>>>>>>>>>> some kind of move between threads semantic for
>>>>>>>>>> std.concurrency) but
>>>>>>>>>> was
>>>>>>>>>> advised that this was the way to do it.
>>>>>>>>>>
>>>>>>>>>>> martin
>>>>>>>>>
>>>>>>>>> Pardon the typo. What I meant is that AFAIK casting from
>>>>>>>>> immutable to
>>>>>>>>> mutable has undefined behavior.
>>>>>>>>> The intended method for sending a uint[] buffer to another
>>>>>>>>> thread is
>>>>>>>>> to
>>>>>>>>> cast that
>>>>>>>>> buffer to shared (cast(shared(uint[])) and casting away the
>>>>>>>>> shared
>>>>>>>>> on the
>>>>>>>>> receiving side.
>>>>>>>>> It is allowed to send shared data using std.concurrency.
>>>>>>>>
>>>>>>>> Casting away immutability and then altering data is undefined.
>>>>>>>> Actually
>>>>>>>> casting it away is defined. So, if you have data in one thread
>>>>>>>> that
>>>>>>>> you know
>>>>>>>> is unique, you can cast it to immutable (or
>>>>>>>> std.exception.assumeUnique to do
>>>>>>>> it) and then send it to another thread. On that thread, you can
>>>>>>>> then
>>>>>>>> cast it
>>>>>>>> to mutable and alter it.
>>>>>>>>
>>>>>>>> However, you're circumventing the type system when you do this.
>>>>>>>> So,
>>>>>>>> you have
>>>>>>>> to be very careful. You're throwing away the guarantees that the
>>>>>>>> compiler
>>>>>>>> makes with regards to const and immutable. It _is_ guaranteed to
>>>>>>>> work
>>>>>>>> though.
>>>>>>>> And I'm not sure that there's really any difference between
>>>>>>>> casting
>>>>>>>> to shared
>>>>>>>> and back and casting to immutable and back. In both cases, you're
>>>>>>>> circumventing the type system. The main difference would be that
>>>>>>>> if
>>>>>>>> you
>>>>>>>> screwed up with immutable and cast away immutable on something
>>>>>>>> that
>>>>>>>> really was
>>>>>>>> immutable rather than something that you cast to immutable just to
>>>>>>>> send it to
>>>>>>>> another thread, then you could a segfault when you tried to alter
>>>>>>>> it,
>>>>>>>> since it
>>>>>>>> could be in ROM.
>>>>>>>>
>>>>>>>> - Jonathan M Davis
>>>>>>>
>>>>>>> Yeah I know you have to be careful when doing these kind of things.
>>>>>>> I
>>>>>>> ran into the problem of sending buffers between threads (using
>>>>>>> std.concurrency) so that they could be reused. There isn't any "move
>>>>>>> ownership" support in place so Andrei suggested I could do it by
>>>>>>> casting immutable.
>>>>>>>
>>>>>>> If anyone knows of a cleaner way to do this please tell.
>>>>>>
>>>>>> casting to shared and back. Passing shared data should be
>>>>>> supported by
>>>>>> std.concurrency, and casting away shared is defined as long as you
>>>>>> know
>>>>>> only one thread owns the data after casting.
>>>>>>
>>>>>> -Steve
>>>>>
>>>>> Why is this cleaner than casting to immutable and back?
>>>>
>>>> Once it's immutable, it can never be mutable again. Casting to
>>>> immutable
>>>> is a one-way street. Yes, you can cast to mutable, but you still can't
>>>> change the data unless you want undefined behavior.
>>>>
>>>> Shared is not like that, an item can be thread-local, then shared, then
>>>> thread local again, all the time being mutable. It also reflects better
>>>> what the process is (I'm sharing this data with another thread, then
>>>> that
>>>> thread is taking ownership). There's still the possibility to screw up,
>>>> but at least you are not in undefined territory in the
>>>> correctly-implemented case.
>>>
>>> Are you sure? As I understand it, there's no real difference between
>>> casting to
>>> immutable and back and casting to shared and back. Both circumvent the
>>> type
>>> system. In the one case, the type system guarantees that the data
>>> can't be
>>> altered, and you're breaking that guarantee, because you know that it
>>> _can_
>>> be, since you created the data and know that it's actually mutable.
>>
>> No. As soon as the data is typed as immutable anywhere it cannot be
>> changed anymore. You only break guarantees if you actually try to change
>> the data (otherwise std.typecons.assumeUnique would perform its job
>> outside defined behavior btw)
>
> I'm thinking down the same lines as Jonathan. Is the behavior for
> immutable casts that you describe specified in the language reference
> somewhere?
>
> I have no problem with using shared casts instead of immutable - I just
> want make sure it is really needed.
>

Yes.

http://www.digitalmars.com/d/2.0/const3.html
See 'removing immutable with a cast'.

It basically says that your program is in error if it changes data whose immutability has been cast away.

If it's 'really needed' depends on what you consider 'really needed'. It will work as intended with immutable (and the current DMD compiler implementation and probably most implementations of the language that there will be), but the code will still be incorrect.