Thread overview
^^ limitation
Apr 24, 2012
Tyro[17]
Apr 24, 2012
Marco Leise
Apr 25, 2012
bearophile
Apr 27, 2012
Tryo[17]
Apr 27, 2012
Tryo[17]
Apr 27, 2012
James Miller
Apr 27, 2012
Timon Gehr
Apr 27, 2012
Marco Leise
Apr 25, 2012
Don Clugston
April 24, 2012
I believe the following two lines of code should produce the same output. Is there a specific reason why doesn't allow this? Of course the only way to store the result would be to put in into a BigInt variable or convert it to string but I don't that shouldn't prevent the compiler from producing the correct value.

(101^^1000).to!string.writeln;
(BigInt(101)^^1000).writeln;

Regards,
Andrew
April 24, 2012
Am Wed, 25 Apr 2012 06:00:31 +0900
schrieb "Tyro[17]" <nospam@home.com>:

> I believe the following two lines of code should produce the same output. Is there a specific reason why doesn't allow this? Of course the only way to store the result would be to put in into a BigInt variable or convert it to string but I don't that shouldn't prevent the compiler from producing the correct value.
> 
> (101^^1000).to!string.writeln;
> (BigInt(101)^^1000).writeln;
> 
> Regards,
> Andrew

Well... what do you want to hear? I like to know that the result of mathematical operations doesn't change its type depending on the ability to  compile-time evaluate it and the magnitude of the result. Imagine the mess when the numbers are replaced by constants that are defined else where. This may work in languages that are not strongly typed, but we rely on the exact data type of an expression. You are calling a function called to!string with the overload that takes an int. A BigInt or a string may be handled entirely differently by to!string. The compiler doesn't know what either BigInt is or what to!string is supposed to do. It cannot make the assumption that passing a string to it will work the same way as passing an int. What you would need is that int and BigInt have the same semantics everywhere. But once you leave the language by calling a C function for example you need an explicit 32-bit int again.
If you need this functionality use a programming language that has type classes and seamlessly switches between int/BigInt types, but drops the systems language attribute. You'll find languages that support unlimited integers and floats without friction. Or you use BigInt everywhere. Maybe Python or Mathematica.

-- 
Marco

April 25, 2012
Marco Leise:

> If you need this functionality use a programming language that has type classes and seamlessly switches between int/BigInt types, but drops the systems language attribute.

I think Lisp (that beside allowing you to use fixnums that can't grow, often is used with tagged integers, that switch to multi-precision when the number grows) was used as system language too (Symbolics?)

Bye,
bearophile
April 25, 2012
On 24/04/12 23:00, Tyro[17] wrote:
> I believe the following two lines of code should produce the same
> output. Is there a specific reason why doesn't allow this? Of course the
> only way to store the result would be to put in into a BigInt variable
> or convert it to string but I don't that shouldn't prevent the compiler
> from producing the correct value.
>
> (101^^1000).to!string.writeln;
> (BigInt(101)^^1000).writeln;
>
> Regards,
> Andrew

Because BigInt is part of the library, not part of the compiler, so the compiler doesn't know it exists.

What would be the type of 3^^5 ? Would it be a BigInt as well?

This kind of thing doesn't work well in C-family languages.
April 27, 2012
On Tuesday, 24 April 2012 at 22:45:37 UTC, Marco Leise wrote:
> Am Wed, 25 Apr 2012 06:00:31 +0900
> schrieb "Tyro[17]" <nospam@home.com>:
>
>> I believe the following two lines of code should produce the same output. Is there a specific reason why doesn't allow this? Of course the only way to store the result would be to put in into a BigInt variable or convert it to string but I don't that shouldn't prevent the compiler from producing the correct value.
>> 
>> (101^^1000).to!string.writeln;
>> (BigInt(101)^^1000).writeln;
>> 
>> Regards,
>> Andrew
>
> Well... what do you want to hear? I like to know that the

Honestly, I just want to hear the rationale for why things are
the way
they are. I see thing possible in other languages that I know is
not as
powerful as D and I get to wonder why... If I don't understand
enough
to make a determination on my own, I ask.

> result of mathematical operations doesn't change its type depending on the ability to  compile-time evaluate it and the magnitude of the result. Imagine the mess when the numbers are replaced by constants that are defined else where. This may

D provides an auto type facility that determins which the type
that
can best accommodate a particular value. What prevents the
from determining that the only type that can accommodate that
value is a BigInt? The same way it decides between int, long,
ulong, etc.

> work in languages that are not strongly typed, but we rely on the exact data type of an expression. You are calling a function called to!string with the overload that takes an int.

Why couldn't to!string be overloaded to take a BigInt?

> A BigInt or a string may be handled entirely differently by to!string. The compiler doesn't know what either BigInt is or what to!string is supposed to do. It cannot make the assumption

The point is this, currently 2^^31 will produce a negative long
value
on my system. Not that the value is wrong, the variable simply
cannot support the magnitude of the result for this calculation
so it wraps around and produces a negative value. However,
2^^n for n>=32 produces a value of 0. Why not produce the value
and let the user choose what to put it into? Why not make the he
language BigInt aware? What is the negative effect of taking
BigInt out of the library and make it an official part of the
language?

> that passing a string to it will work the same way as passing an int. What you would need is that int and BigInt have the same semantics everywhere. But once you leave the language by calling a C function for example you need an explicit 32-bit int again.
> If you need this functionality use a programming language that has type classes and seamlessly switches between int/BigInt types, but drops the systems language attribute. You'll find languages that support unlimited integers and floats without friction. Or you use BigInt everywhere. Maybe Python or Mathematica.

I am not interested in another language (maybe in then future),
simply an understanding why things are the way they are.

Andrew

April 27, 2012
On Tuesday, 24 April 2012 at 22:45:37 UTC, Marco Leise wrote:
> Am Wed, 25 Apr 2012 06:00:31 +0900
> schrieb "Tyro[17]" <nospam@home.com>:
>
>> I believe the following two lines of code should produce the same output. Is there a specific reason why doesn't allow this? Of course the only way to store the result would be to put in into a BigInt variable or convert it to string but I don't that shouldn't prevent the compiler from producing the correct value.
>> 
>> (101^^1000).to!string.writeln;
>> (BigInt(101)^^1000).writeln;
>> 
>> Regards,
>> Andrew
>
> Well... what do you want to hear? I like to know that the

Honestly, I just want to hear the rationale for why things are
the way they are. I see thing possible in other languages that
I know are not as powerful as D and I get to wonder why... If
I don't understand enough to make a determination on my
own, I simply ask.

> result of mathematical operations doesn't change its type depending on the ability to  compile-time evaluate it and the magnitude of the result. Imagine the mess when the numbers are replaced by constants that are defined else where. This may

D provides an auto type facility that determins which the type
that can best accommodate a particular value. What prevents
the from determining that the only type that can accommodate
that value is a BigInt? The same way it decides between int,
long, ulong, etc.

> work in languages that are not strongly typed, but we rely on the exact data type of an expression. You are calling a function called to!string with the overload that takes an int.

Why couldn't to!string be overloaded to take a BigInt?

> A BigInt or a string may be handled entirely differently by to!string. The compiler doesn't know what either BigInt is or what to!string is supposed to do. It cannot make the assumption

The point is this, currently 2^^31 will produce a negative long
value on my system. Not that the value is wrong, the variable
simply cannot support the magnitude of the result for this
calculation so it wraps around and produces a negative value.
However, 2^^n for n>=32 produces a value of 0. Why not
produce the value and let the user choose what to put it into?
Why not make the he language BigInt aware? What is the
negative effect of taking BigInt out of the library and make it
an official part of the language?

> that passing a string to it will work the same way as passing an int. What you would need is that int and BigInt have the same semantics everywhere. But once you leave the language by calling a C function for example you need an explicit 32-bit int again.
> If you need this functionality use a programming language that has type classes and seamlessly switches between int/BigInt types, but drops the systems language attribute. You'll find languages that support unlimited integers and floats without friction. Or you use BigInt everywhere. Maybe Python or Mathematica.

I am not interested in another language (maybe in then future),
simply an understanding why things are the way they are.

Andrew

April 27, 2012
On Friday, 27 April 2012 at 00:56:13 UTC, Tryo[17] wrote:
>
> D provides an auto type facility that determins which the type
> that can best accommodate a particular value. What prevents
> the from determining that the only type that can accommodate
> that value is a BigInt? The same way it decides between int,
> long, ulong, etc.
Because the compiler doesn't know how to make a BigInt, BigInt is part of the library, not the language.
>
> Why couldn't to!string be overloaded to take a BigInt?
It is, its the same overload that takes other objects.
>
> The point is this, currently 2^^31 will produce a negative long
> value on my system. Not that the value is wrong, the variable
> simply cannot support the magnitude of the result for this
> calculation so it wraps around and produces a negative value.
> However, 2^^n for n>=32 produces a value of 0. Why not
> produce the value and let the user choose what to put it into?
> Why not make the he language BigInt aware? What is the
> negative effect of taking BigInt out of the library and make it
> an official part of the language?

Because this is a native language. The idea is to be close to the hardware, and that means fixed-sized integers, fixed-sized floats and having to live with that. Making BigInt part of the language opens up the door for a whole host of other things to become "part of the language". While we're at it, why don't we make matrices part of the language, and regexes, and we might aswell move all that datetime stuff into the language too. Oh and I would love to see all the signals stuff in there too.

The reason we don't put everything in the language is because the more you put into the language, the harder it is to move. There are more than enough bugs in D right now, and adding more features into the language means a higher burden for core development. There is a trend of trying to move away from tight integration into the compiler, and by extension the language. Associative arrays are being worked on to make most of the work be done in object.d, with the end result being the compiler only has to convert T[U] into AA(T, U) and do a similar conversion for aa literals. This means that there is no extra fancy work for the compiler to do to support AA's

Also, D is designed for efficiency, if I don't want a BigInt, and all of the extra memory that comes with, then I would rather have an error. I don't want what /should/ be a fast system to slow down because I accidentally type 1 << 33 instead of 1 << 23, I want an error of some sort.

The real solution here isn't to just blindly allow arbitrary features to be "in the language" as it were, but to make it easier to integrate library solutions so they feel like part of the language.

--
James Miller
April 27, 2012
On 04/27/2012 03:55 AM, James Miller wrote:
> On Friday, 27 April 2012 at 00:56:13 UTC, Tryo[17] wrote:
>>
>> D provides an auto type facility that determins which the type
>> that can best accommodate a particular value. What prevents
>> the from determining that the only type that can accommodate
>> that value is a BigInt? The same way it decides between int,
>> long, ulong, etc.
> Because the compiler doesn't know how to make a BigInt, BigInt is part
> of the library, not the language.
>>
>> Why couldn't to!string be overloaded to take a BigInt?
> It is, its the same overload that takes other objects.
>>
>> The point is this, currently 2^^31 will produce a negative long
>> value on my system. Not that the value is wrong, the variable
>> simply cannot support the magnitude of the result for this
>> calculation so it wraps around and produces a negative value.
>> However, 2^^n for n>=32 produces a value of 0. Why not
>> produce the value and let the user choose what to put it into?
>> Why not make the he language BigInt aware? What is the
>> negative effect of taking BigInt out of the library and make it
>> an official part of the language?
>
> Because this is a native language. The idea is to be close to the
> hardware, and that means fixed-sized integers, fixed-sized floats and
> having to live with that. Making BigInt part of the language opens up
> the door for a whole host of other things to become "part of the
> language". While we're at it, why don't we make matrices part of the
> language, and regexes, and we might aswell move all that datetime stuff
> into the language too. Oh and I would love to see all the signals stuff
> in there too.
>
> The reason we don't put everything in the language is because the more
> you put into the language, the harder it is to move. There are more than
> enough bugs in D

s/in D/in the DMD frontend/

> right now, and adding more features into the language
> means a higher burden for core development. There is a trend of trying
> to move away from tight integration into the compiler, and by extension
> the language. Associative arrays are being worked on to make most of the
> work be done in object.d, with the end result being the compiler only
> has to convert T[U] into AA(T, U) and do a similar conversion for aa
> literals. This means that there is no extra fancy work for the compiler
> to do to support AA's
>
> Also, D is designed for efficiency, if I don't want a BigInt, and all of
> the extra memory that comes with, then I would rather have an error. I
> don't want what /should/ be a fast system to slow down because I
> accidentally type 1 << 33 instead of 1 << 23, I want an error of some sort.
>
> The real solution here isn't to just blindly allow arbitrary features to
> be "in the language" as it were, but to make it easier to integrate
> library solutions so they feel like part of the language.
>
> --
> James Miller

April 27, 2012
Am Fri, 27 Apr 2012 02:56:11 +0200
schrieb "Tryo[17]" <nospam@home.com>:

> On Tuesday, 24 April 2012 at 22:45:37 UTC, Marco Leise wrote:
> > Well... what do you want to hear? I like to know that the
> 
> Honestly, I just want to hear the rationale for why things are
> the way they are. I see thing possible in other languages that
> I know are not as powerful as D and I get to wonder why... If
> I don't understand enough to make a determination on my
> own, I simply ask.

In the first moment I wasn't sure if you were trolling. It seems so obvious and clear to me that the result of a calculation cannot change its type depending on the exact magnitudes of the operands, that I interpreted ^^ as *g* or :p. "Ha! Ha! Limitation!"
Considering that you probably have more experience with higher-level languages, where the actual data type can be more or less hidden and dynamically changed, I can understand the confusion. The word powerful can mean different things to different people. Powerful can mean, that you have a high-level foreach loop, but it can also mean that you are able to implement a foreach loop in low-level assembly.

A warning could be useful. I don't know about: (3 ^^ 99) & 0xFFFFFFFF though. I.e. cases where you may be aware of the overflow, but want the 2^32 modulo anyway for some kind of hash function.

-- 
Marco