July 17, 2012
17.07.2012 18:34, Mike Parker пишет:
> On 7/17/2012 1:27 AM, Alexandr Druzhinin wrote:
>>
>> The reason were bindings to GeographicLib C++ library written in
>> analogue to Derelict bindings (I used it in my projects too).
>> Now I'm trying to make simple test cases for my trouble.
>
> Bindings based on Derelict will release the shared libraries in a static
> module destructor. So if you are calling any bound functions from inside
> class destructors and letting your objects be cleaned up by the GC, then
> you are guaranteed to get a segfault at exit.
>
> That's usually the cause of the problem you're seeing. And if that is
> indeed the root of your problem, you should never rely on class
> destructors to clean up system resources. You cannot control when they
> will be called.
>

I think you hit the problem. When I removed resources releasing from destructors in my bindings the error disappeared too. But frankly I didn't understand why it happened :( and how I should free resources now. What is I can rely on to clean up system resources?
Definitly I need read the TDPL again...)
Is it because GC may mess calling object destructors and static module destructors? Don't GC make difference between them and don't call their desctructors in predefined order (module destructors before other destructors for example or vice versa)?
July 17, 2012
16.07.2012 10:29, Ellery Newcomer пишет:
> On 07/15/2012 09:01 AM, Alexandr Druzhinin wrote:
>> 15.07.2012 22:56, Alexandr Druzhinin пишет:
>>
>> sorry for my hurry - I've localized the problem in the linked libraries,
>> not in my code. Will find further... what the h*ll
>> Sorry again
>>
>
>
> I experienced this behavior when I was banging on pyd. Culprit was using
> gc allocated references inside a class destructor, using closures inside
> a class destructor, or asserting or throwing anything inside a class
> destructor.

does it means I should not use destructor for resource releasing at all while using GC for instatiating class object?
July 18, 2012
On 7/18/2012 12:45 AM, Alexandr Druzhinin wrote:
> 17.07.2012 18:34, Mike Parker пишет:
>> On 7/17/2012 1:27 AM, Alexandr Druzhinin wrote:
>>>
>>> The reason were bindings to GeographicLib C++ library written in
>>> analogue to Derelict bindings (I used it in my projects too).
>>> Now I'm trying to make simple test cases for my trouble.
>>
>> Bindings based on Derelict will release the shared libraries in a static
>> module destructor. So if you are calling any bound functions from inside
>> class destructors and letting your objects be cleaned up by the GC, then
>> you are guaranteed to get a segfault at exit.
>>
>> That's usually the cause of the problem you're seeing. And if that is
>> indeed the root of your problem, you should never rely on class
>> destructors to clean up system resources. You cannot control when they
>> will be called.
>>
>
> I think you hit the problem. When I removed resources releasing from
> destructors in my bindings the error disappeared too. But frankly I
> didn't understand why it happened :( and how I should free resources
> now. What is I can rely on to clean up system resources?
> Definitly I need read the TDPL again...)
> Is it because GC may mess calling object destructors and static module
> destructors? Don't GC make difference between them and don't call their
> desctructors in predefined order (module destructors before other
> destructors for example or vice versa)?

Destructors are unreliable. There is no guarantee that a destructor will be called before the garbage collector is terminated. When the program exits, the runtime will call gc_term which will then call destructors on any objects that haven't yet been cleaned up. But the order in which those destructors are called is unpredictable. This is a recipe for all sorts of problems.

Static class destructors and module destructors are more reliable in that you know they will be called in a particular order. But, they are called before the gc is terminated.

Your particular problem is this. Derelict-style bindings load shared libraries dynamically via system calls. That means that every bound function is actually a function pointer. The shared library is then unloaded in a static module destructor. When DRuntime exits, it calls all the module destructors *before* calling gc_term. So what's happening is:

1. The module destructors are run
2. Derelict unloads the shared library, thereby causing all of the function pointers into that library to become invalid.
3. gc_term is run
4. The destructor of one of your objects is called and it tries to call a function from the Derelict binding, but since that function pointer is no longer valid, you get a segfault.

When cleaning up resources in D, you should generally not rely on class destructors to do so. You'll want to include some sort of process to clean up everything yourself. What I tend to do is something like this:

========
void term()
{
    // initiate cleanup here
}

void main()
{
    scope(exit) term();
    init();
    run();
}
========

The scope(exit) will ensure that the cleanup is run regardless of how the program exits. Every subsystem in my program will have term() function or method that substitutes for a destructor. This works fine and I have no problems with it.

Of course, you can still use destructors for scoped object instances in cases where you want RAII inside a particular scope.
July 18, 2012
18.07.2012 8:00, Mike Parker пишет:
>
> Destructors are unreliable. There is no guarantee that a destructor will
> be called before the garbage collector is terminated. When the program
> exits, the runtime will call gc_term which will then call destructors on
> any objects that haven't yet been cleaned up. But the order in which
> those destructors are called is unpredictable. This is a recipe for all
> sorts of problems.
>
> Static class destructors and module destructors are more reliable in
> that you know they will be called in a particular order. But, they are
> called before the gc is terminated.
>
> Your particular problem is this. Derelict-style bindings load shared
> libraries dynamically via system calls. That means that every bound
> function is actually a function pointer. The shared library is then
> unloaded in a static module destructor. When DRuntime exits, it calls
> all the module destructors *before* calling gc_term. So what's happening
> is:
>
> 1. The module destructors are run
> 2. Derelict unloads the shared library, thereby causing all of the
> function pointers into that library to become invalid.
> 3. gc_term is run
> 4. The destructor of one of your objects is called and it tries to call
> a function from the Derelict binding, but since that function pointer is
> no longer valid, you get a segfault.
>
> When cleaning up resources in D, you should generally not rely on class
> destructors to do so. You'll want to include some sort of process to
> clean up everything yourself. What I tend to do is something like this:
>
> ========
> void term()
> {
>      // initiate cleanup here
> }
>
> void main()
> {
>      scope(exit) term();
>      init();
>      run();
> }
> ========
>
> The scope(exit) will ensure that the cleanup is run regardless of how
> the program exits. Every subsystem in my program will have term()
> function or method that substitutes for a destructor. This works fine
> and I have no problems with it.
>
> Of course, you can still use destructors for scoped object instances in
> cases where you want RAII inside a particular scope.

Thank you very much for your help! Now I undestand it - I've never used gc before.
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