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indie game contests
May 22, 2015
Vlad Levenfeld
May 22, 2015
Namespace
May 22, 2015
Vlad Levenfeld
May 23, 2015
Danni Coy
May 23, 2015
extrawurst
May 24, 2015
Vlad Levenfeld
May 25, 2015
Manu
May 25, 2015
Danni Coy
May 27, 2015
Manu
May 27, 2015
rcorre
May 23, 2015
Namespace
May 22, 2015
I know there's a strong gamedev presence here, so I'm wondering if anyone's submitted any games written in D to any of these contests? What was your experience like?

I'd like to enter one, and wonder if anyone would be interested in a collaboration.

Outside of programming, I used to do low-poly 3d art (just as a hobby in my secondary school days), so I can potentially contribute visuals, and I'm pretty comfortable with openGL.
May 22, 2015
On Friday, 22 May 2015 at 16:24:18 UTC, Vlad Levenfeld wrote:
> I know there's a strong gamedev presence here, so I'm wondering if anyone's submitted any games written in D to any of these contests? What was your experience like?
>
> I'd like to enter one, and wonder if anyone would be interested in a collaboration.
>
> Outside of programming, I used to do low-poly 3d art (just as a hobby in my secondary school days), so I can potentially contribute visuals, and I'm pretty comfortable with openGL.

From time to time I'm working on two smaller games, "Angry Snowball" (https://github.com/Dgame/AngrySnowball) and "Quinn Quadrat". I would like to present them, once they are ready, at "one game a month", but in the last few week I was busy with my studies.
I would like to collaborate with you, but you should know that my pixel art is not that good. ;)
May 22, 2015
On Friday, 22 May 2015 at 17:00:06 UTC, Namespace wrote:
> On Friday, 22 May 2015 at 16:24:18 UTC, Vlad Levenfeld wrote:
>> I know there's a strong gamedev presence here, so I'm wondering if anyone's submitted any games written in D to any of these contests? What was your experience like?
>>
>> I'd like to enter one, and wonder if anyone would be interested in a collaboration.
>>
>> Outside of programming, I used to do low-poly 3d art (just as a hobby in my secondary school days), so I can potentially contribute visuals, and I'm pretty comfortable with openGL.
>
> From time to time I'm working on two smaller games, "Angry Snowball" (https://github.com/Dgame/AngrySnowball) and "Quinn Quadrat". I would like to present them, once they are ready, at "one game a month", but in the last few week I was busy with my studies.
> I would like to collaborate with you, but you should know that my pixel art is not that good. ;)

Let's do it!

Maybe we can get some diablo style prerendered sprites going :)

I'm at vlevenfeld (at) gmail and github.com/evenex
May 23, 2015
Got very close to a year or so ago. Probably something I would be much more capable of doing now. The only downside is that I enjoy doing asset creation more.

On Sat, May 23, 2015 at 7:34 AM, Vlad Levenfeld via Digitalmars-d <digitalmars-d@puremagic.com> wrote:
> On Friday, 22 May 2015 at 17:00:06 UTC, Namespace wrote:
>>
>> On Friday, 22 May 2015 at 16:24:18 UTC, Vlad Levenfeld wrote:
>>>
>>> I know there's a strong gamedev presence here, so I'm wondering if
>>> anyone's submitted any games written in D to any of these contests? What was
>>> your experience like?
>>>
>>> I'd like to enter one, and wonder if anyone would be interested in a collaboration.
>>>
>>> Outside of programming, I used to do low-poly 3d art (just as a hobby in my secondary school days), so I can potentially contribute visuals, and I'm pretty comfortable with openGL.
>>
>>
>> From time to time I'm working on two smaller games, "Angry Snowball"
>> (https://github.com/Dgame/AngrySnowball) and "Quinn Quadrat". I would like
>> to present them, once they are ready, at "one game a month", but in the last
>> few week I was busy with my studies.
>> I would like to collaborate with you, but you should know that my pixel
>> art is not that good. ;)
>
>
> Let's do it!
>
> Maybe we can get some diablo style prerendered sprites going :)
>
> I'm at vlevenfeld (at) gmail and github.com/evenex
May 23, 2015
On Friday, 22 May 2015 at 21:34:27 UTC, Vlad Levenfeld wrote:
> On Friday, 22 May 2015 at 17:00:06 UTC, Namespace wrote:
>> On Friday, 22 May 2015 at 16:24:18 UTC, Vlad Levenfeld wrote:
>>> I know there's a strong gamedev presence here, so I'm wondering if anyone's submitted any games written in D to any of these contests? What was your experience like?
>>>
>>> I'd like to enter one, and wonder if anyone would be interested in a collaboration.
>>>
>>> Outside of programming, I used to do low-poly 3d art (just as a hobby in my secondary school days), so I can potentially contribute visuals, and I'm pretty comfortable with openGL.
>>
>> From time to time I'm working on two smaller games, "Angry Snowball" (https://github.com/Dgame/AngrySnowball) and "Quinn Quadrat". I would like to present them, once they are ready, at "one game a month", but in the last few week I was busy with my studies.
>> I would like to collaborate with you, but you should know that my pixel art is not that good. ;)
>
> Let's do it!
>
> Maybe we can get some diablo style prerendered sprites going :)
>
> I'm at vlevenfeld (at) gmail and github.com/evenex

Sounds good! I'll write you a mail during the day.
May 23, 2015
Danny that is great cause I am not capable of more than coder art :) How can i reach you ?

On Saturday, 23 May 2015 at 05:17:13 UTC, Danni Coy wrote:
> Got very close to a year or so ago. Probably something I would be much
> more capable of doing now. The only downside is that I enjoy doing
> asset creation more.
>
> On Sat, May 23, 2015 at 7:34 AM, Vlad Levenfeld via Digitalmars-d
> <digitalmars-d@puremagic.com> wrote:
>> On Friday, 22 May 2015 at 17:00:06 UTC, Namespace wrote:
>>>
>>> On Friday, 22 May 2015 at 16:24:18 UTC, Vlad Levenfeld wrote:
>>>>
>>>> I know there's a strong gamedev presence here, so I'm wondering if
>>>> anyone's submitted any games written in D to any of these contests? What was
>>>> your experience like?
>>>>
>>>> I'd like to enter one, and wonder if anyone would be interested in a
>>>> collaboration.
>>>>
>>>> Outside of programming, I used to do low-poly 3d art (just as a hobby in
>>>> my secondary school days), so I can potentially contribute visuals, and I'm
>>>> pretty comfortable with openGL.
>>>
>>>
>>> From time to time I'm working on two smaller games, "Angry Snowball"
>>> (https://github.com/Dgame/AngrySnowball) and "Quinn Quadrat". I would like
>>> to present them, once they are ready, at "one game a month", but in the last
>>> few week I was busy with my studies.
>>> I would like to collaborate with you, but you should know that my pixel
>>> art is not that good. ;)
>>
>>
>> Let's do it!
>>
>> Maybe we can get some diablo style prerendered sprites going :)
>>
>> I'm at vlevenfeld (at) gmail and github.com/evenex

May 24, 2015
On Saturday, 23 May 2015 at 05:17:13 UTC, Danni Coy wrote:
> Got very close to a year or so ago. Probably something I would be much
> more capable of doing now. The only downside is that I enjoy doing
> asset creation more.
>
That's perfect, actually. Shoot me an email, we can all assemble a D team and make something awesome.
May 25, 2015
Awww Danni, you've forsaken me! :P

On 25 May 2015 at 03:47, Vlad Levenfeld via Digitalmars-d <digitalmars-d@puremagic.com> wrote:
> On Saturday, 23 May 2015 at 05:17:13 UTC, Danni Coy wrote:
>>
>> Got very close to a year or so ago. Probably something I would be much more capable of doing now. The only downside is that I enjoy doing asset creation more.
>>
> That's perfect, actually. Shoot me an email, we can all assemble a D team and make something awesome.
May 25, 2015
@Manu - if by that you mean do game jams without you - that horse has
already bolted the stable :p
I would be happy to a try the October Game Jam again this year and I
thoroughly recommend the global (much more laid back).

extrawurst - danni.coy@gmail.com

On Mon, May 25, 2015 at 8:06 PM, Manu via Digitalmars-d <digitalmars-d@puremagic.com> wrote:
> Awww Danni, you've forsaken me! :P
>
> On 25 May 2015 at 03:47, Vlad Levenfeld via Digitalmars-d <digitalmars-d@puremagic.com> wrote:
>> On Saturday, 23 May 2015 at 05:17:13 UTC, Danni Coy wrote:
>>>
>>> Got very close to a year or so ago. Probably something I would be much more capable of doing now. The only downside is that I enjoy doing asset creation more.
>>>
>> That's perfect, actually. Shoot me an email, we can all assemble a D team and make something awesome.
May 27, 2015
On 26 May 2015 at 07:05, Danni Coy via Digitalmars-d <digitalmars-d@puremagic.com> wrote:
> @Manu - if by that you mean do game jams without you - that horse has
> already bolted the stable :p
> I would be happy to a try the October Game Jam again this year and I
> thoroughly recommend the global (much more laid back).
>
> extrawurst - danni.coy@gmail.com

Nar, I was just talking about feedback ;)
Incidentally, I've made a lot of progress recently. Parsing audio
signals is coming right along.
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