Thread overview
Thread.sleep( dur!("msecs")( 50 ) ); // sleep for 50 milliseconds
Jan 30, 2015
Suliman
Jan 30, 2015
FG
Jan 30, 2015
FG
Jan 30, 2015
Vladimir Panteleev
Jan 30, 2015
FG
Jan 30, 2015
Jonathan M Davis
Jan 30, 2015
ketmar
Jan 30, 2015
Jonathan M Davis
January 30, 2015
    	foreach(f; files))
    	{
    		if (canFind(to!string(f), " "))
    		{
    			writeln("whitespace found:");
    			writeln(f);
    			Thread.sleep( dur!("msecs")( 50 ) );  // sleep for 50 milliseconds
    		}
    		else
    			continue;
    	}

Error: module app struct std.regex.Thread(DataIndex) is private
Error: no property 'sleep' for type 'void'

What's wrong? Why sleeping do not work?
January 30, 2015
> Error: module app struct std.regex.Thread(DataIndex) is private

Did you import core.thread?
January 30, 2015
On Friday, January 30, 2015 10:39:44 Suliman via Digitalmars-d-learn wrote:
>       foreach(f; files))
>       {
>           if (canFind(to!string(f), " "))
>           {
>               writeln("whitespace found:");
>               writeln(f);
>               Thread.sleep( dur!("msecs")( 50 ) );  // sleep for 50
> milliseconds
>           }
>           else
>               continue;
>       }
>
> Error: module app struct std.regex.Thread(DataIndex) is private Error: no property 'sleep' for type 'void'
>
> What's wrong? Why sleeping do not work?

Did you import std.regex but not core.thread? Or did you import std.regex with a local import and core.thread with a module-level import?

Unfortunately, private symbols are visible and can cause symbol conflicts (even though they can't actually be used), so sometimes we end up with conflicts due to private symbols. Being more specific - e.g. core.Thread.sleep() - should fix the problem. But it's also possible that you failed to import core.thread in the first place, in which case, Thread.sleep isn't even visible to your code.

- Jonathan M Davis

January 30, 2015
On 2015-01-30 at 11:55, FG wrote:
>> Error: module app struct std.regex.Thread(DataIndex) is private
>
> Did you import core.thread?

This is silly. Thread is internal to std.regex, yet when importing both std.regex and core.thread, you still get an error:

    src.d(10): Error: core.thread.Thread at ......\thread.d(514) conflicts with std.regex.Thread(Dat
aIndex) at ......\src\phobos\std\regex.d(4588)

The way around is of course the use of a fully qualified name:

    core.thread.Thread.sleep( dur!("msecs")( 50 ) );

but there really should be no need for this, since std.regex.Thread is private. Bug or correct behaviour?
January 30, 2015
On Friday, 30 January 2015 at 11:04:47 UTC, FG wrote:
> Bug or correct behaviour?

Bug: https://issues.dlang.org/show_bug.cgi?id=1238
January 30, 2015
On 2015-01-30 at 12:08, Vladimir Panteleev wrote:
> On Friday, 30 January 2015 at 11:04:47 UTC, FG wrote:
>> Bug or correct behaviour?
>
> Bug: https://issues.dlang.org/show_bug.cgi?id=1238

https://github.com/D-Programming-Language/dmd/pull/3743

The fix is pretty much a one-liner.
Probably 2.067 will already include it, right?
January 30, 2015
On Friday, January 30, 2015 12:30:35 FG via Digitalmars-d-learn wrote:
> On 2015-01-30 at 12:08, Vladimir Panteleev wrote:
> > On Friday, 30 January 2015 at 11:04:47 UTC, FG wrote:
> >> Bug or correct behaviour?
> >
> > Bug: https://issues.dlang.org/show_bug.cgi?id=1238
>
> https://github.com/D-Programming-Language/dmd/pull/3743
>
> The fix is pretty much a one-liner.
> Probably 2.067 will already include it, right?

Last I heard, no one had been able to convince Walter that private symbols should be hidden. They aren't in C++, but C++ doesn't have access levels for anything other than classes, so the effect is _very_ different. Though maybe someone convinced Walter that the status quo is stupid, and I didn't see it. I don't know. Pretty much everyone else thinks that it should be changed, so it'll probably be changed at some point, but who knows when. The fact that there's a PR for it will help, but it obviously isn't being dealt with particularly quickly, so there's really no way to know when it'll be merged (and it doesn't even fix the whole problem with private symbols - just some of it). It could be merged tomorrow, or it could be months from now.

- Jonathan M Davis

January 30, 2015
On 1/30/15 12:49 PM, Jonathan M Davis via Digitalmars-d-learn wrote:
> On Friday, January 30, 2015 12:30:35 FG via Digitalmars-d-learn wrote:
>> On 2015-01-30 at 12:08, Vladimir Panteleev wrote:
>>> On Friday, 30 January 2015 at 11:04:47 UTC, FG wrote:
>>>> Bug or correct behaviour?
>>>
>>> Bug: https://issues.dlang.org/show_bug.cgi?id=1238
>>
>> https://github.com/D-Programming-Language/dmd/pull/3743
>>
>> The fix is pretty much a one-liner.
>> Probably 2.067 will already include it, right?
>
> Last I heard, no one had been able to convince Walter that private symbols
> should be hidden. They aren't in C++, but C++ doesn't have access levels for
> anything other than classes, so the effect is _very_ different.

Another HUGE difference is that C++ generally splits API from implementation. When you import .h files, you don't also import private symbols which may be defined or used in the .cpp file.

D absolutely needs a way to say "this is ONLY for implementation, it's not part of the API." private fits this bill EXACTLY.

Please do it.

-Steve
January 30, 2015
On Fri, 30 Jan 2015 15:26:11 -0500, Steven Schveighoffer wrote:

> D absolutely needs a way to say "this is ONLY for implementation, it's not part of the API." private fits this bill EXACTLY.

yep. every sane person recognizing D private symbols as "hidden". and then... BOOM! The Hidden Gems Of D.