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May 22, 2015 indie game contests | ||||
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I know there's a strong gamedev presence here, so I'm wondering if anyone's submitted any games written in D to any of these contests? What was your experience like? I'd like to enter one, and wonder if anyone would be interested in a collaboration. Outside of programming, I used to do low-poly 3d art (just as a hobby in my secondary school days), so I can potentially contribute visuals, and I'm pretty comfortable with openGL. |
May 22, 2015 Re: indie game contests | ||||
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Posted in reply to Vlad Levenfeld | On Friday, 22 May 2015 at 16:24:18 UTC, Vlad Levenfeld wrote: > I know there's a strong gamedev presence here, so I'm wondering if anyone's submitted any games written in D to any of these contests? What was your experience like? > > I'd like to enter one, and wonder if anyone would be interested in a collaboration. > > Outside of programming, I used to do low-poly 3d art (just as a hobby in my secondary school days), so I can potentially contribute visuals, and I'm pretty comfortable with openGL. From time to time I'm working on two smaller games, "Angry Snowball" (https://github.com/Dgame/AngrySnowball) and "Quinn Quadrat". I would like to present them, once they are ready, at "one game a month", but in the last few week I was busy with my studies. I would like to collaborate with you, but you should know that my pixel art is not that good. ;) |
May 22, 2015 Re: indie game contests | ||||
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Posted in reply to Namespace | On Friday, 22 May 2015 at 17:00:06 UTC, Namespace wrote:
> On Friday, 22 May 2015 at 16:24:18 UTC, Vlad Levenfeld wrote:
>> I know there's a strong gamedev presence here, so I'm wondering if anyone's submitted any games written in D to any of these contests? What was your experience like?
>>
>> I'd like to enter one, and wonder if anyone would be interested in a collaboration.
>>
>> Outside of programming, I used to do low-poly 3d art (just as a hobby in my secondary school days), so I can potentially contribute visuals, and I'm pretty comfortable with openGL.
>
> From time to time I'm working on two smaller games, "Angry Snowball" (https://github.com/Dgame/AngrySnowball) and "Quinn Quadrat". I would like to present them, once they are ready, at "one game a month", but in the last few week I was busy with my studies.
> I would like to collaborate with you, but you should know that my pixel art is not that good. ;)
Let's do it!
Maybe we can get some diablo style prerendered sprites going :)
I'm at vlevenfeld (at) gmail and github.com/evenex
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May 23, 2015 Re: indie game contests | ||||
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Posted in reply to Vlad Levenfeld | Got very close to a year or so ago. Probably something I would be much more capable of doing now. The only downside is that I enjoy doing asset creation more.
On Sat, May 23, 2015 at 7:34 AM, Vlad Levenfeld via Digitalmars-d <digitalmars-d@puremagic.com> wrote:
> On Friday, 22 May 2015 at 17:00:06 UTC, Namespace wrote:
>>
>> On Friday, 22 May 2015 at 16:24:18 UTC, Vlad Levenfeld wrote:
>>>
>>> I know there's a strong gamedev presence here, so I'm wondering if
>>> anyone's submitted any games written in D to any of these contests? What was
>>> your experience like?
>>>
>>> I'd like to enter one, and wonder if anyone would be interested in a collaboration.
>>>
>>> Outside of programming, I used to do low-poly 3d art (just as a hobby in my secondary school days), so I can potentially contribute visuals, and I'm pretty comfortable with openGL.
>>
>>
>> From time to time I'm working on two smaller games, "Angry Snowball"
>> (https://github.com/Dgame/AngrySnowball) and "Quinn Quadrat". I would like
>> to present them, once they are ready, at "one game a month", but in the last
>> few week I was busy with my studies.
>> I would like to collaborate with you, but you should know that my pixel
>> art is not that good. ;)
>
>
> Let's do it!
>
> Maybe we can get some diablo style prerendered sprites going :)
>
> I'm at vlevenfeld (at) gmail and github.com/evenex
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May 23, 2015 Re: indie game contests | ||||
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Posted in reply to Vlad Levenfeld | On Friday, 22 May 2015 at 21:34:27 UTC, Vlad Levenfeld wrote:
> On Friday, 22 May 2015 at 17:00:06 UTC, Namespace wrote:
>> On Friday, 22 May 2015 at 16:24:18 UTC, Vlad Levenfeld wrote:
>>> I know there's a strong gamedev presence here, so I'm wondering if anyone's submitted any games written in D to any of these contests? What was your experience like?
>>>
>>> I'd like to enter one, and wonder if anyone would be interested in a collaboration.
>>>
>>> Outside of programming, I used to do low-poly 3d art (just as a hobby in my secondary school days), so I can potentially contribute visuals, and I'm pretty comfortable with openGL.
>>
>> From time to time I'm working on two smaller games, "Angry Snowball" (https://github.com/Dgame/AngrySnowball) and "Quinn Quadrat". I would like to present them, once they are ready, at "one game a month", but in the last few week I was busy with my studies.
>> I would like to collaborate with you, but you should know that my pixel art is not that good. ;)
>
> Let's do it!
>
> Maybe we can get some diablo style prerendered sprites going :)
>
> I'm at vlevenfeld (at) gmail and github.com/evenex
Sounds good! I'll write you a mail during the day.
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May 23, 2015 Re: indie game contests | ||||
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Posted in reply to Danni Coy | Danny that is great cause I am not capable of more than coder art :) How can i reach you ?
On Saturday, 23 May 2015 at 05:17:13 UTC, Danni Coy wrote:
> Got very close to a year or so ago. Probably something I would be much
> more capable of doing now. The only downside is that I enjoy doing
> asset creation more.
>
> On Sat, May 23, 2015 at 7:34 AM, Vlad Levenfeld via Digitalmars-d
> <digitalmars-d@puremagic.com> wrote:
>> On Friday, 22 May 2015 at 17:00:06 UTC, Namespace wrote:
>>>
>>> On Friday, 22 May 2015 at 16:24:18 UTC, Vlad Levenfeld wrote:
>>>>
>>>> I know there's a strong gamedev presence here, so I'm wondering if
>>>> anyone's submitted any games written in D to any of these contests? What was
>>>> your experience like?
>>>>
>>>> I'd like to enter one, and wonder if anyone would be interested in a
>>>> collaboration.
>>>>
>>>> Outside of programming, I used to do low-poly 3d art (just as a hobby in
>>>> my secondary school days), so I can potentially contribute visuals, and I'm
>>>> pretty comfortable with openGL.
>>>
>>>
>>> From time to time I'm working on two smaller games, "Angry Snowball"
>>> (https://github.com/Dgame/AngrySnowball) and "Quinn Quadrat". I would like
>>> to present them, once they are ready, at "one game a month", but in the last
>>> few week I was busy with my studies.
>>> I would like to collaborate with you, but you should know that my pixel
>>> art is not that good. ;)
>>
>>
>> Let's do it!
>>
>> Maybe we can get some diablo style prerendered sprites going :)
>>
>> I'm at vlevenfeld (at) gmail and github.com/evenex
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May 24, 2015 Re: indie game contests | ||||
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Posted in reply to Danni Coy | On Saturday, 23 May 2015 at 05:17:13 UTC, Danni Coy wrote:
> Got very close to a year or so ago. Probably something I would be much
> more capable of doing now. The only downside is that I enjoy doing
> asset creation more.
>
That's perfect, actually. Shoot me an email, we can all assemble a D team and make something awesome.
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May 25, 2015 Re: indie game contests | ||||
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Posted in reply to Vlad Levenfeld | Awww Danni, you've forsaken me! :P
On 25 May 2015 at 03:47, Vlad Levenfeld via Digitalmars-d <digitalmars-d@puremagic.com> wrote:
> On Saturday, 23 May 2015 at 05:17:13 UTC, Danni Coy wrote:
>>
>> Got very close to a year or so ago. Probably something I would be much more capable of doing now. The only downside is that I enjoy doing asset creation more.
>>
> That's perfect, actually. Shoot me an email, we can all assemble a D team and make something awesome.
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May 25, 2015 Re: indie game contests | ||||
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@Manu - if by that you mean do game jams without you - that horse has
already bolted the stable :p
I would be happy to a try the October Game Jam again this year and I
thoroughly recommend the global (much more laid back).
extrawurst - danni.coy@gmail.com
On Mon, May 25, 2015 at 8:06 PM, Manu via Digitalmars-d <digitalmars-d@puremagic.com> wrote:
> Awww Danni, you've forsaken me! :P
>
> On 25 May 2015 at 03:47, Vlad Levenfeld via Digitalmars-d <digitalmars-d@puremagic.com> wrote:
>> On Saturday, 23 May 2015 at 05:17:13 UTC, Danni Coy wrote:
>>>
>>> Got very close to a year or so ago. Probably something I would be much more capable of doing now. The only downside is that I enjoy doing asset creation more.
>>>
>> That's perfect, actually. Shoot me an email, we can all assemble a D team and make something awesome.
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May 27, 2015 Re: indie game contests | ||||
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On 26 May 2015 at 07:05, Danni Coy via Digitalmars-d <digitalmars-d@puremagic.com> wrote:
> @Manu - if by that you mean do game jams without you - that horse has
> already bolted the stable :p
> I would be happy to a try the October Game Jam again this year and I
> thoroughly recommend the global (much more laid back).
>
> extrawurst - danni.coy@gmail.com
Nar, I was just talking about feedback ;)
Incidentally, I've made a lot of progress recently. Parsing audio
signals is coming right along.
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