Thread overview | ||||||
---|---|---|---|---|---|---|
|
April 04, 2008 Mutable and pure - Should we move this discussion offsite? | ||||
---|---|---|---|---|
| ||||
It seems to me that we have reached the limits of the public forum format. Any further reflection will be lost in the noise. I think all the arguments that could me made are out there. If we want the discussion to progress, we need a way to structure and expose the arguments, definitions, examples and counter-examples in a systematic approach. I propose either, A - We move the discussion to a wiki ( http://www.prowiki.org/wiki4d/wiki.cgi ? ). B - People interested can individually, or collectively, submit a comprehensive proposal (iso-c++ style, yeah). It would give breading room to other subjects, and a more efficient way to invest our energy. I hope that Walter will play along, and expose the flaws in our collective judgment, or correct misinformation. Themes that could be discussed: - Key concepts definition. - Why mutable is useful. - How mutable can be emulated? How is this equivalent? - What is the impact on the language? - What is a pure function? - What's the impact of mutable on pure function? Could mutable members go undetected inside a pure function? - Etc........ |
April 04, 2008 Re: Mutable and pure - Should we move this discussion offsite? | ||||
---|---|---|---|---|
| ||||
Posted in reply to guslay | guslay Wrote: > It seems to me that we have reached the limits of the public forum format. Any further reflection will be lost in the noise. > > I think all the arguments that could me made are out there. If we want the discussion to progress, we need a way to structure and expose the arguments, definitions, examples and counter-examples in a systematic approach. > > I propose either, > I agree. > A - We move the discussion to a wiki ( http://www.prowiki.org/wiki4d/wiki.cgi ? ). > > B - People interested can individually, or collectively, submit a comprehensive proposal (iso-c++ style, yeah). > > > It would give breading room to other subjects, and a more efficient way to invest our energy. I hope that Walter will play along, and expose the flaws in our collective judgment, or correct misinformation. > > Themes that could be discussed: > > - Key concepts definition. > - Why mutable is useful. > - How mutable can be emulated? How is this equivalent? > - What is the impact on the language? > - What is a pure function? > - What's the impact of mutable on pure function? Could mutable members go undetected inside a pure function? > - Etc........ > > |
April 05, 2008 Re: Mutable and pure - Should we move this discussion offsite? | ||||
---|---|---|---|---|
| ||||
Posted in reply to guslay | guslay wrote:
> It seems to me that we have reached the limits of the public forum format. Any further reflection will be lost in the noise.
>
> I think all the arguments that could me made are out there. If we want the discussion to progress, we need a way to structure and expose the arguments, definitions, examples and counter-examples in a systematic approach.
>
> I propose either,
>
> A - We move the discussion to a wiki ( http://www.prowiki.org/wiki4d/wiki.cgi ? ).
I think we should move the discussion to the bug tracker.
Because that seems to be the only way to get Andrei involved.
--bb
|
April 05, 2008 Re: Mutable and pure - Should we move this discussion offsite? | ||||
---|---|---|---|---|
| ||||
Posted in reply to guslay | On 04/04/2008, guslay <guslay@gmail.com> wrote: > I propose either, > > A - We move the discussion to a wiki ( http://www.prowiki.org/wiki4d/wiki.cgi ? ). Discussions don't move, they split. If you start a new discussion somewhere else, all that will happen is that there will then be two discussions. > B - People interested can individually, or collectively, submit a comprehensive proposal (iso-c++ style, yeah). I think we are close to being ready to do that. So - submit how, and to where? |
Copyright © 1999-2021 by the D Language Foundation