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Is there such a thing?
Feb 26, 2015
Taylor Hillegeist
Feb 26, 2015
Marc Schütz
Feb 26, 2015
Taylor Hillegeist
Feb 27, 2015
ketmar
Feb 27, 2015
Jacob Carlborg
Feb 27, 2015
Taylor Hillegeist
Feb 27, 2015
Jacob Carlborg
Feb 27, 2015
H. S. Teoh
Feb 28, 2015
Taylor Hillegeist
Feb 28, 2015
H. S. Teoh
Feb 28, 2015
Dicebot
Mar 01, 2015
Jacob Carlborg
Mar 03, 2015
Kagamin
Mar 03, 2015
Taylor Hillegeist
Mar 04, 2015
Kagamin
Feb 28, 2015
Paulo Pinto
Feb 28, 2015
Paulo Pinto
February 26, 2015
So, In languages like .net they have dll's that contain not only bytecode but also the necessary headers to make them usable in any .net language. I was curious if this kind of thing has ever been attempted for static libraries?

basically some type of universal header + static library = Everything Needed to use in project file.

of course they would be targeted for a certain platform but would be really easy to grab/use.

And if the header could be agreed upon any compiled language could use the library which would be a huge benefit.

Perhaps i'm incorrect in my assumptions. Let me know what you think about the idea?
February 26, 2015
On Thursday, 26 February 2015 at 19:53:54 UTC, Taylor Hillegeist wrote:
> So, In languages like .net they have dll's that contain not only bytecode but also the necessary headers to make them usable in any .net language. I was curious if this kind of thing has ever been attempted for static libraries?
>
> basically some type of universal header + static library = Everything Needed to use in project file.
>
> of course they would be targeted for a certain platform but would be really easy to grab/use.
>
> And if the header could be agreed upon any compiled language could use the library which would be a huge benefit.
>
> Perhaps i'm incorrect in my assumptions. Let me know what you think about the idea?

IIRC, Pascal unit files work that way. No interface source file is required to use them.
February 26, 2015
On Thursday, 26 February 2015 at 21:37:46 UTC, Marc Schütz wrote:
> On Thursday, 26 February 2015 at 19:53:54 UTC, Taylor Hillegeist wrote:
>> So, In languages like .net they have dll's that contain not only bytecode but also the necessary headers to make them usable in any .net language. I was curious if this kind of thing has ever been attempted for static libraries?
>>
>> basically some type of universal header + static library = Everything Needed to use in project file.
>>
>> of course they would be targeted for a certain platform but would be really easy to grab/use.
>>
>> And if the header could be agreed upon any compiled language could use the library which would be a huge benefit.
>>
>> Perhaps i'm incorrect in my assumptions. Let me know what you think about the idea?
>
> IIRC, Pascal unit files work that way. No interface source file is required to use them.

That Looks pretty close to exactly correct:
http://www.freepascal.org/docs-html/user/userse11.html

It was still two files but it looks like the .ppu was analogous to a c header. like the compiler striped out all the necessary declarations. Very interesting... But I don't think it makes it easier to link to with d. The idea is pretty cool though. I wonder if other compilers do the work of creating sources with the logic striped out for use as a header only.

One of the listed uses for a unit was if the developer wanted to hide his ip but allow others to use the code.

Does D have a way of doing this?
February 27, 2015
On Thu, 26 Feb 2015 22:10:15 +0000, Taylor Hillegeist wrote:

> One of the listed uses for a unit was if the developer wanted to hide his ip but allow others to use the code.
>
> Does D have a way of doing this?

you can compile static library and provide autogenerated .di file. compiler will strip out all unnecessary parts from it.

February 27, 2015
On 2015-02-26 20:53, Taylor Hillegeist wrote:
> So, In languages like .net they have dll's that contain not only
> bytecode but also the necessary headers to make them usable in any .net
> language. I was curious if this kind of thing has ever been attempted
> for static libraries?
>
> basically some type of universal header + static library = Everything
> Needed to use in project file.
>
> of course they would be targeted for a certain platform but would be
> really easy to grab/use.
>
> And if the header could be agreed upon any compiled language could use
> the library which would be a huge benefit.
>
> Perhaps i'm incorrect in my assumptions. Let me know what you think
> about the idea?

I think it's better to use a package manager to handle this. It will also automatically download the necessary files. Also it will help (hopefully) you to find the libraries you need.

-- 
/Jacob Carlborg
February 27, 2015
On Friday, 27 February 2015 at 07:26:06 UTC, Jacob Carlborg wrote:
> On 2015-02-26 20:53, Taylor Hillegeist wrote:
>> So, In languages like .net they have dll's that contain not only
>> bytecode but also the necessary headers to make them usable in any .net
>> language. I was curious if this kind of thing has ever been attempted
>> for static libraries?
>>
>> basically some type of universal header + static library = Everything
>> Needed to use in project file.
>>
>> of course they would be targeted for a certain platform but would be
>> really easy to grab/use.
>>
>> And if the header could be agreed upon any compiled language could use
>> the library which would be a huge benefit.
>>
>> Perhaps i'm incorrect in my assumptions. Let me know what you think
>> about the idea?
>
> I think it's better to use a package manager to handle this. It will also automatically download the necessary files. Also it will help (hopefully) you to find the libraries you need.

I just think its a shame that all over the place people are compiling code in different programming languages, and although all the .o  files are compatible with each other there isn't a standard cross language way of defining a binding. But that would be making people agree on things...
February 27, 2015
On 2015-02-27 20:49, Taylor Hillegeist wrote:

> I just think its a shame that all over the place people are compiling
> code in different programming languages, and although all the .o  files
> are compatible with each other there isn't a standard cross language way
> of defining a binding. But that would be making people agree on things...

I think that's a completely different topic.

-- 
/Jacob Carlborg
February 27, 2015
On Fri, Feb 27, 2015 at 09:00:56PM +0100, Jacob Carlborg via Digitalmars-d wrote:
> On 2015-02-27 20:49, Taylor Hillegeist wrote:
> 
> >I just think its a shame that all over the place people are compiling code in different programming languages, and although all the .o files are compatible with each other there isn't a standard cross language way of defining a binding. But that would be making people agree on things...
> 
> I think that's a completely different topic.
[...]

	http://xkcd.com/927/

:-P


T

-- 
It is widely believed that reinventing the wheel is a waste of time; but I disagree: without wheel reinventers, we would be still be stuck with wooden horse-cart wheels.
February 28, 2015
On Friday, 27 February 2015 at 21:15:10 UTC, H. S. Teoh wrote:
> On Fri, Feb 27, 2015 at 09:00:56PM +0100, Jacob Carlborg via Digitalmars-d wrote:
>> On 2015-02-27 20:49, Taylor Hillegeist wrote:
>> 
>> >I just think its a shame that all over the place people are compiling
>> >code in different programming languages, and although all the .o
>> >files are compatible with each other there isn't a standard cross
>> >language way of defining a binding. But that would be making people
>> >agree on things...
>> 
>> I think that's a completely different topic.
> [...]
>
> 	http://xkcd.com/927/
>
> :-P
>
>
> T

Yes, But in this case there is like 300 non-competing non-standards.
February 28, 2015
On Sat, Feb 28, 2015 at 12:35:56AM +0000, Taylor Hillegeist via Digitalmars-d wrote:
> On Friday, 27 February 2015 at 21:15:10 UTC, H. S. Teoh wrote:
> >On Fri, Feb 27, 2015 at 09:00:56PM +0100, Jacob Carlborg via Digitalmars-d wrote:
> >>On 2015-02-27 20:49, Taylor Hillegeist wrote:
> >>
> >>>I just think its a shame that all over the place people are compiling code in different programming languages, and although all the .o files are compatible with each other there isn't a standard cross language way of defining a binding. But that would be making people agree on things...
> >>
> >>I think that's a completely different topic.
> >[...]
> >
> >	http://xkcd.com/927/
> >
> >:-P
> >
> >
> >T
> 
> Yes, But in this case there is like 300 non-competing non-standards.

And soon there will be 301 non-competing non-standards. ;-)


T

-- 
Question authority. Don't ask why, just do it.
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