Thread overview
to!double different from cast(double)
Jan 04, 2016
Ali Çehreli
Jan 04, 2016
Ali Çehreli
Jan 04, 2016
anonymous
January 04, 2016
I was writing an example to show that not every 'long' value can be represented by a 'double'. (They are both 64 bits; but for 'double', some of those bits are parts of the exponent, not the mantissa.)

Although my demonstration works with to!double, the compiler does something different and the cast(double) test fails:

import std.conv;

void main() {
    const l = long.max;

    assert(l != l.to!double);      // passes
    assert(l != cast(double)l);    // FAILS
}

Is there a good explanation for this difference? I would expect both expressions to be compiled the same way. (I am aware that the != operator takes two doubles, meaning that the left-hand side is converted to 'double' before the comparison.)

Ali
January 04, 2016
On 01/04/2016 12:22 AM, Ali Çehreli wrote:

>      assert(l != l.to!double);      // passes
>      assert(l != cast(double)l);    // FAILS

I've realized that I had the -m32 switch on unintentionally. The above results are for when -m32 is used. (I am on a 64-bit system.)

Without -m32 both checks fail and the universe makes sense. Still, would you consider it a bug that the results are different for -m32?

Ali

January 04, 2016
On 04.01.2016 09:22, Ali Çehreli wrote:
> void main() {
>      const l = long.max;
>
>      assert(l != l.to!double);      // passes
>      assert(l != cast(double)l);    // FAILS
> }
>
> Is there a good explanation for this difference? I would expect both
> expressions to be compiled the same way. (I am aware that the !=
> operator takes two doubles, meaning that the left-hand side is converted
> to 'double' before the comparison.)

I suspect this is due to D allowing floating point operations to happen with higher precision than requested by the program.

The comparisons may be done with `real` precision, and `l.to!double` is cut down to double precision while `cast(double)l` is not.