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C#7 features
May 06, 2016
Kagamin
May 06, 2016
Timon Gehr
May 07, 2016
Nick Treleaven
May 09, 2016
Peter Häggman
May 09, 2016
Simen Kjaeraas
May 09, 2016
Kagamin
May 09, 2016
John
May 09, 2016
Jacob Carlborg
May 09, 2016
maik klein
May 06, 2016
Most of them are also present in D, yay.

https://www.reddit.com/r/programming/comments/4i3h77/some_new_c7_features/

Added a comment:

https://www.reddit.com/r/programming/comments/4i3h77/some_new_c7_features/d2v5lu6


Andrei
May 06, 2016
On Friday, 6 May 2016 at 14:33:22 UTC, Andrei Alexandrescu wrote:
> Added a comment:
>
> https://www.reddit.com/r/programming/comments/4i3h77/some_new_c7_features/d2v5lu6

D has ref variables? Not for a long time though.
May 07, 2016
On 06.05.2016 18:58, Kagamin wrote:
> On Friday, 6 May 2016 at 14:33:22 UTC, Andrei Alexandrescu wrote:
>> Added a comment:
>>
>> https://www.reddit.com/r/programming/comments/4i3h77/some_new_c7_features/d2v5lu6
>>
>
> D has ref variables? Not for a long time though.

D actually does not support ref local variables in most contexts (one can have ref locals declared by foreach). There is an explicit check ruling them out, but I'm pretty sure DMD supports them internally, they are useful for lowering.
May 07, 2016
On 5/7/16 1:29 AM, Timon Gehr wrote:
> On 06.05.2016 18:58, Kagamin wrote:
>> On Friday, 6 May 2016 at 14:33:22 UTC, Andrei Alexandrescu wrote:
>>> Added a comment:
>>>
>>> https://www.reddit.com/r/programming/comments/4i3h77/some_new_c7_features/d2v5lu6
>>>
>>>
>>
>> D has ref variables? Not for a long time though.
>
> D actually does not support ref local variables in most contexts (one
> can have ref locals declared by foreach). There is an explicit check
> ruling them out, but I'm pretty sure DMD supports them internally, they
> are useful for lowering.

Of COURSE D supports local ref variables:

struct RefVar(T)
{
  private T * var;
  this(ref T v) { var = &v; }
  auto get() { return *var; }
  alias this get;
}

;)

-Steve
May 07, 2016
On Friday, 6 May 2016 at 23:51:59 UTC, Steven Schveighoffer wrote:
>
> Of COURSE D supports local ref variables:
>
> struct RefVar(T)
> {
>   private T * var;
>   this(ref T v) { var = &v; }
>   auto get() { return *var; }
>   alias this get;
> }

ref get() return {...

Which is unsafe even if the ctor is marked trusted, the struct could be moved to a higher scope. But like in another thread, you can have a ref property in @safe code:

T v;
@property ref myRef(){return v;}

So why are ref locals disallowed? Now we have the return attribute on functions that take myRef by ref, can it still escape?

ref myRef = v;
May 09, 2016
On Friday, 6 May 2016 at 14:33:22 UTC, Andrei Alexandrescu wrote:
> Most of them are also present in D, yay.
>
> https://www.reddit.com/r/programming/comments/4i3h77/some_new_c7_features/
>
> Added a comment:
>
> https://www.reddit.com/r/programming/comments/4i3h77/some_new_c7_features/d2v5lu6
>
>
> Andrei

Their tuples seem to be a complete DIY:

https://msdn.microsoft.com/en-us/library/system.tuple(v=vs.110).aspx

I wouldn't be surpised to see in the implementation an array of variant or something like that, explaining why it's limited to octuples [1]. Sharp tuples look weak compared to D tuple-ish things: Tuple, TList, AliasSeq, variadics, ...

[1] Also I think that the param-"variadicity" is simply emulated via a set of overloaded constructor, explaining why they stop at 8.
May 09, 2016
On Monday, 9 May 2016 at 00:44:09 UTC, Peter Häggman wrote:

> Their tuples seem to be a complete DIY:
>
> https://msdn.microsoft.com/en-us/library/system.tuple(v=vs.110).aspx
>
> I wouldn't be surpised to see in the implementation an array of variant or something like that, explaining why it's limited to octuples [1]. Sharp tuples look weak compared to D tuple-ish things: Tuple, TList, AliasSeq, variadics, ...
>
> [1] Also I think that the param-"variadicity" is simply emulated via a set of overloaded constructor, explaining why they stop at 8.

C#'s tuples are actually 8 different templated classes - one for each arity. There's a lot of duplicated code to make that work. Wait, it's actually 9 classes - in addition to Tuple<T1> through Tuple<T1, ..., T8> there's the humble Tuple - a non-generic class that cannot be instantiated and only exists to be a namespace for the Tuple.Create function. The example code on gooroo seems to have eaten the template arguments for the constructor example - to instantiate a tuple you use one of these syntaxen:

  var t1 = new Tuple<int, string>(1, "foo");
  var t2 = Tuple.Create(2, "bar");

The 'templates' in C# are (much) more limited than old C++ templates, and have nothing on D's templates. That's not necessarily a bad thing, though - the language is different and fills a different niche. It does mean some things that are very elegant in D end up very inelegant in C#, though.
May 09, 2016
On Monday, 9 May 2016 at 00:44:09 UTC, Peter Häggman wrote:
> I wouldn't be surpised to see in the implementation an array of variant or something like that, explaining why it's limited to octuples [1].

You can also use anonymous types: http://ideone.com/WBRunL they are predated by tuples.
May 09, 2016
On Monday, 9 May 2016 at 00:44:09 UTC, Peter Häggman wrote:
> Their tuples seem to be a complete DIY:
>
> https://msdn.microsoft.com/en-us/library/system.tuple(v=vs.110).aspx

C# 7's tuples are something different though. They don't even map to System.Tuple. The syntax is:

  (int x, int y) GetPoint() {
    return (500, 400);
  }

  var p = GetPoint();
  Console.WriteLine($"{p.x}, {p.y}");
May 09, 2016
On 2016-05-09 14:46, John wrote:

> C# 7's tuples are something different though. They don't even map to
> System.Tuple. The syntax is:
>
>    (int x, int y) GetPoint() {
>      return (500, 400);
>    }
>
>    var p = GetPoint();
>    Console.WriteLine($"{p.x}, {p.y}");

Would be nice to have in D. Both with and without named fields.

-- 
/Jacob Carlborg
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