Thread overview
How do you benchmark?
Jan 15, 2021
welkam
Jan 15, 2021
Max Haughton
Jan 15, 2021
drug
Jan 16, 2021
oddp
Jan 16, 2021
Imperatorn
January 15, 2021
Currently my benchmark game is weak. It consist of writing std.datetime.stopwatch in code, time in terminal and just run executable multiple times. Then eyeball the results. Im not happy with it so I want to ask the D tribe of what they use? I dont want to write my own tools if I dont have to.
January 15, 2021
On Friday, 15 January 2021 at 20:26:22 UTC, welkam wrote:
> Currently my benchmark game is weak. It consist of writing std.datetime.stopwatch in code, time in terminal and just run executable multiple times. Then eyeball the results. Im not happy with it so I want to ask the D tribe of what they use? I dont want to write my own tools if I dont have to.

https://code.dlang.org/packages/chimpfella

I use my own library for it. The dub version should be up to date and working although it's a bit rough around the edges.

Basically write a benchmark, then the library takes a range to generate a parameter to measure over.
January 15, 2021
On Friday, 15 January 2021 at 20:26:22 UTC, welkam wrote:
> Currently my benchmark game is weak. It consist of writing std.datetime.stopwatch in code, time in terminal and just run executable multiple times. Then eyeball the results. Im not happy with it so I want to ask the D tribe of what they use? I dont want to write my own tools if I dont have to.

Take a look into at https://dlang.org/blog/2020/03/13/tracing-d-applications/
January 16, 2021
On 15.01.21 21:26, welkam via Digitalmars-d wrote:
> Currently my benchmark game is weak. It consist of writing std.datetime.stopwatch in code, time in terminal and just run executable multiple times. Then eyeball the results. Im not happy with it so I want to ask the D tribe of what they use? I dont want to write my own tools if I dont have to.

If you're just comparing different approaches within the same program, then there's always https://dlang.org/library/std/datetime/stopwatch/benchmark.html

As simple as: auto timings = 1000.benchmark!(foo, bar, baz);
January 16, 2021
On Saturday, 16 January 2021 at 00:44:08 UTC, oddp wrote:
> On 15.01.21 21:26, welkam via Digitalmars-d wrote:
>> Currently my benchmark game is weak. It consist of writing std.datetime.stopwatch in code, time in terminal and just run executable multiple times. Then eyeball the results. Im not happy with it so I want to ask the D tribe of what they use? I dont want to write my own tools if I dont have to.
>
> If you're just comparing different approaches within the same program, then there's always https://dlang.org/library/std/datetime/stopwatch/benchmark.html
>
> As simple as: auto timings = 1000.benchmark!(foo, bar, baz);

+1 for benchmark, simple as can be really.