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Available D2 implementation on Windows besides DMD?
Jun 10, 2011
Victor T.
Jun 10, 2011
Daniel Gibson
Jun 10, 2011
Victor T.
Jun 10, 2011
Daniel Gibson
Jun 10, 2011
Andrej Mitrovic
Jun 10, 2011
Greatwolf
Jun 10, 2011
Andrew Wiley
Jun 10, 2011
Robert Clipsham
Jun 10, 2011
Trass3r
Jun 10, 2011
Trass3r
Jun 10, 2011
Robert Clipsham
Jun 10, 2011
Nick Sabalausky
Jun 10, 2011
Jonathan M Davis
Jun 11, 2011
Robert Clipsham
June 10, 2011
Hi,

I'm looking to try out D2 after reading Andrei's D Programming book. What implementations are available besides DMD for the windows platform?

I've looked at both GDC and LLVM-LDC but was unable to get either of them to work at least for version 2 of the language. The precompiled binaries on the gdc page seems to be for gdc version 1 of the language. LDC doesn't have any precompiled binaries at all for windows and my attempts to build it has so far failed.

Any recommendations and advice on this is appreciated. I'm mainly interested in trying all these alternate implementations to see how well they can optimize code.
June 10, 2011
Am 10.06.2011 10:46, schrieb Victor T.:
> Hi,
> 
> I'm looking to try out D2 after reading Andrei's D Programming book. What implementations are available besides DMD for the windows platform?
> 
> I've looked at both GDC and LLVM-LDC but was unable to get either of them to work at least for version 2 of the language. The precompiled binaries on the gdc page seems to be for gdc version 1 of the language. LDC doesn't have any precompiled binaries at all for windows and my attempts to build it has so far failed.
> 
> Any recommendations and advice on this is appreciated. I'm mainly interested in trying all these alternate implementations to see how well they can optimize code.

Are you aware that the new official GDC page is
https://bitbucket.org/goshawk/gdc/wiki/Home ?
The download page contains snapshots for D2 on windows (and maybe D1 as
well).

Cheers,
- Daniel
June 10, 2011
Daniel Gibson <metalcaedes@gmail.com> wrote in news:issm47$10ia$4@digitalmars.com:

> 
> Are you aware that the new official GDC page is
> https://bitbucket.org/goshawk/gdc/wiki/Home ?
> The download page contains snapshots for D2 on windows (and maybe D1
> as well).
> 
> Cheers,
> - Daniel
> 

Yes that was the page I was talking about. Specifically, the precompiled binaries here:

https://bitbucket.org/goshawk/gdc/downloads

It appears to work with version 1 of the D language spec. For example, when I compile the following under gdc I get an error that writeln is undefined:

  import std.stdio;

  void main()
  {
      writeln("quicktest\n");
  }

However, changing it to writefln compiles and runs fine. Additionally, I also tried passing in -fversion=2 to gdc to which it complains it's invalid.

So it would appear the precompiled binaries made available do not support D2.
June 10, 2011
Am 10.06.2011 11:22, schrieb Victor T.:
> Daniel Gibson <metalcaedes@gmail.com> wrote in news:issm47$10ia$4@digitalmars.com:
> 
>>
>> Are you aware that the new official GDC page is
>> https://bitbucket.org/goshawk/gdc/wiki/Home ?
>> The download page contains snapshots for D2 on windows (and maybe D1
>> as well).
>>
>> Cheers,
>> - Daniel
>>
> 
> Yes that was the page I was talking about. Specifically, the precompiled binaries here:
> 
> https://bitbucket.org/goshawk/gdc/downloads
> 
> It appears to work with version 1 of the D language spec. For example, when I compile the following under gdc I get an error that writeln is undefined:
> 
>   import std.stdio;
> 
>   void main()
>   {
>       writeln("quicktest\n");
>   }
> 
> However, changing it to writefln compiles and runs fine. Additionally, I also tried passing in -fversion=2 to gdc to which it complains it's invalid.
> 
> So it would appear the precompiled binaries made available do not support D2.

Strange. I haven't got a windows box, but in the archive there's also a libphobos2 and include/ also contains a d2 dir, so I thought D2 was supported.
June 10, 2011
On 10/06/2011 09:46, Victor T. wrote:
> Hi,
>
> I'm looking to try out D2 after reading Andrei's D Programming book. What
> implementations are available besides DMD for the windows platform?
>
> I've looked at both GDC and LLVM-LDC but was unable to get either of them
> to work at least for version 2 of the language. The precompiled binaries on
> the gdc page seems to be for gdc version 1 of the language. LDC doesn't
> have any precompiled binaries at all for windows and my attempts to build
> it has so far failed.
>
> Any recommendations and advice on this is appreciated. I'm mainly
> interested in trying all these alternate implementations to see how well
> they can optimize code.

Your best option for D on Windows is dmd right now. It is implicitly more up to date than GDC/LDC (they both depend on the dmd front end, so there will inevitably be some amount of lag).

GDC has D2 support and Windows support, I don't believe it offers pre-compiled binaries for D2 on Windows yet though. It should do in the near future, as gdc is actively developed, and people have been taking an interest in Windows support recently.

LDC has alpha, maybe beta support for D2, and is behind dmd releases. It uses the LLVM backend, which doesn't support exceptions on Windows currently, so it's not much use. Note that the next release of LLVM will have support for exceptions on 64-bit Windows, no work has been done for 32 bit though, my guess is that will follow.

As for how well they optimize code, dmd has a state of the art optimizer from the 90s, or there abouts - the code it generates is pretty speedy, it has some obvious short comings though (I believe floating point and inlining are lacking, as well as some more modern optimizations).

GDC optimizes code almost as well as GCC, there are a few notable cases where it doesn't though - it's a matter of time before these are fixed though, by which time the code generated will be roughly the same speed as the equivalent C/C++.

LDC optimizes code roughly as well as clang, and has some D specific optimizations too (something which GDC is lacking, and DMD too). As far as I'm aware these are nothing major though.

-- 
Robert
http://octarineparrot.com/
June 10, 2011
Am 10.06.2011, 14:01 Uhr, schrieb Robert Clipsham <robert@octarineparrot.com>:
> LDC has alpha, maybe beta support for D2, and is behind dmd releases. It uses the LLVM backend, which doesn't support exceptions on Windows currently, so it's not much use. Note that the next release of LLVM will have support for exceptions on 64-bit Windows, no work has been done for 32 bit though, my guess is that will follow.

Woot! That's great news, Win64 support is all I need :)
June 10, 2011
Am 10.06.2011, 14:01 Uhr, schrieb Robert Clipsham <robert@octarineparrot.com>:
> Note that the next release of LLVM will have support for exceptions on 64-bit Windows, no work has been done for 32 bit though, my guess is that will follow.

What is your source?
I could only find this changeset which adds SEH parsing and AST support to Clang: https://llvm.org/viewvc/llvm-project?view=rev&sortby=date&revision=130366
June 10, 2011
On 6/10/11, Victor T. <gmane.greatwolf@mamber.net> wrote:
>
>   void main()
>   {
>       writeln("quicktest\n");
>   }
>
> However, changing it to writefln compiles and runs fine. Additionally, I also tried passing in -fversion=2 to gdc to which it complains it's invalid.

gdc -v2 main.d
June 10, 2011
On 10/06/2011 15:34, Trass3r wrote:
> Am 10.06.2011, 14:01 Uhr, schrieb Robert Clipsham
> <robert@octarineparrot.com>:
>> Note that the next release of LLVM will have support for exceptions on
>> 64-bit Windows, no work has been done for 32 bit though, my guess is
>> that will follow.
>
> What is your source?
> I could only find this changeset which adds SEH parsing and AST support
> to Clang:
> https://llvm.org/viewvc/llvm-project?view=rev&sortby=date&revision=130366

There are a lot of other commits for it, and some mailing list entries, you can find a selection here:

Commits:
http://goo.gl/efoVp
http://goo.gl/iXGlT
http://goo.gl/qe9u1

Mailing list entries:
http://lists.cs.uiuc.edu/pipermail/llvmdev/2011-June/040442.html

-- 
Robert
http://octarineparrot.com/
June 10, 2011
"Robert Clipsham" <robert@octarineparrot.com> wrote in message news:ist1af$tbj$1@digitalmars.com...
>
> As for how well they optimize code, dmd has a state of the art optimizer from the 90s, or there abouts - the code it generates is pretty speedy, it has some obvious short comings though (I believe floating point and inlining are lacking, as well as some more modern optimizations).
>

I'm pretty sure DMD does inlining. After all, it *does* have an "-inline" commandlne flag. My understanding is that it just doesn't always inline everything it could.


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