Thread overview
GLSL vector math lib release
Aug 31, 2004
Ilya Zaitseff
Aug 31, 2004
h3r3tic
Sep 01, 2004
Ilya Zaitseff
Aug 31, 2004
tm030127d
August 31, 2004
In early development, and not optimized for speed.
Math functions are simular to OpenGL Shading Language (GLSL).

Any comments? :)

http://sark7.nm.ru/glslmath.zip
August 31, 2004
Ilya Zaitseff wrote:
> In early development, and not optimized for speed.
> Math functions are simular to OpenGL Shading Language (GLSL).
> 
> Any comments? :)
> 
> http://sark7.nm.ru/glslmath.zip

cool, but have you seen unDig's math routines ?
oh, what's the license for your lib ?

/+ gonna have to get my hands back on 3d coding any time soon... +/
August 31, 2004
On Tue, 31 Aug 2004 11:16:10 +1100, Ilya Zaitseff <sark7@mail333.com> wrote:

> In early development, and not optimized for speed.
> Math functions are simular to OpenGL Shading Language (GLSL).
>
> Any comments? :)
>
> http://sark7.nm.ru/glslmath.zip

I can't download the file!
September 01, 2004
h3r3tic wrote:

> cool, but have you seen unDig's math routines ?

Looks like I reinvent the wheel :)

> oh, what's the license for your lib ?

Free for any purposes.