Jump to page: 1 2 3
Thread overview
Spasm - webassembly libary for single page applications
Oct 12, 2018
Sebastiaan Koppe
Oct 13, 2018
Sebastiaan Koppe
Oct 13, 2018
Sebastiaan Koppe
Oct 13, 2018
Dejan Lekic
Oct 14, 2018
Bogdan
Oct 14, 2018
Sebastiaan Koppe
Oct 15, 2018
Dejan Lekic
Oct 17, 2018
aberba
Oct 16, 2018
Jesse Phillips
Oct 16, 2018
Sebastiaan Koppe
Oct 17, 2018
aberba
Oct 18, 2018
Sebastiaan Koppe
Oct 18, 2018
Suliman
Aug 06, 2019
a11e99z
Aug 06, 2019
JN
Aug 06, 2019
Sebastiaan Koppe
Aug 06, 2019
a11e99z
Aug 07, 2019
Sebastiaan Koppe
Aug 07, 2019
Dukc
October 12, 2018
I like to announce Spasm https://github.com/skoppe/spasm

It is a webassembly library to develop single page applications and builds on my previous work (https://forum.dlang.org/post/eqneqstmwfzugymfewqo@forum.dlang.org).

It generates fast and small webassembly binaries. The example todo-mvc is only 5995 bytes (wasm) + 2199 bytes (html+js) when gzipped, and loads pretty fast (https://skoppe.github.io/spasm/examples/todo-mvc/)

Spasm can be used with dub and only requires a recent version of ldc. See the readme on github how to get started.

The library includes a webpack bootstrap project to build a production ready web page.

Spasm is written in betterC.

Next steps are:

- more js host bindings (xhr, localstorage, etc.)
- memory deallocation
- gather an angry mob to make phobos more betterC compatible ;)
October 12, 2018
On 10/12/18 3:43 PM, Sebastiaan Koppe wrote:
> I like to announce Spasm https://github.com/skoppe/spasm
> 
> It is a webassembly library to develop single page applications and builds on my previous work (https://forum.dlang.org/post/eqneqstmwfzugymfewqo@forum.dlang.org).
> 
> It generates fast and small webassembly binaries. The example todo-mvc is only 5995 bytes (wasm) + 2199 bytes (html+js) when gzipped, and loads pretty fast (https://skoppe.github.io/spasm/examples/todo-mvc/)
> 
> Spasm can be used with dub and only requires a recent version of ldc. See the readme on github how to get started.
> 
> The library includes a webpack bootstrap project to build a production ready web page.
> 
> Spasm is written in betterC.
> 
> Next steps are:
> 
> - more js host bindings (xhr, localstorage, etc.)
> - memory deallocation
> - gather an angry mob to make phobos more betterC compatible ;)

OK, this is pretty cool. I need to start checking out webasm.

-Steve
October 13, 2018
Nifty, I'll have to look into this. Any idea what it would take to get this doing some WebGL? (Or playing audio?) Or is this more for HTML-ish sorts of stuff?

What are the main current limitations?
October 13, 2018
On Saturday, 13 October 2018 at 04:34:28 UTC, Nick Sabalausky (Abscissa) wrote:
> Nifty, I'll have to look into this. Any idea what it would take to get this doing some WebGL? (Or playing audio?) Or is this more for HTML-ish sorts of stuff?

This is more focused on HTML rendering, but you can do anything that you can do from JS, you just have to write JS glue code.

WebGL is based on and follows the OpenGL ES (Embedded Systems) spec, which is a subset of OpenGL. So if you have the API definitions you are already half done. The other half is writing that in JS and calling the actual WebGL.

If you want to do it right now you can use vladimir's dscripten-tools project, which is based on emscripten.

I just don't like emscripten because it has a complex toolchain (D->LDC->(patched)LLVM->asm.js->binaryen->wasm) and results in bloated code.
October 13, 2018
On Saturday, 13 October 2018 at 04:34:28 UTC, Nick Sabalausky (Abscissa) wrote:
> What are the main current limitations?

Mainly that it is written in betterC, which is quite the limitation if you are used to freely call anything from phobos, or expect the GC to clean up.

Also I currently don't free memory.
October 13, 2018
On Friday, 12 October 2018 at 19:43:25 UTC, Sebastiaan Koppe wrote:
> I like to announce Spasm https://github.com/skoppe/spasm
>
> It is a webassembly library to develop single page applications and builds on my previous work (https://forum.dlang.org/post/eqneqstmwfzugymfewqo@forum.dlang.org).

I must say even at this stage this library is awesome! Good job! Keep up with the good work! :)
October 14, 2018
On Friday, 12 October 2018 at 19:43:25 UTC, Sebastiaan Koppe wrote:
> I like to announce Spasm https://github.com/skoppe/spasm
>
> It is a webassembly library to develop single page applications and builds on my previous work (https://forum.dlang.org/post/eqneqstmwfzugymfewqo@forum.dlang.org).
>
> It generates fast and small webassembly binaries. The example todo-mvc is only 5995 bytes (wasm) + 2199 bytes (html+js) when gzipped, and loads pretty fast (https://skoppe.github.io/spasm/examples/todo-mvc/)
>
> Spasm can be used with dub and only requires a recent version of ldc. See the readme on github how to get started.
>
> The library includes a webpack bootstrap project to build a production ready web page.
>
> Spasm is written in betterC.
>
> Next steps are:
>
> - more js host bindings (xhr, localstorage, etc.)
> - memory deallocation
> - gather an angry mob to make phobos more betterC compatible ;)

Awesome work! I remember that, at some point the https://glimmerjs.com/ authors wanted to write their vm in rust for better performance. It looks like D is a new option for such projects.

Bogdan
October 14, 2018
On Sunday, 14 October 2018 at 06:03:10 UTC, Bogdan wrote:
> Awesome work! I remember that, at some point the https://glimmerjs.com/ authors wanted to write their vm in rust for better performance. It looks like D is a new option for such projects.
>
> Bogdan

Thanks, a lot of credits go to LDC for supporting the webassembly backend of LLVM.

I thought about doing a VM as well, specifically because I was afraid of the performance penalty of switching a lot between js and wasm. The idea was to emit all dom operations into one bytebuffer (possibly at compile-time) and then instruct js to execute that.

It turns out jumping between wasm and js isn't really a big deal (at least not anymore), so I ditched that idea to keep things simple.

Plus, there is a good chance that in the near future wasm will be able to call the browsers' api directly.
October 15, 2018
On Sunday, 14 October 2018 at 19:04:51 UTC, Sebastiaan Koppe wrote:
> It turns out jumping between wasm and js isn't really a big deal (at least not anymore), so I ditched that idea to keep things simple.
>
> Plus, there is a good chance that in the near future wasm will be able to call the browsers' api directly.

Precisely, that is why I like this approach. Good job.
October 16, 2018
On Friday, 12 October 2018 at 19:43:25 UTC, Sebastiaan Koppe wrote:
> I like to announce Spasm https://github.com/skoppe/spasm
>
> It is a webassembly library to develop single page applications and builds on my previous work

This is really interesting. I don't do web development myself and haven't been doing hobby programming, but I like the idea of of webasm.

It would be cool if D provided the easiest way to develop webasm first to see if it could claim that market.
« First   ‹ Prev
1 2 3