Thread overview
some mixin utilities
Nov 05, 2012
Dan
Nov 05, 2012
bearophile
Nov 05, 2012
Tobias Pankrath
Nov 05, 2012
Dan
November 05, 2012
I've created some mixins that I think will help me with structs, and being new to D would like some constructive criticism/suggestions on the code. The code is at https://github.com/patefacio/d-help/blob/master/d-help/opmix/mix.d

Some questions:
- I have done a bit of casting in a few places and would like to know if they are safe.
- I'm no hashing expert so any suggestions on approach appreciated.
- If mixin(Dup) encounters a plain pointer and it can create a target on the heap it does. Is this safe?
- The focus is structs because for now I'm afraid of classes. Could they be incorporated or would that be a can of worms?

Hopefully the comments convey the intent well enough and if there are better approaches please let me know.
Any feedback appreciated.

Thanks
Dan
November 05, 2012
Dan:

> https://github.com/patefacio/d-help/blob/master/d-help/opmix/mix.d

> Overcomes this problem:
> writeln( [1: 2] == [1: 2] ); // true
> writeln(S([1: 2]) == S([1: 2])); // false

That will be fixed in the core language.

Bye,
bearophile
November 05, 2012
On 05.11.2012 18:30, Dan wrote:
> I've created some mixins that I think will help me with structs, and
> being new to D would like some constructive criticism/suggestions on the
> code. The code is at
> https://github.com/patefacio/d-help/blob/master/d-help/opmix/mix.d
>
> Some questions:
> - I have done a bit of casting in a few places and would like to know if
> they are safe.
> - I'm no hashing expert so any suggestions on approach appreciated.
> - If mixin(Dup) encounters a plain pointer and it can create a target on
> the heap it does. Is this safe?
> - The focus is structs because for now I'm afraid of classes. Could they
> be incorporated or would that be a can of worms?
>
> Hopefully the comments convey the intent well enough and if there are
> better approaches please let me know.
> Any feedback appreciated.
>
> Thanks
> Dan

I like the general style. However this provokes a invinite loop:
-----
struct A
{
        A* other;
}

import std.stdio;

void main()
{
        A a, b;
        b.other = &a;
        a.other = &b;
        writeln(typesDeepEqual(a, b));
}
-----

And I would find the comparison more useful, if it uses the user defined opEquals for a field if there is one.



November 05, 2012
On Monday, 5 November 2012 at 18:53:20 UTC, Tobias Pankrath wrote:


> I like the general style. However this provokes a invinite loop:

Good catch. Fixed. There may be more complex scenarios of nested locking references that cause similar loop.

>
> And I would find the comparison more useful, if it uses the user defined opEquals for a field if there is one.

Good point, this could be changed easily enough. The point for OpEquals was to use this for the issues pointed out in the thread. A benefit of just always using typesDeepEqual within typesDeepEqual is if I forget a mixin(OpEquals) in some class A, agreggated in some B, I'm still covered. So, below my deep equals works as expected for B even though A has no suitable opEquals. I think this should work even if I do not own A, which is a plus. The downside is if there is a custom opEquals for a struct that is more efficient it wont get called.

As bearophile pointed out this issue will change anyway. At that point I think the OpEquals becomes mute. I hope I'm covered by just turning its implementation  into a no-op and my classes don't change.

Thanks
Dan

--------------
struct A {
  void pushOne() { i ~= 1; }
private:
  int[] i;
}
struct B {
  mixin(OpEquals);
  A a;
}
void main() {
  A a1, a2;
  a1.pushOne();
  a2.pushOne();
  B b1 = {a1}, b2 = {a2};
  writeln(a1==a2);    // false
  writeln(b1==b2);    // true
}