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A little story
Jun 24, 2012
bearophile
Jun 24, 2012
Jerome BENOIT
Jun 24, 2012
bearophile
Jun 25, 2012
Jerome BENOIT
Jun 25, 2012
bearophile
Jun 25, 2012
Jerome BENOIT
Jun 25, 2012
Tobias Pankrath
Jun 25, 2012
bearophile
Jun 25, 2012
Dmitry Olshansky
Jun 25, 2012
Tobias Pankrath
Jun 25, 2012
Dmitry Olshansky
Jun 25, 2012
bearophile
Jun 26, 2012
Don Clugston
Jun 26, 2012
bearophile
Jun 25, 2012
Gour
Jun 25, 2012
David
June 24, 2012
Just a recent little coding story.

Python is a good language for "exploratory programming", because the programs are succinct, it's flexible, its data structures are easy to use and good, there are already written modules to do most things, there are very easy to use libraries to plot results or import data and so on.

Doing this kind of programing I have written a small single-module command line Python program, just few hundred lines long. Once debugged it seemed to work, but only up to N=18, beyond that it uses too much memory and CPU time for me.

To solve the performance problem I've ported it to D. This translation didn't took a lot of time, and the resulting single-module D program was just 10-15% longer than the Python module. But it didn't work, the results were different from the Python veersion. I have spent several hours to find the bug, that was a nasty D associative array bug already present in Bugzilla.

This was not nice, but once fixed that, it gave the same results as the Python version from N=1 to N=18. Now the program is tens of times faster and I'm able to solve for N=19 and even N=20, good. Being this exploratory programming I don't know the correct results for those N=19 and N=20. I am only able to estimate the correct results and the estimate is compatible with the results given by the D program. This is good, but spending some hours to look for a bug has made me suspicious of the D program, maybe it was buggy still.

So I translate the Python program to FreePascal (a modern free Object Pascal, similar to Delphi). This translation wasn't hard to do, I have used one library of mine that implements associative arrays in FreePascal, but it was a little slow and boring, and the resulting program was long.

When I run the FreePascal program it gives the same results from N=1 to N=18 as the Python version, this is good. But with N=19 it gave a run-time integer overflow error. Up to N=18 a certain 32 bit int variable was enough, but right with N=19 the program tried to store inside it a value past 2 billions. A compilation switch of FreePascal allows to turn run-time overflows of all integral values used by the program into run-time errors.

I have replaced that 32 bit int with a 64 bit int in the FreePascal code. Running again the FreePascal program again I have found another integral overflow error. If I replace that variable too with a 64 bit int, the program runs and it gives a number slightly different from the number given by the D code. If I compile and run the original FreePascal code without the run-time overflow tests it gives the same results as the D version for N=19 and N=20.

I can study the D code, looking for variables that cause overflow, but this study requires time, because the program is small, but its algorithms are intricate.

So for this program born from explorative programming that does some integral number crunching:
- Python language is not fit because it's too much slow and because in certain cases I prefer a little stronger static type safety, that's useful to not waste time debugging the usage of intricate data structures.
- FreePascal is not fit because it's not flexible enough and because it's too much low-level for a exploration that must be quick.
- And D is too much unsafe for such kind of programs, because integral numbers can silently overflow.

Maybe C# running on Mono is a good enough language for those purposes (it's probably fast enough despite not running on the dotnet and it has structs to save memory, it detects run-time integral overflows, it has data structures and maybe it's flexible enough).

Bye,
bearophile
June 24, 2012

On 24/06/12 23:52, bearophile wrote:
> And D is too much unsafe for such kind of programs, because integral numbers can silently overflow.

Is there any GMP port for D ?

Jerome
June 24, 2012
Jerome BENOIT:

> Is there any GMP port for D ?
>
> Jerome

I don't know.

(But GMP is NOT a solution to the problems shown in that story).

Bye,
bearophile
June 25, 2012

On 25/06/12 01:51, bearophile wrote:
> Jerome BENOIT:
>
>> Is there any GMP port for D ?
>>
>> Jerome
>
> I don't know.
>
> (But GMP is NOT a solution to the problems shown in that story).

How come as ``integral numbers (will not be) overflow'' ?

>
> Bye,
> bearophile
June 25, 2012
Jerome BENOIT:

> How come as ``integral numbers (will not be) overflow'' ?

Multiprecision numbers allocate on the heap when they become large (or they always allocate on the heap). This has a significant performance impact. There are many situations where Multiprecision numbers are handy, but there are many other cases where you want to keep most of the performance (or memory use, or struct layouts, and type signatures, and more) of the normal machine fixnums. In this case compilation switches to enable/disable run-time overflow errors are useful.

Bye,
bearophile
June 25, 2012
Thanks a lot for the explanation.
Jerome

On 25/06/12 02:54, bearophile wrote:
> Jerome BENOIT:
>
>> How come as ``integral numbers (will not be) overflow'' ?
>
> Multiprecision numbers allocate on the heap when they become large (or they always allocate on the heap). This has a significant performance impact. There are many situations where Multiprecision numbers are handy, but there are many other cases where you want to keep most of the performance (or memory use, or struct layouts, and type signatures, and more) of the normal machine fixnums. In this case compilation switches to enable/disable run-time overflow errors are useful.
>
> Bye,
> bearophile
June 25, 2012
On Sunday, 24 June 2012 at 21:52:36 UTC, bearophile wrote:
> Just a recent little coding story.
>
> 

Maybe you should post this to the main newsgroup.

I would prefer a switch that does this per scope, i.e:

void foo()
{
    pragma(check, int_overflow);
    // check only in this function
}




June 25, 2012
Tobias Pankrath:

> Maybe you should post this to the main newsgroup.

I don't know if the main newsgroup is the right place.


> I would prefer a switch that does this per scope, i.e:

I think both a compiler switch for the compilation unit, and a scope pragma to enable/disable locally, are useful.

Bye,
bearophile
June 25, 2012
On 25-Jun-12 14:01, bearophile wrote:
> Tobias Pankrath:
>
>> Maybe you should post this to the main newsgroup.
>
> I don't know if the main newsgroup is the right place.
>
>
>> I would prefer a switch that does this per scope, i.e:
>
> I think both a compiler switch for the compilation unit, and a scope
> pragma to enable/disable locally, are useful.

While I think that if you seek anything other then plain fixnum you'd better make wrapper type adding nessary overflow checks. It should be almost as fast as plain fixnum if it's not then it's a bug/feature request for optimizer/inliner.


-- 
Dmitry Olshansky


June 25, 2012
On Monday, 25 June 2012 at 10:08:03 UTC, Dmitry Olshansky wrote:
> On 25-Jun-12 14:01, bearophile wrote:
>> Tobias Pankrath:
>>
>>> Maybe you should post this to the main newsgroup.
>>
>> I don't know if the main newsgroup is the right place.
>>
>>
>>> I would prefer a switch that does this per scope, i.e:
>>
>> I think both a compiler switch for the compilation unit, and a scope
>> pragma to enable/disable locally, are useful.
>
> While I think that if you seek anything other then plain fixnum you'd better make wrapper type adding nessary overflow checks. It should be almost as fast as plain fixnum if it's not then it's a bug/feature request for optimizer/inliner.

If you have already written code, it may be cumbersome to port it to a wrapper type, if the only thing you want to test is, that it does not have overflows.

You can't just do alias MyWrapper!int int; can you?

They are a common source of bugs, detecting those should be made easy. I do see this as automatic DbC for build-ins and can not see any counter argument that would not equally apply to the current DbC state.

Except for the fact, that someone has to implement it.



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