On 6 April 2012 16:53, Timon Gehr
<timon.gehr@gmx.ch> wrote:
I think this proposal should be merged with Johannes' one.
I think Johannes proposal already nails it. What benefits would be merged from this proposal? How would they influence the design?
On 04/06/2012 11:41 AM, Johannes Pfau wrote:
Declaring a custom attribute:
---------
module std.something;
struct Author
{
string name;
public this(string name)
{
this.name = name;
}
}
---------
Using it:
---------
import std.something; //Usual namespace lookup rules apply to attributes
/*
* @Author(param) calls the constructor of the Author struct and
* attaches the struct instance to test. Probably @Author (without
* parenthesis) coud be made to mean std.something.Author.init
*/
@Author("Johannes Pfau") int test;
---------
Attaching attributes multiple times as in C# should be possible.
Using reflection to get that attribute:
---------
if(__traits(hasAttribute, test, std.something.Author))
{
Author[] authors = __traits(getAttribute, test,
std.something.Author);
}
---------
An array is used here to support attaching the same attribute multiple
times. Of course "auto authors = ..." should be usable here too.