On 23 December 2012 00:11, ixid <nuaccount@gmail.com> wrote:
On Saturday, 22 December 2012 at 23:37:03 UTC, Iain Buclaw wrote:
On 22 December 2012 19:32, Leandro Lucarella <
leandro.lucarella@sociomantic.com> wrote:

On Friday, 14 December 2012 at 00:42:58 UTC, Walter Bright wrote:

On 12/13/2012 4:17 PM, David Nadlinger wrote:

1. How much work would it be for the guys at Remedy Games to convert
their
codebase from [] to @()?


I don't know. All I know is it's a lot of code.


You should ask. It's really crazy to ask the WHOLE community to take the
bullet for some company using an experimental unreleased version of the
compiler without even knowing if there is a good reason why they can't just
fix their code.

And in any case, this is theirs problem, they should be using a special
version of the compiler (the one that accepts broken code), not all the
rest!

This is just completely crazy...



This.

Surely someone like Walter or yourself (I am not suggesting that it's your responsibility) could have written a reliable find and replace for the other attribute syntax, fixed Remedy's codebase and allowed everyone to move on?


Yes, but using sed to find and replace code is fraught with dangers and should be avoided with a large stick.

--
Iain Buclaw

*(p < e ? p++ : p) = (c & 0x0f) + '0';