Does D have a nice way to add annotations or custom attributes to entities?
In Java/C# for example, it is common to annotate things with useful
compile time information. I'd like to be able to do that in D on occasion.
For instance, I'm serialising some struct/class using reflection to some
text format, but there are a couple of members in a particular class
that I don't want to be written.
A nice solution might be that I could annotate various members:
@DoNotSerialise int thing; ... or something along those lines, whatever
concept you want to apply, which I could then inspect in static if()
logic to produce some requested additional behaviour.
This is a trivial example, but looking at C#/Java, you can see how many
useful things can be done with this sort of system.
How would it be done currently?