On 28 October 2013 12:47, safety0ff <safety0ff.dev@gmail.com> wrote:
On Monday, 28 October 2013 at 02:30:53 UTC, Manu wrote:
GPU's also tend to deal with strict alignments of various buffers.

SIMD requires >= 16byte alignment, which is higher than the default 4-8
byte alignment of many allocators.

AFAIK the alignments for those cases are known a priori, the question was regarding alignments that are only known at runtime.

You don't know the runtime GPU at compile time.