April 20, 2011 Issues » [Issue 5866] New: std.math.sin(float), std.math.cos(float) to return float | |||
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...FLOAT * sin(x); // contains no double->float conversions -- Configure issuemail: http://d.puremagic.com/issues... | |||
April 20, 2011 General » Re: Loss of precision errors in FP conversions | |||
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Robert Jacques: Today GPUs are just starting to manage doubles efficiently (Tesla?). If you compile... | |||
April 20, 2011 General » Re: Loss of precision errors in FP conversions | |||
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bearophile Wrote: Loosing precision on a fractional number seems like it would be a very... | |||
April 20, 2011 General » Re: Loss of precision errors in FP conversions | |||
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True, if you have N compiler switches, you have 2^N different compilers to test... | |||
April 20, 2011 General » Re: Loss of precision errors in FP conversions | |||
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...or write a Lint tool for D. | |||
April 20, 2011 General » Re: Loss of precision errors in FP conversions | |||
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I do GP GPU work, so I use floats all the time. They're also... | |||
April 20, 2011 Issues » [Issue 5864] Loss of precision errors in FP conversions | |||
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http://d.puremagic.com/issues/show_bug.cgi?id=5864 bearophile_hugs@eml.cc changed... | |||
April 20, 2011 General » Re: Loss of precision errors in FP conversions | |||
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Andrei: OK :-) But I will probably write an article about this, because I have found... | |||
April 20, 2011 General » Re: Loss of precision errors in FP conversions | |||
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Yes please. I once felt the same way, but learned better since. Andrei | |||
April 20, 2011 General » Re: Loss of precision errors in FP conversions | |||
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On Tue, 19 Apr 2011, Walter Bright wrote: The stronger argument, that I agree with... | |||
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