April 11, 2023 Learn » Re: How to setup D with SFML? (using bindbc-sfml) | |||
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...I do with [GLFW/OpenGL](https://github.com/rillki/d-glfw-opengl-project-template) example... | |||
March 31, 2023 Learn » Re: Is this code correct? | |||
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...articles for 3D triangles, and documentation for OpenGL, which i don't use. My description... | |||
March 28, 2023 Learn » Re: Step by step tutorials for using bindings in D | |||
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...much. I got it now, I got OpenGL, ncurses, Lua and Imgui running. This is... | |||
March 27, 2023 Learn » Re: Step by step tutorials for using bindings in D | |||
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...How to set up D and GLFW/OpenGL project on MacOS, Linux and Windows](https... | |||
March 15, 2023 Announce » Re: How to set up D and GLFW/OpenGL project on MacOS, Linux and Windows | [video] | |||
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Amazing! Thanks! | |||
March 08, 2023 Announce » How to set up D and GLFW/OpenGL project on MacOS, Linux and Windows | [video] | |||
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![D and GLFW/OpenGL project](https://github.com/rillki/d-glfw-opengl-project-template/blob... | |||
March 04, 2023 Announce » Hipreme Engine is fully ported to PS Vita | |||
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...to breath into PS Vita: Currently, using OpenGL ES 2.0 and OpenAL for its... | |||
February 03, 2023 Announce » Hipreme Engine is fully ported to WebAssembly | |||
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...has already dealt with that by every OpenGL call being batched. - Is there collection happening... | |||
January 26, 2023 Announce » Re: Qonquest 2 - A simple strategy game written in D | |||
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...my test programs. Perhaps due to the opengl viewport, possible it is my bug but... | |||
January 25, 2023 Announce » Qonquest 2 - A simple strategy game written in D | |||
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...although I mostly just used the provided OpenGL 2 functions. For buttons that have numbers... | |||
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