August 24, 2018 General » Re: D is dead | |||
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No, unlike what I suggest, that doesn't work without carefully reviewing every single place... | |||
August 24, 2018 General » Re: D is dead | |||
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I don't think you understand how unworkable this workaround is.
struct A {
this(something... | |||
August 24, 2018 General » Re: D is dead | |||
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...might be excellent. I wouldn't know. It cannot swallow the Weka code base. Shachar | |||
August 24, 2018 General » Re: D is dead | |||
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Yes. I will point out that I was never bit by this bug either. We... | |||
August 24, 2018 General » Re: D is dead | |||
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...and tag it as e.g. unknown_weka or something. Give us a report once... | |||
August 23, 2018 General » Re: D is dead | |||
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...with the kind of low-level stuff Weka does would be a serious problem, whereas... | |||
August 24, 2018 General » Re: D is dead | |||
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Consider the following line from the weka code base:
_trustedData.opIndex(diskIdx) &= NotBitmap(toDistrust);
That... | |||
August 23, 2018 General » Re: D is dead | |||
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...happy to have a look at it for Weka at this point, actually. — David | |||
August 23, 2018 General » Re: D is dead | |||
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Quite a number of Weka filed bugs have been fixed. Here's the 2.080... | |||
August 23, 2018 General » Re: D is dead | |||
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...whatever Weka has spent on Johan to fix D is much less. Maybe Weka is... | |||
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