November 08, 2014 Announce » Re: dmedia library | |||
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dwc has been an interesting read, using the dub configurations option, and separate directories for... | |||
November 07, 2014 Announce » Re: dmedia library | |||
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Depending on the needs of the game server, I would keep it apart from the... | |||
November 07, 2014 Announce » Re: dmedia library | |||
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Yes, tho I have yet to put much thought into how that will all be... | |||
November 07, 2014 Announce » Re: dmedia library | |||
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Interesting, just out of interest have you thought about separating it out and work independently... | |||
November 07, 2014 Announce » Re: dmedia library | |||
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I eventually want to build a entity system, and make use of parallel_foreach, or... | |||
November 07, 2014 Announce » Re: dmedia library | |||
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Fair enough. Threading is a major issue with those low level api's. | |||
November 07, 2014 Announce » Re: dmedia library | |||
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XLIB is an absolute train wreck when it comes to threading, call XPollEvent outside your... | |||
November 07, 2014 Announce » Re: dmedia library | |||
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Its a good start. But instead of creating the window itself manually would you consider... | |||
November 07, 2014 Announce » dmedia library | |||
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...I am doing. https://github.com/luminousone/dmedia If I could possibly convince a few... | |||
August 06, 2013 General » Re: D game development: a call to action | |||
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...handling object updates. https://github.com/luminousone/dmedia I haven't picked a license yet... | |||
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