May 19, 2005 std.loader and libs | ||||
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Hello, A small loader question. Well, related to loader. Suppose I want to create these libs using D code, is that bad idea ? Are there special things to take care of (and how), like GC? Data not shareable ? Coudnt one define some special constructors/destructors for D library code like one would do in C (using gcc) void __attribute__ ((constructor)) my_init(void); void __attribute__ ((destructor)) my_fini(void); |
May 20, 2005 Re: std.loader and libs | ||||
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Posted in reply to Denis R | I guess 99% of http://www.digitalmars.com/d/dll.html applies here. No returning ptrs gc allocated memory, etc. Instread of Window' s extern (Windows) BOOL DllMain(HINSTANCE hInstance, ULONG ulReason, LPVOID pvReserved), I think I can do extern (C) void __attribute__ ((constructor)) my_init(void); and extern (C) void __attribute__ ((destructor)) my_fini(void); and put gc_init(); _minit(); in constructor, while gc_term(); in destructor. This could be just fine In article <20050520010321.42cc4051.denis_r@telkomsa.net>, Denis R says... > >Hello, > >A small loader question. Well, related to loader. > >Suppose I want to create these libs using D code, is that bad idea ? Are there special things to take care of (and how), like >GC? Data not shareable ? > >Coudnt one define some special constructors/destructors for D library code like one would do in C (using gcc) > >void __attribute__ ((constructor)) my_init(void); >void __attribute__ ((destructor)) my_fini(void); > |
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