Thread overview
Graf-primitives
Jul 26, 2001
Mark Essers
Jul 26, 2001
Jan Knepper
Jul 27, 2001
Mark Essers
Jul 28, 2001
Walter
Jul 28, 2001
Kar Gay Lim
July 26, 2001
Someone interested in building a VGA/Vesa - paket for DM ?
(a free lib with source ? 2d,3d,matrix, textures and all this stuff
?...porting to Glide or DirectX, too ?)

here are some modex (320x200) tests (line,fastline, circle, starfield an
chaos..all primitives defined in graf.h)
(I don't want to use Fastgraph or Zyph. tools ;-) )

mfG
Mark Essers
mark@pythonschlangen.de





July 26, 2001
Digital Mars C++ (formal Symantec C++) used to come with FlashGraphics which was
pretty good...



Mark Essers wrote:

> Someone interested in building a VGA/Vesa - paket for DM ?
> (a free lib with source ? 2d,3d,matrix, textures and all this stuff
> ?...porting to Glide or DirectX, too ?)
>
> here are some modex (320x200) tests (line,fastline, circle, starfield an
> chaos..all primitives defined in graf.h)
> (I don't want to use Fastgraph or Zyph. tools ;-) )
>
> mfG
> Mark Essers
> mark@pythonschlangen.de
>
>              Name: graf.h
>    graf.h    Type: C Header file (application/x-unknown-content-type-hfile)
>          Encoding: x-uuencode
>
>                Name: graf.cpp
>    graf.cpp    Type: C++ Source file (application/x-unknown-content-type-cppfile)
>            Encoding: x-uuencode

July 27, 2001
Jan Knepper <jan@smartsoft.cc> schrieb in im Newsbeitrag: 3B60969D.6E366190@smartsoft.cc...
> Digital Mars C++ (formal Symantec C++) used to come with FlashGraphics
which was
> pretty good...

Oh, yes, okay... :-)
But without source ? (I can't find much Websites about FlashGraphics :-( )
The source is very interesting ..lerning, lerning..and last but not
least..learning.
I like Allegro and WinAllegro, Genesis 3D ..but I'm not be able to port this
to DM.
I have to find smaller goals.

It would be nice, to code graphic primitives for DM. Only for small codes
like
3D Cubes ...so everyone can play with matrixtransformations and so on...nice
hobby.
Genesis 3D is really a fantastic engine...but...I don't want to use Visual C
od djgpp (Allegro)..I think
DM and the IDDE is much more better for me than RHIDE or
Visualplaying-Windows ;-)
FlashGraphics would be a "dead end", if you learn..reaching the next
goal...and so on, I think.

Or is there a chance, to get FlashGraphics with source ?  (Is FlashGraphics
still in process..or is it dead ? )
smile, dead systems are never dead..yes...like Symantec C++..really good
work ! (It was like a birthday for me, to read about DM ;-) )

mfG
Mark Essers
(german - sorry for my bad english)





July 28, 2001
FlashGraphics was never a symantec or zortech product. It was a third party library brought to you by the same folks who produced the wonderful X32 dos extender from

    www.dosextender.com


Mark Essers wrote in message <9jshfd$58e$1@digitaldaemon.com>...
>
>Jan Knepper <jan@smartsoft.cc> schrieb in im Newsbeitrag: 3B60969D.6E366190@smartsoft.cc...
>> Digital Mars C++ (formal Symantec C++) used to come with FlashGraphics
>which was
>> pretty good...
>
>Oh, yes, okay... :-)
>But without source ? (I can't find much Websites about FlashGraphics :-( )
>The source is very interesting ..lerning, lerning..and last but not
>least..learning.
>I like Allegro and WinAllegro, Genesis 3D ..but I'm not be able to port
this
>to DM.
>I have to find smaller goals.
>
>It would be nice, to code graphic primitives for DM. Only for small codes
>like
>3D Cubes ...so everyone can play with matrixtransformations and so
on...nice
>hobby.
>Genesis 3D is really a fantastic engine...but...I don't want to use Visual
C
>od djgpp (Allegro)..I think
>DM and the IDDE is much more better for me than RHIDE or
>Visualplaying-Windows ;-)
>FlashGraphics would be a "dead end", if you learn..reaching the next
>goal...and so on, I think.
>
>Or is there a chance, to get FlashGraphics with source ?  (Is FlashGraphics
>still in process..or is it dead ? )
>smile, dead systems are never dead..yes...like Symantec C++..really good
>work ! (It was like a birthday for me, to read about DM ;-) )
>
>mfG
>Mark Essers
>(german - sorry for my bad english)
>
>
>
>
>


July 28, 2001
I believe GNU has enough set of graphics primitives. Gimp is one cool one.

Back in my time (>14 years), I wrote one graphics library too:

Lim K.G., Celler B.G. (1987) "Multi-window graphics package for the three
dimensional display of orthogonal electrocardiographic data." Proceedings of
the Fourth International Conference on Biomedical Engineering, Singapore, 3:41-52.

Now I just use other's.


Mark Essers <mark@pythonschlangen.de> wrote in message news:9jshfd$58e$1@digitaldaemon.com...
>
> Jan Knepper <jan@smartsoft.cc> schrieb in im Newsbeitrag: 3B60969D.6E366190@smartsoft.cc...
> > Digital Mars C++ (formal Symantec C++) used to come with FlashGraphics
> which was
> > pretty good...
>
> Oh, yes, okay... :-)
> But without source ? (I can't find much Websites about FlashGraphics :-( )
> The source is very interesting ..lerning, lerning..and last but not
> least..learning.
> I like Allegro and WinAllegro, Genesis 3D ..but I'm not be able to port this
> to DM.
> I have to find smaller goals.
>
> It would be nice, to code graphic primitives for DM. Only for small codes like