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May 24, 2004
Mac "empire"
I just downloaded Empire and it reminded me of a Mac game (I didn't have a
PC). I notice the web site didn't mention a Mac port so I'm wondering what
that Mac rip-off was called. Anyone know? I'm just curious.
-Ben

ps - The web site also mentions Hamurabi. That book of games (I can't
remember the name) was great and it was what taught me to program (on a
Superboard II). That and "Lemonade" for the Apple II. It's a pity games are
so complex now that it would be impossible to publish a book of games and
have anyone notice it.
May 24, 2004
Re: Mac "empire"
Ben Hinkle wrote:

> I just downloaded Empire and it reminded me of a Mac game (I didn't have a
> PC). I notice the web site didn't mention a Mac port so I'm wondering what
> that Mac rip-off was called. Anyone know? I'm just curious.

found it - Strategic Conquest.
May 24, 2004
Re: Mac "empire"
Ben Hinkle wrote:

> <snip>
> It's a pity games are so complex now that it would be impossible to 
> publish a book of games and have anyone notice it.

Even if it's an examples section, or examples here and there, in a 
"Simple Game Programming In <some language>" book?

I'd think amateurs who'd like to learn how to program simple games are 
just as common now as they were back in the good old days.  OK, so there 
could be factors influencing the number both ways....

Stewart.

-- 
My e-mail is valid but not my primary mailbox, aside from its being the 
unfortunate victim of intensive mail-bombing at the moment.  Please keep 
replies on the 'group where everyone may benefit.
May 24, 2004
Re: Mac "empire"
"Stewart Gordon" <smjg_1998@yahoo.com> wrote in message
news:c8sh6b$1p5m$1@digitaldaemon.com...
> Ben Hinkle wrote:
>
> > <snip>
> > It's a pity games are so complex now that it would be impossible to
> > publish a book of games and have anyone notice it.
>
> Even if it's an examples section, or examples here and there, in a
> "Simple Game Programming In <some language>" book?
>
> I'd think amateurs who'd like to learn how to program simple games are
> just as common now as they were back in the good old days.  OK, so there
> could be factors influencing the number both ways....

The difference to me is that when I was a kid the game came first and over
time I got interested in how the game worked and the fact that it was so
simple made it possible to keep up my interest. Even the best games of the
day had simple implementations. Today the best games are very complex so to
get a kid interested in playing a simple game or learning how to program a
simple game is much harder. If I were a kid today I would turn my nose up at
Hamurabi and Empire unless I went in motivated to learn programming. If
someone could port Empire to platforms like PDAs where the games are at the
level of the late 80s then that would be a good way to generate interest.
Maybe games on those platforms are already past Empire, I don't know.

> Stewart.
>
> -- 
> My e-mail is valid but not my primary mailbox, aside from its being the
> unfortunate victim of intensive mail-bombing at the moment.  Please keep
> replies on the 'group where everyone may benefit.
May 25, 2004
Re: Mac "empire"
"Ben Hinkle" <bhinkle@mathworks.com> wrote in message
news:c8t0uv$2gjl$1@digitaldaemon.com...

> simple game is much harder. If I were a kid today I would turn my nose up
at
> Hamurabi and Empire unless I went in motivated to learn programming. If
> someone could port Empire to platforms like PDAs where the games are at
the
> level of the late 80s then that would be a good way to generate interest.
> Maybe games on those platforms are already past Empire, I don't know.

You hit the point.  That is why Java Applet games are "downladable".  Since
Walter also wrote Symantec Visual Cafe's Java compiler, I see no reason why
Empire can't ported into an downloadable Applet.  Even for my limited
ability, I did port something into Java
http://www.big2game.com/~kagay/gomoku.html
May 25, 2004
Re: Mac "empire"
Kar G Lim wrote:
> You hit the point.  That is why Java Applet games are "downladable".  Since
> Walter also wrote Symantec Visual Cafe's Java compiler, I see no reason why
> Empire can't ported into an downloadable Applet.  Even for my limited
> ability, I did port something into Java
> http://www.big2game.com/~kagay/gomoku.html

Cute!
20+ years ago I had a version of this game running on a Philips P880. A 
computer with 64Kb with a size of 1 yard high by 1 yard deep by 2 yards 
wide. It had a boots trap of 16 or so 16 bits value's which I had 
memorized. The game was written in Fortran IV...

-- 
ManiaC++
Jan Knepper

But as for me and my household, we shall use Mozilla...
www.mozilla.org
May 26, 2004
Re: Mac "empire"
"Jan Knepper" <jan@smartsoft.us> wrote in message
news:c8v96p$fko$1@digitaldaemon.com...
> Kar G Lim wrote:
> > You hit the point.  That is why Java Applet games are "downladable".
Since
> > Walter also wrote Symantec Visual Cafe's Java compiler, I see no reason
why
> > Empire can't ported into an downloadable Applet.  Even for my limited
> > ability, I did port something into Java
> > http://www.big2game.com/~kagay/gomoku.html
>
> Cute!
> 20+ years ago I had a version of this game running on a Philips P880. A
> computer with 64Kb with a size of 1 yard high by 1 yard deep by 2 yards
> wide. It had a boots trap of 16 or so 16 bits value's which I had
> memorized. The game was written in Fortran IV...

How old are you?  Or it that a taboo...

Actually the D version should be more portable to Java, only problem is the
MS-Windows specific stuff.
May 26, 2004
Re: Mac "empire"
"Kar G Lim" <klim@machealth.com.au> wrote in message
news:c90q16$2t5g$1@digitaldaemon.com...
> Actually the D version should be more portable to Java, only problem is
the
> MS-Windows specific stuff.

The windows specific stuff is isolated to a couple of files handling the
user interface. The game engine itself is independent. The code should be
easy to port to Java.
May 26, 2004
Re: Mac "empire"
Kar G Lim wrote:

> How old are you?  Or it that a taboo...

No, it is not... I was born on September 8, 1967 in a little place 
called Koudum www.koudum.nl in the provice of Friesland in the 
Netherlands, Europe. Koudum is/was part of the Hemelumer Oldeferd 
municipality.

I guess that makes me 36+ years of age as of this writing... ;-)

I started with "Aviation (services, engineering/maintenance, logistics)" 
at what is now called "the Amsterdam Regional Community College" 
http://www.rocva.nl/sf/sf.cgi?ac=frameset&id=37?http://www.rocva.nl/sf/sf.cgi?2856 
when I was 15, almost 16 years of age. This is where I first learned 
about the Sinclair ZX Spectrum and shortly after of an old Philips P880 
sitting in a separate room somewhere.

Hope that answers the question...

Jan


-- 
ManiaC++
Jan Knepper

But as for me and my household, we shall use Mozilla...
www.mozilla.org
May 27, 2004
Re: Mac "empire"
Wow, you are younger than me!

Well, my problem is I was born in a small town in Malaysia near the border
of
Thailand.  Grew up never seen any high tech stuff other than an electronics
calculator.  Only when I arrived in Australia was then I started mucking
around with C programming at UNSW.

Looks like I am going to challenge myself to see the Java port is worth an
"old bloke"....

"Jan Knepper" <jan@smartsoft.us> wrote in message
news:c92erg$28st$1@digitaldaemon.com...
> Kar G Lim wrote:
>
> > How old are you?  Or it that a taboo...
>
> No, it is not... I was born on September 8, 1967 in a little place
> called Koudum www.koudum.nl in the provice of Friesland in the
> Netherlands, Europe. Koudum is/was part of the Hemelumer Oldeferd
> municipality.
>
> I guess that makes me 36+ years of age as of this writing... ;-)
>
> I started with "Aviation (services, engineering/maintenance, logistics)"
> at what is now called "the Amsterdam Regional Community College"
>
http://www.rocva.nl/sf/sf.cgi?ac=frameset&id=37?http://www.rocva.nl/sf/sf.cg
i?2856
> when I was 15, almost 16 years of age. This is where I first learned
> about the Sinclair ZX Spectrum and shortly after of an old Philips P880
> sitting in a separate room somewhere.
>
> Hope that answers the question...
>
> Jan
>
>
> --
> ManiaC++
> Jan Knepper
>
> But as for me and my household, we shall use Mozilla...
> www.mozilla.org
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