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June 10, 2004
Re: High performance linear algebra?
Norbert Nemec wrote:
> 
> I've been spending quite some thought on it, but there are a number of
> individual steps that have to be taken one-by-one:

Thanks for the info Norbert.

Until some of this gets sorted I don't believe D is a valid 
consideration for real-time 3D stuff.

--Steve
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