June 10, 2004Re: High performance linear algebra?
Posted in reply to Norbert Nemec
Norbert Nemec wrote: > > I've been spending quite some thought on it, but there are a number of > individual steps that have to be taken one-by-one: Thanks for the info Norbert. Until some of this gets sorted I don't believe D is a valid consideration for real-time 3D stuff. --Steve