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November 16, 2004
GoBug for D-bugging?
IIRC, D embeds CodeView symbols in debug builds.  Has anyone 
tried debugging a D program with GoBug?  I'm trying to find 
a command-line debugger I can use in conjunction with the 
Zeus editor.

Thanks,
Garett
November 16, 2004
Re: GoBug for D-bugging?
Alternatively, maybe DMC++ debugger available on the CD 
would be a good choice?


"Garett Bass" <gtbass@studiotekne.com> wrote in message 
news:cnc2hv$1tbc$1@digitaldaemon.com...
> IIRC, D embeds CodeView symbols in debug builds.  Has 
> anyone tried debugging a D program with GoBug?  I'm trying 
> to find a command-line debugger I can use in conjunction 
> with the Zeus editor.
>
> Thanks,
> Garett
>
November 16, 2004
Re: GoBug for D-bugging?
Garett Bass schrieb:

> Alternatively, maybe DMC++ debugger available on the CD 
> would be a good choice?

Yes, it should work.

You might want to search Microsoft site for windbg - Debugging Tools for 
Windows NT. The package contains both a visual and a command-line 
debugger, although it has a strange (if compared to gdb and others) syntax.

What are requierements that your editor imposes on the debugger?

-eye
November 17, 2004
Re: GoBug for D-bugging?
> What are requierements that your editor imposes on the 
> debugger?

I really don't know, I don't understand what a command-line 
debugger even does exactly.  I better do some research!

Thanks,
Garett
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