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June 2005 LOLQs for D, D.gnu, digitalmars.D, digitalmars.D.announce, digitalmars.D.bugs, digitalmars.D.learn and digitalmars.empire
Jul 01, 2005
Stewart Gordon
Jul 02, 2005
Walter
Jul 02, 2005
Andrew Fedoniouk
Jul 02, 2005
Walter
Jul 03, 2005
Andrew Fedoniouk
Jul 03, 2005
Walter
Jul 03, 2005
Andrew Fedoniouk
Jul 03, 2005
Georg Bauhaus
Jul 03, 2005
Ben Hinkle
Jul 02, 2005
Walter
Jul 04, 2005
Andrew Fedoniouk
Jul 08, 2005
Walter
Jul 09, 2005
Andrew Fedoniouk
Jul 10, 2005
David L. Davis
Jul 10, 2005
Andrew Fedoniouk
Jul 01, 2005
Carlos Santander
Jul 02, 2005
clayasaurus
Jul 04, 2005
Stewart Gordon
July 01, 2005
------------------------------------------------------------------------
Disclaimer: The information below was generated by hand.  As such, there may be a few human inaccuracies in it.  If I've miscounted, listed you as two people when you're actually one (or vice versa) or otherwise made a typo, please let me know.
------------------------------------------------------------------------

Following the success (ah-hum) of LOLQs last month, another month has passed, and so it's time for some updated statistics.

This is only a summary, listing the top 10 in each 'group (more or fewer if necessary).  The full statistics can be downloaded here:

http://smjg.port5.com/pr/d/lolq.xls

Because of various plans, it is as yet unknown when/if I'll be able to post these stats next month.

=========
June 2005
=========

D
-

Total posts: 0
Total posters: 0

D.gnu
-----
1. 13 Geritt P. Haase
2½. 12 Anders F Björklund
2½. 12 David Friedman
4. 8 Denis R
5. 6 U.Baumanis
6. 4 Peri Hankey
7½. 3 bug@d.com
7½. 3 D. Trebbien
10. 2 Carlos Santander B. (aka Carlos Santander)
10. 2 Brad Beveridge (aka brad beveridge)
10. 2 clayasaurus

Total posts: 73
Total posters: 17

digitalmars.D
-------------
1. 95 Regan Heath
2. 86 Andrew Fedoniouk
3. 70 Derek Parnell (aka Derek)
4. 60 Sean Kelly
5. 55 Walter
6. 53 Ben Hinkle
7. 51 Brad Beveridge (aka brad beveridge)
8. 46 Trevor Parscal (aka Trevor)
9. 42 Unknown W. Brackets
10. 34 Stewart Gordon

Total posts: 1186
Total posters: 110

digitalmars.D.announce
----------------------
1. 41 Walter
2. 28 Derek Parnell
3. 21 Andrew Fedoniouk
4. 16 Anders F Björklund
5. 15 clayasaurus
6½. 14 Jarrett Billingsley
6½. 14 James Dunne
8. 13 John Reimer
9. 12 Unknown W. Brackets
10. 12 Trevor Parscal

Total posts: 73
Total posters: 17

digitalmars.D.bugs
------------------
1. 47 Thomas Kühne (aka Thomas Kuehne)
2½. 23 Stewart Gordon
2½. 23 Walter
4. 18 Derek Parnell (aka Derek)
5. 14 Regan Heath
6. 10 Ben Hinkle
7. 9 Nick
9. 8 Andrew Fedoniouk
9. 8 Unknown W. Brackets
9. 8 derick_eddington@nospam.yahoo.nospam.com (aka numerous variants)

Total posts: 245
Total posters: 36

digitalmars.D.learn
-------------------
1. 28 Regan Heath
2. 21 Derek Parnell
3. 15 Charles Hixson
4. 11 Jarrett Billingsley
5. 9 Chris Sauls
6. 8 Dawid Ciezarkiewicz
8½. 7 Denis R (aka DenisR)
8½. 7 Stewart Gordon
8½. 7 Tiago Gasiba
8½. 7 Trevor Parscal

Total posts: 224
Total posters: 51

digitalmars.empire
------------------

Total posts: 0
Total posters: 0


===========
Year so far
===========

D
-
1½. 4 Walter
1½. 4 Denis R
3½. 3 Stewart Gordon
3½. 3 AEon
5½. 2 Matthew
5½. 2 Thomas Kuehne
16. 1 Derek Parnell
16. 1 Kevin Bealer
16. 1 Marco A
16. 1 Mikael Haapakoski
16. 1 Thomas
16. 1 Bartosz Milewski
16. 1 Benjamin Herr
16. 1 clayasaurus
16. 1 J C Calvarese
16. 1 jmchxy@163.com
16. 1 m.martin@gmx.org
16. 1 Dejan Lekic
16. 1 Benjamin Heath
16. 1 Carlos Santander B.
16. 1 jicman@gmail.com
16. 1 John Reimer
16. 1 Andrew Fedoniouk
16. 1 Norbert Nemec
16. 1 tomo

Total posts: 37
Total posters: 25

D.gnu
-----
1. 118 Anders F Björklund
2. 68 David Friedman
3. 29 Thomas Kühne (aka Thomas Kuehne)
4. 21 Carlos Santander B. (aka Carlos Santander)
5. 19 bug@d.com
6. 14 Brad Beveridge (aka brad beveridge)
7. 13 Geritt P. Haase
8. 10 John Reimer
9½. 8 Denis R
9½. 8 Manfred Nowak

Total posts: 449
Total posters: 69

digitalmars.D
-------------
1. 874 Anders F Björklund
2. 686 Ben Hinkle
3. 678 Walter
4. 613 Matthew
5. 545 Derek Parnell (aka Derek)
6. 508 Regan Heath
7. 435 Andrew Fedoniouk
8. 327 TechnoZeus
9. 290 Kris (aka kris)
10. 277 John Reimer (aka John R)

Total posts: 11744
Total posters: 376

digitalmars.D.announce
----------------------
1. 105 Walter
2½. 45 Andrew Fedoniouk
2½. 45 Ben Hinkle
4. 41 Derek Parnell
5. 40 Charlie
6. 33 Jarrett Billingsley
7½. 30 Anders F Björklund
7½. 30 John Reimer
9. 29 Stewart Gordon
10. 26 clayasaurus

Total posts: 865
Total posters: 95

digitalmars.D.bugs
------------------
1. 355 Thomas Kühne (aka Thomas Kuehne)
2. 131 Stewart Gordon
3. 125 Walter
4. 117 Regan Heath
5. 89 Ben Hinkle
6. 85 Derek Parnell (aka Derek)
7. 75 Anders F Björklund
8. 60 zwang
9½. 34 Nick
9½. 34 Manfred Nowak

Total posts: 1782
Total posters: 119

digitalmars.D.learn
-------------------
1. 114 Regan Heath
2. 108 Derek Parnell
3. 87 AEon
4. 75 Ben Hinkle
5. 41 Jarrett Billingsley
6. 40 J C Calvarese
7. 33 jicman
8. 25 Chris Sauls
9. 24 Andrew Fedoniouk
10. 23 clayasaurus

Total posts: 1205
Total posters: 124

digitalmars.empire
------------------
1. 7 Walter
2½. 3 Derek Parnell
2½. 3 Radoslaw Zarwalski
4½. 2 clayasaurus
4½. 2 Stewart Gordon
7. 1 David Beoulve
7. 1 Joey Peters
7. 1 jonathon

Total posts: 20
Total posters: 9

-- 
My e-mail is valid but not my primary mailbox.  Please keep replies on the 'group where everyone may benefit.
July 01, 2005
Perfect :D!

-[Unknown]


> 9. 42 Unknown W. Brackets
July 01, 2005
Stewart Gordon wrote:

> ===========
> Year so far
> ===========

> D.gnu
> -----
> 1. 118 Anders F Björklund

> digitalmars.D
> -------------
> 1. 874 Anders F Björklund

Too bad that all that talking hasn't gotten us much further :-)
(still not sure it that's a "good one" or a "bad one" I got ?)

I had planned on switching a big project from C and to D, but it
looks like I have to choose another language instead I'm afraid.

However, I'll keep plugging D on Mac OS X and will try again later...
And who knows, maybe the language has even been released by then. :-)

GDC 0.14 for Mac OS X, available at http://gdcmac.sourceforge.net/

--anders
July 01, 2005
Stewart Gordon escribió:
> ------------------------------------------------------------------------
> Disclaimer: The information below was generated by hand.  As such, there may be a few human inaccuracies in it.  If I've miscounted, listed you as two people when you're actually one (or vice versa) or otherwise made a typo, please let me know.
> ------------------------------------------------------------------------
> 
> Following the success (ah-hum) of LOLQs last month, another month has passed, and so it's time for some updated statistics.
> 
> This is only a summary, listing the top 10 in each 'group (more or fewer if necessary).  The full statistics can be downloaded here:
> 
> http://smjg.port5.com/pr/d/lolq.xls
> 
> Because of various plans, it is as yet unknown when/if I'll be able to post these stats next month.
> 

Pure curiosity: why don't you also include stats for DMDscript? Also, what does LOLQ mean?

-- 
Carlos Santander Bernal
July 02, 2005
Carlos Santander wrote:
> Stewart Gordon escribió:
> 
>> ------------------------------------------------------------------------
>> Disclaimer: The information below was generated by hand.  As such, there may be a few human inaccuracies in it.  If I've miscounted, listed you as two people when you're actually one (or vice versa) or otherwise made a typo, please let me know.
>> ------------------------------------------------------------------------
>>
>> Following the success (ah-hum) of LOLQs last month, another month has passed, and so it's time for some updated statistics.
>>
>> This is only a summary, listing the top 10 in each 'group (more or fewer if necessary).  The full statistics can be downloaded here:
>>
>> http://smjg.port5.com/pr/d/lolq.xls
>>
>> Because of various plans, it is as yet unknown when/if I'll be able to post these stats next month.
>>
> 
> Pure curiosity: why don't you also include stats for DMDscript? Also, what does LOLQ mean?
> 

Loss of life quotient... the amount you post is the equivilent to your loss of life.
July 02, 2005
"Anders F Björklund" <afb@algonet.se> wrote in message news:da476t$2132$1@digitaldaemon.com...
> Too bad that all that talking hasn't gotten us much further :-)
> (still not sure it that's a "good one" or a "bad one" I got ?)

I think the language has moved pretty far, according to the changelog.

> I had planned on switching a big project from C and to D, but it looks like I have to choose another language instead I'm afraid.

Why?


July 02, 2005
"Walter" <newshound@digitalmars.com> wrote in message news:da56f7$2sbk$1@digitaldaemon.com...
>
> "Anders F Björklund" <afb@algonet.se> wrote in message news:da476t$2132$1@digitaldaemon.com...
>> Too bad that all that talking hasn't gotten us much further :-)
>> (still not sure it that's a "good one" or a "bad one" I got ?)
>
> I think the language has moved pretty far, according to the changelog.
>
>> I had planned on switching a big project from C and to D, but it looks like I have to choose another language instead I'm afraid.
>


> Why?
>

I lost three projects which were seriosly considered for D initially.
In our case there was two reasons:
a) no const or equivalent (e.g. opAssign) ( three votes against one ) -
major reason for 12 developers team and estimated
700000 lines of code in final products. Final decision - C++.
b) no mobile platform support (one not so big project but with strong mobile
demand in perspective) - C++

Andrew.



July 02, 2005
Walter wrote:

> I think the language has moved pretty far, according to the changelog.

No argument there, but sometimes I have this feeling that most of us
just argue about small issues - while you and David implement them ;-)

If there are better places to put suggestions and/or code patches than
the Wiki and the Newsgroups, maybe "the rest of us" could help out more?

http://www.prowiki.org/wiki4d/wiki.cgi?HelpDProgress

>>I had planned on switching a big project from C and to D, but it
>>looks like I have to choose another language instead I'm afraid.

> Why?

Well, I could continue with using C of course - but after doing Java
and generally "the world changing", it feels a bit clunky these days.
(and doing the client application in Java didn't work out that good;
while it worked great on the server side, it was just too slow/big ?)

The other choices would be either C++, like "the rest of the world"
uses - but I have never liked it. It is doable, but it was never "fun".
Lastly an option is using Objective-C and getting "closer to SmallTalk",
but that would tie it more to Mac OS X... (Even with GNUstep around ?)


While I have gotten most of the things I need to work with D (and GDC),
I'm still lacking a few items like a good GUI application framework, or
documentation for other programmers should they need to "help me out"...
At least with C/C++ and Objective-C/C++ there are plenty of docs around.

The question for me is whether I want to "wait" for D to also get the
libraries and the documentation, or if I must get on with constructing ?
It would probably be easier on the other platforms (Windows/Linux X86)
than on the Mac and I still like the D programming language a lot, but.


Anyway, I don't _really_ have to decide - until next month or so... :-)
Guess I will think it through on summer holidays, and see where it goes.

--anders

PS. This project looks promising: wxD http://wxd.sourceforge.net/,
    but it's a lot of work porting C++ -> C# -> D for the bindings
July 02, 2005
"Andrew Fedoniouk" <news@terrainformatica.com> wrote in message news:da5grk$3ff$1@digitaldaemon.com...
>
> "Walter" <newshound@digitalmars.com> wrote in message news:da56f7$2sbk$1@digitaldaemon.com...
> >
> > "Anders F Björklund" <afb@algonet.se> wrote in message news:da476t$2132$1@digitaldaemon.com...
> >> Too bad that all that talking hasn't gotten us much further :-)
> >> (still not sure it that's a "good one" or a "bad one" I got ?)
> >
> > I think the language has moved pretty far, according to the changelog.
> >
> >> I had planned on switching a big project from C and to D, but it looks like I have to choose another language instead I'm afraid.
> >
>
>
> > Why?
> >
>
> I lost three projects which were seriosly considered for D initially.
> In our case there was two reasons:
> a) no const or equivalent (e.g. opAssign) ( three votes against one ) -
> major reason for 12 developers team and estimated
> 700000 lines of code in final products. Final decision - C++.

I'm surprised they'd trade const for all the other safety features, such as array overflow checking, guaranteed initialization, DbC, etc.

> b) no mobile platform support (one not so big project but with strong
mobile
> demand in perspective) - C++

I'm not sure what this means.


July 02, 2005
"Anders F Björklund" <afb@algonet.se> wrote in message news:da5h2g$3go$1@digitaldaemon.com...
> Anyway, I don't _really_ have to decide - until next month or so... :-) Guess I will think it through on summer holidays, and see where it goes.

Thanks for letting me know. But I think that the SWT project may be completed in the next month or so, and it may solve the GUI problem for you.


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