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July 13, 2006 Path struct, and directory walker - filepath.d | ||||
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Attachments: | I haven't had time to finish this project, and I don't think I will. The attached file is the start of a struct for manipulating paths, and some classes to foreach over a directory tree. These are intended for linux. If somebody wants to pick these up and run with them go for it! I retain no rights to these modules. |
July 13, 2006 Re: Path struct, and directory walker - filepath.d | ||||
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Posted in reply to S. | S. wrote:
> I haven't had time to finish this project, and I don't think I will.
> The attached file is the start of a struct for manipulating paths,
> and some classes to foreach over a directory tree. These are
> intended for linux. If somebody wants to pick these up and run with
> them go for it! I retain no rights to these modules.
For somebody whose name I haven't seen here before, I have to say, I like the way you write D code.
I'd like to take over, but there are younger and more talented -- and more Linux savvy guys here, to do it better.
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FOR EVERYBODY ELSE:
I bet there are thousands of guys reading this NG, who haven't made any noise or who haven't submitted code. I bet quite a few of you don't want to do it "because the code should be polished, look like written by some long time D expert", well commented, or otherwise "better than your own normal code".
I want you guys to know, that the D community is glad to receive even half-written stuff, anytime you feel (like S did) that you don't have the time to "finish" it.
(Be it a single class, a single method, half a module, or just a skeleton of a concept. Or just maybe a part of any of those.)
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Besides, submitting code, or even fragments of code, is the way to get a permanent plaque in the Hall of Contributors. Compare that to those who have contributed to the syntax, the morale, the direction of development -- none of them will ever get mentioned anywhere, even after half a decade.
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July 14, 2006 Re: Path struct, and directory walker - filepath.d | ||||
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Posted in reply to S. | On Thu, 13 Jul 2006 17:56:54 +0000 (UTC), S. wrote: > I haven't had time to finish this project, and I don't think I will. The attached file is the start of a struct for manipulating paths, and some classes to foreach over a directory tree. These are intended for linux. If somebody wants to pick these up and run with them go for it! I retain no rights to these modules. Nice. I can use this stuff. I'll post it to the Wiki ( http://www.prowiki.org/wiki4d/wiki.cgi?PublicCode/DirWalker )to allow access and updates. -- Derek (skype: derek.j.parnell) Melbourne, Australia "Down with mediocrity!" 14/07/2006 11:14:46 AM |
July 14, 2006 Re: Path struct, and directory walker - filepath.d | ||||
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Posted in reply to Derek Parnell | On 2006-07-13 18:35:10 -0700, Derek Parnell <derek@nomail.afraid.org> said:
> On Thu, 13 Jul 2006 17:56:54 +0000 (UTC), S. wrote:
>
>> I haven't had time to finish this project, and I don't think I will. The
>> attached file is the start of a struct for manipulating paths, and some classes
>> to foreach over a directory tree. These are intended for linux. If somebody
>> wants to pick these up and run with them go for it! I retain no rights to these
>> modules.
>
> Nice. I can use this stuff. I'll post it to the Wiki (
> http://www.prowiki.org/wiki4d/wiki.cgi?PublicCode/DirWalker )to allow
> access and updates.
I made a typo. I fixed it on your wiki. The code needs linux.errno.d which I also posted. Hopefully that makes it into phobos.
-S
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