August 09, 2006
mozplugged is mozilla plugin that acts as a wrapper to load D plugins.
I wrote this for the XUL port of my rulesPlayer, but now I am having second thoughts about Mozilla's XUL (the API sucks ass, slow, buggy) and I think am not going to develop it further. So am posting the source if anyone is interested in writing plugins for mozilla in D. It don't have any dependencies and some classes (NPObject, NPVariant, NPIdentifier) are nice wrapped in D. I haven't tested it under linux but it would take an hour or two port.

http://www.dsource.org/projects/rulesplayer/wiki/mozplugged_home
August 09, 2006
bobef wrote:

> mozplugged is mozilla plugin that acts as a wrapper to load D plugins. I wrote this for the XUL port of my rulesPlayer, but now I am having second thoughts about Mozilla's XUL (the API sucks ass, slow, buggy) and I think am not going to develop it further. So am posting the source if anyone is interested in writing plugins for mozilla in D. It don't have any dependencies and some classes (NPObject, NPVariant, NPIdentifier) are nice wrapped in D. I haven't tested it under linux but it would take an hour or two port.
> 
> http://www.dsource.org/projects/rulesplayer/wiki/mozplugged_home

I've been reading about XPCOM since I'm planning on writing a GUI app, and want to use Gecko to render a ton of stuff.  Does the dplug part of mozplugged allow me to interface with XPCOM, or is more work required to do that?

BTW- I've been using XUL professionally, and after a few months with it, we've decided to ditch it in favor of HTML with javascript... I'm no longer a fan of XUL either.

-- 
~John Demme
me@teqdruid.com
http://www.teqdruid.com/
August 09, 2006
John Demme wrote:
> bobef wrote:
> 
>> mozplugged is mozilla plugin that acts as a wrapper to load D plugins.
>> I wrote this for the XUL port of my rulesPlayer, but now I am having
>> second thoughts about Mozilla's XUL (the API sucks ass, slow, buggy) and
>> I think am not going to develop it further. So am posting the source if
>> anyone is interested in writing plugins for mozilla in D. It don't have
>> any dependencies and some classes (NPObject, NPVariant, NPIdentifier)
>> are nice wrapped in D. I haven't tested it under linux but it would take
>> an hour or two port.
>>
>> http://www.dsource.org/projects/rulesplayer/wiki/mozplugged_home
> 
> I've been reading about XPCOM since I'm planning on writing a GUI app, and
> want to use Gecko to render a ton of stuff.  Does the dplug part of
> mozplugged allow me to interface with XPCOM, or is more work required to do
> that?
> 
You will need headers and libraries to link with... I don't know...
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