April 16, 2020
https://forum.dlang.org/post/oxugnfgruicsfnbvlxwe@forum.dlang.org

On Sunday, 12 January 2020 at 04:39:32 UTC, Chris Katko wrote:
> There is zero chance I'd use a language younger than 10 years old for a game.
>
>  - No toolchain
>  - No bugs discovered by an active community
>  - No community, tutorials
>  - No 3rd party libraries
>  - No proof-by-fire that the language doesn't have a huge, project breaking "gotcha" that will only be noticed by a really smart programmer
>  - NO PROOF that the language developer will even be around in a few years.
>
> Dlang is at the cusp of the minimum I'd consider any viable game. Unless by "game" you mean like, a 1-3 month dev cycle that you don't support for years later and just throw on the Steam store and forget about.

Hello guys..
I have read everything what you sayed...but one thing is not clear to me .
How developer or author can expect anything because from where i download windows version i get error in installer on both win7 32bit and on win7 64bit?
any ideas?
April 17, 2020
On Thursday, 16 April 2020 at 12:29:10 UTC, aurel wrote:
> How developer or author can expect anything because from where i download windows version i get error in installer on both win7 32bit and on win7 64bit?
> any ideas?

As a rule, no one can help you with a software error unless you provide more information than that. In particular, you will generally need to share at least one of the following:

- The exact text of the error message.
- The alphanumeric error code, if there is one.
- A screenshot of the error message.
- Any log file(s) generated by the failed software.

> win7 32bit and on win7 64bit?

Windows 7 is no longer supported by Microsoft and probably won't be supported by the D project for much longer, either. Why not upgrade to Windows 10? It's free:

https://www.howtogeek.com/509087/how-to-upgrade-from-windows-7-to-windows-10-for-free/