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April 04, 2008
Mutable and pure - Should we move this discussion offsite?
It seems to me that we have reached the limits of the public forum format. Any further reflection will be lost in the noise.

I think all the arguments that could me made are out there. If we want the discussion to progress, we need a way to structure and expose the arguments, definitions, examples and counter-examples in a systematic approach.

I propose either,

A - We move the discussion to a wiki ( http://www.prowiki.org/wiki4d/wiki.cgi ? ).

B - People interested can individually, or collectively, submit a comprehensive proposal (iso-c++ style, yeah).


It would give breading room to other subjects, and a more efficient way to invest our energy. I hope that Walter will play along, and expose the flaws in our collective judgment, or correct misinformation.

Themes that could be discussed:

- Key concepts definition.
- Why mutable is useful.
- How mutable can be emulated? How is this equivalent?
- What is the impact on the language?
- What is a pure function?
- What's the impact of mutable on pure function? Could mutable members go undetected inside a pure function?
- Etc........
April 04, 2008
Re: Mutable and pure - Should we move this discussion offsite?
guslay Wrote:

> It seems to me that we have reached the limits of the public forum format. Any further reflection will be lost in the noise.
> 
> I think all the arguments that could me made are out there. If we want the discussion to progress, we need a way to structure and expose the arguments, definitions, examples and counter-examples in a systematic approach.
> 
> I propose either,
> 

I agree.

> A - We move the discussion to a wiki ( http://www.prowiki.org/wiki4d/wiki.cgi ? ).
> 
> B - People interested can individually, or collectively, submit a comprehensive proposal (iso-c++ style, yeah).
> 
> 
> It would give breading room to other subjects, and a more efficient way to invest our energy. I hope that Walter will play along, and expose the flaws in our collective judgment, or correct misinformation.
> 
> Themes that could be discussed:
> 
> - Key concepts definition.
> - Why mutable is useful.
> - How mutable can be emulated? How is this equivalent?
> - What is the impact on the language?
> - What is a pure function?
> - What's the impact of mutable on pure function? Could mutable members go undetected inside a pure function?
> - Etc........
> 
>
April 05, 2008
Re: Mutable and pure - Should we move this discussion offsite?
guslay wrote:
> It seems to me that we have reached the limits of the public forum format. Any further reflection will be lost in the noise.
> 
> I think all the arguments that could me made are out there. If we want the discussion to progress, we need a way to structure and expose the arguments, definitions, examples and counter-examples in a systematic approach.
> 
> I propose either,
> 
> A - We move the discussion to a wiki ( http://www.prowiki.org/wiki4d/wiki.cgi ? ).

I think we should move the discussion to the bug tracker.
Because that seems to be the only way to get Andrei involved.

--bb
April 05, 2008
Re: Mutable and pure - Should we move this discussion offsite?
On 04/04/2008, guslay <guslay@gmail.com> wrote:
>  I propose either,
>
>  A - We move the discussion to a wiki ( http://www.prowiki.org/wiki4d/wiki.cgi ? ).

Discussions don't move, they split. If you start a new discussion
somewhere else, all that will happen is that there will then be two
discussions.


>  B - People interested can individually, or collectively, submit a comprehensive proposal (iso-c++ style, yeah).

I think we are close to being ready to do that. So - submit how, and to where?
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