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May 05, 2016 DlangUI & DlangIDE | ||||
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I might ask as long as DConf is still going on. Anyone interested in joining forces to improve and extend DlangUI and DlangIDE? I was thinking of DlangUI - artwork - tutorials - code - platform support (hardware & OSes) DlangIDE: - plug-ins + plug-in architecture (cf. jEdit or Textadept) - snippets (e.g. like macros in jEdit) - extensibility in general - themes - artwork Please feel free to add to the lists above. http://jedit.org/ http://foicica.com/textadept/index.html | ||||
May 06, 2016 Re: DlangUI & DlangIDE | ||||
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Posted in reply to Chris | On Thursday, 5 May 2016 at 13:47:10 UTC, Chris wrote:
> I might ask as long as DConf is still going on.
>
> Anyone interested in joining forces to improve and extend DlangUI and DlangIDE?
I think I can write a few DlangUI tutorials based on experience gained during last months. Like using DML, making your own widgets and layouts and making them available in DML...
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May 06, 2016 Re: DlangUI & DlangIDE | ||||
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Posted in reply to thedeemon | On Friday, 6 May 2016 at 06:03:46 UTC, thedeemon wrote:
> On Thursday, 5 May 2016 at 13:47:10 UTC, Chris wrote:
>> I might ask as long as DConf is still going on.
>>
>> Anyone interested in joining forces to improve and extend DlangUI and DlangIDE?
>
> I think I can write a few DlangUI tutorials based on experience gained during last months. Like using DML, making your own widgets and layouts and making them available in DML...
Please do.
If you have any experience with using the custom OpenGL drawing functionality of DlangUI, I would also really appreciate a tutorial for that, since it seems rather complicated to set up properly.
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May 06, 2016 Re: DlangUI & DlangIDE | ||||
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Posted in reply to thedeemon | On Friday, 6 May 2016 at 06:03:46 UTC, thedeemon wrote:
> On Thursday, 5 May 2016 at 13:47:10 UTC, Chris wrote:
>> I might ask as long as DConf is still going on.
>>
>> Anyone interested in joining forces to improve and extend DlangUI and DlangIDE?
>
> I think I can write a few DlangUI tutorials based on experience gained during last months. Like using DML, making your own widgets and layouts and making them available in DML...
That would be great. Especially now that D and DlangUI on Android is happening too.
We could also think about turning DlangIDE into a RCP, with a plug-in architecture and other nice features. It would be interesting to see how D fares in a UI context, and a GUIs are important.
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May 06, 2016 Re: DlangUI & DlangIDE | ||||
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Posted in reply to Chris | On Thursday, 5 May 2016 at 13:47:10 UTC, Chris wrote:
> Anyone interested in joining forces to improve and extend DlangUI and DlangIDE? I was thinking of
>
> DlangUI
>
> - artwork
> - tutorials
> - code
> - platform support (hardware & OSes)
I think I am gonna make a PR for GLES 2.0 support soon, so Android 2.2 and above are supported instead of just Android 4.3 and above
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