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January 09, 2012
Switching from Ruby to C++ for games
Given that we're discussing game programming at the moment:

http://news.ycombinator.com/item?id=3440596
January 09, 2012
Re: Switching from Ruby to C++ for games
> This post should be titled, "Why I fucked up by choosing Ruby 
> to write a game."
> - Or "What the fuck was I thinking"

LOL.

On a completely, utterly more serious note: I've been thinking 
about switching from D to LOLCODE.
January 09, 2012
Re: Switching from Ruby to C++ for games
On Monday, 9 January 2012 at 03:47:11 UTC, F i L wrote:
> I've been thinking about switching from D to LOLCODE.

I want to do a LOLCODE ctfe converter.

mixin(LOLCODE!q{
BTW this rox
});
January 09, 2012
Re: Switching from Ruby to C++ for games
"Adam D. Ruppe" <destructionator@gmail.com> wrote in message 
news:wweonvdgrvkcrxcdsskj@dfeed.kimsufi.thecybershadow.net...
> On Monday, 9 January 2012 at 03:47:11 UTC, F i L wrote:
>> I've been thinking about switching from D to LOLCODE.
>
> I want to do a LOLCODE ctfe converter.
>
> mixin(LOLCODE!q{
> BTW this rox
> });

Holy fuck I *must* find the time to do that...

Of if you have dibs on LOLCODE, I'll do FuckFuck. The world needs another 
FuckFuck: last I checked, the original was dead.
January 09, 2012
Re: Switching from Ruby to C++ for games
On 01/09/2012 01:10 AM, Nick Sabalausky wrote:
> "Adam D. Ruppe"<destructionator@gmail.com>  wrote in message
> news:wweonvdgrvkcrxcdsskj@dfeed.kimsufi.thecybershadow.net...
>> On Monday, 9 January 2012 at 03:47:11 UTC, F i L wrote:
>>> I've been thinking about switching from D to LOLCODE.
>>
>> I want to do a LOLCODE ctfe converter.
>>
>> mixin(LOLCODE!q{
>> BTW this rox
>> });
>
> Holy fuck I *must* find the time to do that...
>
> Of if you have dibs on LOLCODE, I'll do FuckFuck. The world needs another
> FuckFuck: last I checked, the original was dead.
>
>

Interesting idea for a challenge:
Write an alternative parser for D that uses LOLCODE-like tokens instead 
of the traditional D tokens.  Then you would have a language that has 
the same semantics as D and is link compatible, while at the same time 
being very lolzy.
;)
January 09, 2012
Re: Switching from Ruby to C++ for games
"Chad J" <chadjoan@__spam.is.bad__gmail.com> wrote in message 
news:jee6f1$6ra$1@digitalmars.com...
> On 01/09/2012 01:10 AM, Nick Sabalausky wrote:
>> "Adam D. Ruppe"<destructionator@gmail.com>  wrote in message
>> news:wweonvdgrvkcrxcdsskj@dfeed.kimsufi.thecybershadow.net...
>>> On Monday, 9 January 2012 at 03:47:11 UTC, F i L wrote:
>>>> I've been thinking about switching from D to LOLCODE.
>>>
>>> I want to do a LOLCODE ctfe converter.
>>>
>>> mixin(LOLCODE!q{
>>> BTW this rox
>>> });
>>
>> Holy fuck I *must* find the time to do that...
>>
>> Of if you have dibs on LOLCODE, I'll do FuckFuck. The world needs another
>> FuckFuck: last I checked, the original was dead.
>>
>>
>
> Interesting idea for a challenge:
> Write an alternative parser for D that uses LOLCODE-like tokens instead of 
> the traditional D tokens.  Then you would have a language that has the 
> same semantics as D and is link compatible, while at the same time being 
> very lolzy.
> ;)

CODR NIK LIKZ IT
January 09, 2012
Re: Switching from Ruby to C++ for games
Adam D. Ruppe:
> I want to do a LOLCODE ctfe converter.

Yo dawg, I heard you like programming languages...
January 16, 2012
Re: Switching from Ruby to C++ for games
"Chad J" <chadjoan@__spam.is.bad__gmail.com> wrote in message 
news:jee6f1$6ra$1@digitalmars.com...
>
> Interesting idea for a challenge:
> Write an alternative parser for D that uses LOLCODE-like tokens instead of 
> the traditional D tokens.  Then you would have a language that has the 
> same semantics as D and is link compatible, while at the same time being 
> very lolzy.
> ;)

Come to think of it, toStringz is pretty lolzy.
January 16, 2012
Re: Switching from Ruby to C++ for games
On 1/16/2012 1:47 PM, Nick Sabalausky wrote:
> Come to think of it, toStringz is pretty lolzy.

It's the shiznit!
January 17, 2012
Re: Switching from Ruby to C++ for games
"Walter Bright" <newshound2@digitalmars.com> wrote in message 
news:jf26ld$1qbd$1@digitalmars.com...
> On 1/16/2012 1:47 PM, Nick Sabalausky wrote:
>> Come to think of it, toStringz is pretty lolzy.
>
> It's the shiznit!
>

Heh heh, you know slang has gotten old when us programmers start using it :) 
(The "other" Michael Bolton, excluded, of course.)
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