Thread overview
Can I use D with the Microsoft universal windows platform?
Jan 03
Ozan
Jan 03
Jerry A.
January 03
Hi
Are there any use cases or libraries for using D in Microsoft's universal windows platform environment? It would be nice to have XBOX Apps build on D ;-)

Regards Ozan
January 03
On Wednesday, 3 January 2018 at 18:33:27 UTC, Ozan wrote:
> Hi
> Are there any use cases or libraries for using D in Microsoft's universal windows platform environment? It would be nice to have XBOX Apps build on D ;-)
>
> Regards Ozan

Ethan Watson gave a talk about D and they launched their game on the Windows Universal Platform.

https://www.youtube.com/watch?v=2B0-jukh4TU&list=PLPiUzTmWuo5OmRkdAgpDRUbPyFlrXGVBL&index=15
January 05
On Wednesday, 3 January 2018 at 18:33:27 UTC, Ozan wrote:
> Hi
> Are there any use cases or libraries for using D in Microsoft's universal windows platform environment? It would be nice to have XBOX Apps build on D ;-)
>
> Regards Ozan

I made a half functioning winrt wrapper once but eventually I couldn't get it to work anymore because of some inheritance mess with COM and it not being documented. I got a basic D GUI app to work with it if it uses XAML and it worked on hololens.

https://github.com/WebFreak001/dwinrt