Thread overview
custom drawing with gktd?
Aug 02, 2017
Johnson Jones
Aug 02, 2017
Mike Wey
Aug 02, 2017
Johnson Jones
August 02, 2017
I have a need to draw custom objects with gtkD, is this possible? I see that with drawing area one can use cario, and it seems that gtkD supports this. I'd rather use openGL if possible. I see there is a gtkDGL but no reference to how to use it.

I need pretty simple drawing stuff... lines, icons, maybe images(which, I guess, I'll have to use an external lib to load the images).

Thanks.
August 02, 2017
On 02-08-17 08:35, Johnson Jones wrote:
> I have a need to draw custom objects with gtkD, is this possible? I see that with drawing area one can use cario, and it seems that gtkD supports this. I'd rather use openGL if possible. I see there is a gtkDGL but no reference to how to use it.
> 
> I need pretty simple drawing stuff... lines, icons, maybe images(which, I guess, I'll have to use an external lib to load the images).
> 
> Thanks.

For openGL it would be better to use gtk.GLArea, which is included in gtk since 3.16. You can use the GLCore demo as an example:

https://github.com/gtkd-developers/GtkD/blob/master/demos/gl/core/CoreGL.d

GtkDGL wraps gtkglext3 which is currently not maintained, and no longer has any binaries available.

-- 
Mike Wey
August 02, 2017
On Wednesday, 2 August 2017 at 14:49:25 UTC, Mike Wey wrote:
> On 02-08-17 08:35, Johnson Jones wrote:
>> I have a need to draw custom objects with gtkD, is this possible? I see that with drawing area one can use cario, and it seems that gtkD supports this. I'd rather use openGL if possible. I see there is a gtkDGL but no reference to how to use it.
>> 
>> I need pretty simple drawing stuff... lines, icons, maybe images(which, I guess, I'll have to use an external lib to load the images).
>> 
>> Thanks.
>
> For openGL it would be better to use gtk.GLArea, which is included in gtk since 3.16. You can use the GLCore demo as an example:
>
> https://github.com/gtkd-developers/GtkD/blob/master/demos/gl/core/CoreGL.d
>
> GtkDGL wraps gtkglext3 which is currently not maintained, and no longer has any binaries available.

Thanks, I'll try it.