July 26, 2014
My friend Bruno who works on the property binding engine make some progress. After the possibility to use property binding in D (native side) in addition of Lua (script side), he currently finishing the model list implementation. This feature will allow user to create list of items for list views for example.
Bruno plans to create his own parser of Lua to simplify the script syntax just like Qt did with QML that is based on a javascript VM. To do this, he will look at the std.lexer module.

For my part it doesn't progress a lot cause I have some memory issues that cause me some pain to run unittests. I really want to fix those memory corruptions before coming back on the direct 3D implementation. I hope to be able to progress faster when I'd figured out how to solve it.