January 19, 2018
On Friday, 19 January 2018 at 21:01:51 UTC, Steven Schveighoffer wrote:
> On 1/19/18 3:54 PM, Chris M. wrote:
>> On Friday, 19 January 2018 at 20:43:18 UTC, Steven Schveighoffer wrote:
>>> On 1/19/18 12:05 PM, Chris M. wrote:
>>>> [...]
>>>
>>> What is this call doing? You aren't importing std.stdio, so it can't be D's normal write call.
>>>
>>> -Steve
>> 
>> It is, left out the import on accident.
>> 
>> I commented out the call to retrieveDevices, and now it's working, so at least I'm zoning in a bit. Appreciate all the help so far though.
>
> Hm... noticed you missed a 't' here as well:
>
> impor std.concurrency;
>
> It helps if you post actual working (or reproducing in any case) code. I've seen so many posts on this forum where people re-type their code in the post instead of copy-pasting, and then inadvertently leave out a major hint leading to the actual issue :)
>
> -Steve

Might have happened here.

I left out two lines from main() that were for initializing a database because I didn't think they were relevant, then I realized the database was only being initialized in the main thread and not the one I was spawning. retrieveDevices() tried to access it and got a segfault (which I was ignoring because I was already getting a segfault from something else from before I put in threading). Should have been a red flag, but I moved the database initialization into the thread and it's working now.
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